Player Matchup

Cerberus
Cerberus
Diet Pep
Cerberus
Level 12
God Stats
1W - 1L
1,681 SR
Queue Stats
59W - 51L
1,425 Elo+
Party 1
Merlin
Merlin
Kiromyzer
Merlin
Level 28
God Stats
11W - 23L
1,250 SR
Queue Stats
132W - 131L
1,316 Elo+
Party 1
Thanatos
Thanatos
Xygous
Thanatos
Level 81
God Stats
22W - 22L
1,241 SR
Queue Stats
224W - 233L
1,304 Elo+
Party 1
Team Averages
Level 40
1,391 SR
1,348 Elo+

VS

Team Averages
Level 49
1,480 SR
1,339 Elo+
Fenrir
Fenrir
Br0oklynS0ulja
Fenrir
Level 65
God Stats
22W - 19L
1,470 SR
Queue Stats
307W - 355L
1,340 Elo+
Party 2
Ymir
Ymir
ClutchCaines
Ymir
Level 42
God Stats
37W - 31L
1,488 SR
Queue Stats
283W - 348L
1,272 Elo+
Party 2
Aphrodite
Aphrodite
UltraGatlin
Aphrodite
Level 39
God Stats
2W - 2L
1,483 SR
Queue Stats
8W - 15L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diet Pep
Cerberus
14
2 / 5 / 6
11,727
617
15,070
26,874
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Kiromyzer
Merlin
15
3 / 10 / 5
11,685
615
27,239
21,284
8,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Xygous
Thanatos
15
5 / 11 / 4
12,188
641
15,585
19,422
7,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 8
14,620
769
25,819
22,419
8,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 18
12,459
656
15,256
31,675
27,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
UltraGatlin
Aphrodite
16
6 / 7 / 14
12,712
669
16,327
26,313
15,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
26
26
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
16
1
8
20
W
4
2
18
6.5
L
Cerberus
Diet Pep
Cerberus
2
5
6
1
L
Merlin
Kiromyzer
Merlin
3
10
5
0.55
W
Aphrodite
UltraGatlin
Aphrodite
6
7
14
1.86
L
Thanatos
Xygous
Thanatos
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
57,402
67,580
Taken
80,407
43,979
Mitigated
50,966
23,402
Healing
48,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,819
12,677
1,384
10,901
22,419
8,039
1,361
11,143
11,276
0
57,376
W
15,256
3,221
848
8,788
31,675
27,233
767
17,322
14,353
31,874
0
L
Cerberus
Diet Pep
Cerberus
15,070
1,694
0
10,755
26,874
28,022
62
11,016
15,180
27,346
0
L
Merlin
Kiromyzer
Merlin
27,239
1,276
383
5,114
21,284
8,278
280
11,492
9,284
67,140
0
W
Aphrodite
UltraGatlin
Aphrodite
16,327
1,955
12,110
14,367
26,313
15,694
701
14,225
12,088
51,351
0
L
Thanatos
Xygous
Thanatos
15,585
3,294
0
7,150
19,422
7,679
219
7,711
11,233
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
39,791
162
Minions Killed
190
4
Camps Cleared
8
847,164
Distance Traveled
1,034,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,620
769
75
4
6
387,295
1
W
Ymir
12,459
656
49
3
0
322,734
0
L
Cerberus
11,727
617
33
2
0
305,902
1
L
Merlin
11,685
615
90
5
3
244,036
0
W
Aphrodite
12,712
669
66
3
2
324,603
0
L
Thanatos
12,188
641
39
2
1
297,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role