Player Matchup

Tiamat
Tiamat
I253IAlex
Tiamat
Level 38
God Stats
6W - 4L
1,545 SR
Queue Stats
161W - 134L
1,495 Elo+
Party 2
Chernobog
Chernobog
Joelbez
Chernobog
Level 45
God Stats
2W - 3L
1,373 SR
Queue Stats
202W - 189L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
LucasMacDaddy
Gilgamesh
Level 85
God Stats
7W - 0L
1,528 SR
Queue Stats
109W - 99L
1,432 Elo+
Party 2
Merlin
Merlin
Ragereaver20
Merlin
Level 15
God Stats
3W - 2L
1,535 SR
Queue Stats
11W - 12L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Yaggs
Cthulhu
Level 21
God Stats
17W - 17L
1,518 SR
Queue Stats
46W - 36L
1,544 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,488 Elo+

VS

Team Averages
Level 54
1,526 SR
1,374 Elo+
Thor
Thor
CmrdMagicbook
Thor
Level 68
God Stats
0W - 1L
1,560 SR
Queue Stats
70W - 55L
1,530 Elo+
Party 3
Hera
Hera
ForHonorMain
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KooIDudeIsHere
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Olorun
Olorun
Prezi-Plays
Olorun
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
pb_slayer_01
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I253IAlex
Tiamat
17
5 / 1 / 13
10,337
1,034
11,960
6,145
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Joelbez
Chernobog
16
5 / 0 / 10
10,353
1,035
8,681
4,935
1,906
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LucasMacDaddy
Gilgamesh
17
14 / 0 / 7
12,884
1,288
13,875
11,848
9,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
17
0 / 1 / 11
9,592
959
6,091
4,524
1,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Yaggs
Cthulhu
16
0 / 2 / 15
9,526
953
8,697
10,653
11,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,004
900
6,117
12,956
6,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 3
8,801
880
6,946
9,553
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
KooIDudeIsHere
Ah Muzen Cab
15
0 / 4 / 3
9,075
908
6,584
9,577
3,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
16
2 / 4 / 2
9,714
971
8,416
9,872
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
pb_slayer_01
Cliodhna
15
1 / 6 / 2
8,603
860
7,313
10,086
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
24
Kills
4
4
Deaths
24
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
6
3
0.25
W
Tiamat
I253IAlex
Tiamat
5
1
13
11.5
W
Chernobog
Joelbez
Chernobog
5
0
10
10
L
Ah Muzen Cab
KooIDudeIsHere
Ah Muzen Cab
0
4
3
0.38
W
Gilgamesh
LucasMacDaddy
Gilgamesh
14
0
7
17.5
L
Olorun
2
4
2
0.75
W
Merlin
0
1
11
5.5
W
Cthulhu
Yaggs
Cthulhu
0
2
15
3.75
L
Cliodhna
pb_slayer_01
Cliodhna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
35,376
38,105
Taken
52,044
28,875
Mitigated
21,344
6,989
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,117
1,235
0
0
12,956
6,823
0
7,321
5,371
0
20,821
L
6,946
1,881
0
0
9,553
3,396
0
4,229
5,208
18,462
0
W
Tiamat
I253IAlex
Tiamat
11,960
318
0
1,521
6,145
3,853
0
1,555
4,546
20,898
0
W
Chernobog
Joelbez
Chernobog
8,681
5,074
0
0
4,935
1,906
0
2,063
2,816
0
23,547
L
Ah Muzen Cab
KooIDudeIsHere
Ah Muzen Cab
6,584
2,271
0
1,136
9,577
3,658
0
5,325
4,108
0
38,368
W
Gilgamesh
LucasMacDaddy
Gilgamesh
13,875
3,812
1,795
2,500
11,848
9,918
0
5,168
6,574
5,164
19,478
L
Olorun
8,416
3,269
296
2,097
9,872
3,893
0
4,484
5,202
33,539
0
W
Merlin
6,091
332
0
352
4,524
1,557
0
2,215
2,185
35,510
0
W
Cthulhu
Yaggs
Cthulhu
8,697
347
780
41
10,653
11,641
0
3,834
6,622
24,107
0
L
Cliodhna
pb_slayer_01
Cliodhna
7,313
708
0
107
10,086
3,574
0
5,608
4,230
0
12,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,692
Gold Earned
45,197
220
Minions Killed
207
10
Camps Cleared
6
1,005,673
Distance Traveled
914,302
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,004
900
42
4
3
196,868
0
L
Hera
8,801
880
36
4
0
187,040
0
W
Tiamat
10,337
1,034
28
3
0
190,298
0
W
Chernobog
10,353
1,035
56
6
7
188,080
0
L
Ah Muzen Cab
9,075
908
56
6
3
176,247
1
W
Gilgamesh
12,884
1,288
23
2
1
229,237
0
L
Olorun
9,714
971
65
7
0
179,671
0
W
Merlin
9,592
959
60
6
2
180,766
0
W
Cthulhu
9,526
953
53
5
0
217,292
0
L
Cliodhna
8,603
860
8
1
0
174,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role