Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ShirakoTD4
Gilgamesh
Level 142
God Stats
35W - 23L
1,734 SR
Queue Stats
85W - 67L
1,657 Elo+
Party 1
Hachiman
Hachiman
alf9ma
Hachiman
Level 129
God Stats
9W - 4L
1,736 SR
Queue Stats
83W - 67L
1,648 Elo+
Party 1
Geb
Geb
vicke1996
Geb
Level 157
God Stats
3W - 1L
1,655 SR
Queue Stats
85W - 67L
1,657 Elo+
Party 1
Team Averages
Level 133
1,656 SR
1,616 Elo+

VS

Team Averages
Level 114
1,424 SR
1,487 Elo+
Kukulkan
Kukulkan
Bag of Tea3890
Kukulkan
Level 126
God Stats
4W - 4L
1,224 SR
Queue Stats
21W - 35L
1,428 Elo+
Party 2
Achilles
Achilles
D3aDPOOLnCabL3
Achilles
Level 147
God Stats
4W - 6L
1,517 SR
Queue Stats
28W - 48L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
MASTER xXx YODA
Cabrakan
Level 156
God Stats
1W - 5L
1,592 SR
Queue Stats
57W - 70L
1,543 Elo+
Party 2
Ullr
Ullr
rapotaskor
Ullr
Level 28
God Stats
1W - 2L
1,362 SR
Queue Stats
26W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 2 / 8
9,927
764
9,919
10,582
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
ShirakoTD4
Gilgamesh
17
8 / 1 / 4
10,465
805
8,615
11,027
7,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
alf9ma
Hachiman
15
0 / 3 / 3
8,983
691
7,307
9,213
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 3
10,313
793
9,412
13,936
12,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 6 / 1
8,501
654
6,989
8,255
3,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
1 / 3 / 2
8,113
624
7,178
11,135
10,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
15
3 / 3 / 2
9,105
700
8,045
14,785
19,327
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
8,749
673
7,637
10,517
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
8
3.5
L
Kukulkan
0
6
1
0.08
L
Achilles
1
3
2
0.67
L
Cabrakan
3
3
2
1.33
W
Gilgamesh
ShirakoTD4
Gilgamesh
8
1
4
10
W
Hachiman
alf9ma
Hachiman
0
3
3
0.5
L
1
4
2
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
29,849
44,758
Taken
44,692
33,500
Mitigated
38,606
11,665
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,919
1,603
0
2,735
10,582
10,945
1,150
4,045
6,537
7,732
27,220
L
Kukulkan
6,989
315
0
75
8,255
3,921
0
1,736
6,519
37,020
0
L
Achilles
7,178
2,225
0
1,697
11,135
10,306
88
2,755
8,380
0
18,923
L
Cabrakan
8,045
1,023
0
3,340
14,785
19,327
0
5,796
8,989
28,463
0
W
Gilgamesh
ShirakoTD4
Gilgamesh
8,615
2,204
0
1,411
11,027
7,532
322
2,957
8,070
0
33,422
W
Hachiman
alf9ma
Hachiman
7,307
3,300
0
1,882
9,213
2,995
934
2,469
6,744
0
42,648
L
7,637
2,096
0
1,412
10,517
5,052
390
2,398
8,119
0
30,774
W
9,412
1,700
2,289
3,348
13,936
12,028
487
6,017
7,919
22,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
34,468
227
Minions Killed
193
11
Camps Cleared
11
1,042,726
Distance Traveled
895,035
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,927
764
68
5
3
257,397
4
L
Kukulkan
8,501
654
64
5
8
195,505
1
L
Achilles
8,113
624
24
2
0
235,575
2
L
Cabrakan
9,105
700
42
3
2
233,457
1
W
Gilgamesh
10,465
805
51
4
2
292,077
2
W
Hachiman
8,983
691
74
6
5
215,634
0
L
Ullr
8,749
673
63
5
1
230,498
3
W
Geb
10,313
793
34
3
1
277,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role