Player Matchup

Sylvanus
Sylvanus
King Nogitsune
Sylvanus
Level 145
God Stats
39W - 35L
1,464 SR
Queue Stats
816W - 831L
1,497 Elo+
Solo
Ullr
Ullr
WarDamnBham
Ullr
Level 147
God Stats
3W - 4L
1,539 SR
Queue Stats
349W - 306L
1,511 Elo+
Solo
Odin
Odin
animus_necandi
Odin
Level 155
God Stats
2W - 4L
1,711 SR
Queue Stats
9W - 21L
1,285 Elo+
Solo
Nemesis
Nemesis
ceehhsarr
Nemesis
Level 43
God Stats
2W - 9L
1,296 SR
Queue Stats
248W - 309L
1,363 Elo+
Solo
Hera
Hera
gleidsondivi
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Solo
Team Averages
Level 123
1,502 SR
1,409 Elo+

VS

Team Averages
Level 84
1,619 SR
1,399 Elo+
Chang'e
Chang'e
Extra Hot Bunz
Chang'e
Level 113
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 11L
1,306 Elo+
Party 1
Cerberus
Cerberus
Hey BuddyBb
Cerberus
Level 46
God Stats
12W - 10L
1,549 SR
Queue Stats
344W - 344L
1,394 Elo+
Solo
Ravana
Ravana
OneMOSTRO68
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,482 Elo+
Solo
Zeus
Zeus
TheAllFather777
Zeus
Level 129
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 20L
1,337 Elo+
Party 1
Neith
Neith
levanto77
Neith
Level 66
God Stats
3W - 2L
1,605 SR
Queue Stats
119W - 108L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 2 / 0
8,920
811
3,438
8,493
7,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 11 / 0
9,629
875
7,816
28,528
9,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 0
9,518
865
11,423
20,086
16,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
ceehhsarr
Nemesis
15
0 / 13 / 0
8,926
811
3,518
16,715
5,433
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 8 / 0
9,550
868
16,681
16,066
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 20
10,776
980
10,548
9,995
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hey BuddyBb
Cerberus
19
4 / 0 / 26
12,349
1,123
12,234
14,167
8,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
18
8 / 0 / 16
11,584
1,053
13,238
10,729
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
13 / 0 / 19
12,586
1,144
31,900
6,980
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
levanto77
Neith
19
10 / 0 / 20
12,611
1,146
15,310
5,459
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
140
0
Kills
39
39
Deaths
0
0
Assists
101
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
W
Cerberus
Hey BuddyBb
Cerberus
4
0
26
17
L
Sylvanus
0
2
0
0
W
Ravana
8
0
16
16
W
13
0
19
22.5
L
0
11
0
0
L
0
5
0
0
L
Nemesis
ceehhsarr
Nemesis
0
13
0
0
L
0
8
0
0
W
Neith
levanto77
Neith
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
83,230
89,888
Taken
47,330
43,794
Mitigated
22,559
3,979
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,548
994
6,348
5,309
9,995
3,871
0
3,686
6,309
37,505
0
W
Cerberus
Hey BuddyBb
Cerberus
12,234
2,365
1,296
2,181
14,167
8,735
0
6,667
7,500
26,201
0
L
Sylvanus
3,438
269
1,407
1,227
8,493
7,372
0
5,852
2,641
7,930
0
W
Ravana
13,238
4,123
0
926
10,729
4,870
0
5,520
5,209
0
22,655
W
31,900
1,342
0
29
6,980
2,751
0
1,753
5,227
44,759
0
L
7,816
4,723
0
896
28,528
9,205
0
16,224
12,304
0
40,281
L
11,423
655
0
0
20,086
16,546
0
13,512
6,574
666
28,569
L
Nemesis
ceehhsarr
Nemesis
3,518
1,518
0
387
16,715
5,433
0
10,786
5,929
0
11,587
L
16,681
3,076
0
62
16,066
5,238
0
8,308
7,758
39,736
0
W
Neith
levanto77
Neith
15,310
6,021
449
1,829
5,459
2,332
0
3,049
2,410
0
50,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
59,906
189
Minions Killed
238
3
Camps Cleared
9
788,958
Distance Traveled
1,142,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,776
980
54
5
0
234,572
0
W
Cerberus
12,349
1,123
23
2
0
242,067
0
L
Sylvanus
8,920
811
5
0
0
79,101
1
W
Ravana
11,584
1,053
19
2
4
243,389
0
W
Zeus
12,586
1,144
49
4
0
213,189
0
L
Ullr
9,629
875
62
6
1
184,411
0
L
Odin
9,518
865
41
4
0
233,875
0
L
Nemesis
8,926
811
12
1
2
100,721
2
L
Hera
9,550
868
69
6
0
190,850
1
W
Neith
12,611
1,146
93
8
5
209,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role