Player Matchup

Amaterasu
Amaterasu
Belldyyy
Amaterasu
Level 9
God Stats
1W - 0L
1,384 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Janus
Janus
Maysgames
Janus
Level 51
God Stats
5W - 2L
1,440 SR
Queue Stats
35W - 39L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
NickAtNite9
Ne Zha
Level 29
God Stats
8W - 5L
1,592 SR
Queue Stats
96W - 84L
1,519 Elo+
Party 1
Apollo
Apollo
havocclol
Apollo
Level 10
God Stats
2W - 0L
1,663 SR
Queue Stats
6W - 3L
1,535 Elo+
Party 1
Ares
Ares
ilCampione27
Ares
Level 25
God Stats
4W - 3L
1,394 SR
Queue Stats
26W - 39L
1,316 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,505 Elo+

VS

Team Averages
Level 10
1,554 SR
1,477 Elo+
Ra
Ra
Aydenthagoat495
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Agni
Agni
TheGhostMan_78
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,492 Elo+
Solo
Nemesis
Nemesis
esquina_social1
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,353 Elo+
Solo
Arachne
Arachne
lvv1cho-
Arachne
Level 17
God Stats
3W - 2L
1,770 SR
Queue Stats
33W - 32L
1,587 Elo+
Solo
Ne Zha
Ne Zha
yhasir__nyc
Ne Zha
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belldyyy
Amaterasu
18
1 / 3 / 6
12,201
530
5,666
13,458
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Maysgames
Janus
20
9 / 3 / 13
14,628
636
20,061
10,693
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
16 / 3 / 2
13,881
604
15,968
20,000
12,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
havocclol
Apollo
17
3 / 7 / 7
12,052
524
5,801
15,607
6,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
16 / 1 / 10
13,974
608
15,620
18,171
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,678
290
94
7,794
1,981
15
2 / 9 / 2
9,296
404
7,443
15,466
4,661
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 2
8,240
358
4,930
21,985
9,540
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
lvv1cho-
Arachne
16
9 / 9 / 2
10,550
459
18,463
20,143
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
4 / 10 / 2
10,528
458
8,295
18,867
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
45
Kills
17
17
Deaths
46
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Amaterasu
Belldyyy
Amaterasu
1
3
6
1.33
W
Janus
Maysgames
Janus
9
3
13
5.17
W
Ne Zha
16
3
2
5.67
L
2
9
2
0.33
L
2
9
2
0.33
W
Apollo
havocclol
Apollo
3
7
7
0.93
W
16
1
10
21
L
Arachne
lvv1cho-
Arachne
9
9
2
1.11
L
Ne Zha
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,116
Damage
39,225
77,929
Taken
84,255
53,167
Mitigated
30,974
19,669
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
94
26
5
30
7,794
1,981
0
2,763
4,919
5,377
0
W
Amaterasu
Belldyyy
Amaterasu
5,666
1,700
0
1,876
13,458
11,350
5,726
1,757
11,701
0
63,866
W
Janus
Maysgames
Janus
20,061
1,857
140
2,771
10,693
3,602
3,020
752
9,941
115,872
0
W
Ne Zha
15,968
6,277
0
9,830
20,000
12,854
761
1,303
18,697
0
93,952
L
7,443
1,137
0
1,726
15,466
4,661
0
5,481
9,881
49,464
0
L
4,930
1,086
0
4,374
21,985
9,540
577
9,671
12,152
0
30,251
W
Apollo
havocclol
Apollo
5,801
3,525
0
2,630
15,607
6,534
4,739
1,982
13,625
0
72,781
W
15,620
1,592
0
2,422
18,171
18,827
1,675
1,743
16,428
50,789
0
L
Arachne
lvv1cho-
Arachne
18,463
13,395
0
3,964
20,143
8,745
0
10,986
8,879
0
69,376
L
Ne Zha
8,295
3,783
0
4,360
18,867
6,047
0
5,928
12,743
0
50,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,736
Gold Earned
45,292
625
Minions Killed
328
0
Camps Cleared
0
2,318,213
Distance Traveled
1,694,036
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,678
290
7
0
0
212,462
0
W
Amaterasu
12,201
530
122
5
0
451,536
0
W
Janus
14,628
636
219
10
0
487,789
3
W
Ne Zha
13,881
604
119
5
0
494,014
2
L
Agni
9,296
404
81
4
0
289,182
5
L
Nemesis
8,240
358
40
2
0
466,668
0
W
Apollo
12,052
524
104
5
0
401,486
5
W
Ares
13,974
608
61
3
0
483,388
0
L
Arachne
10,550
459
105
5
0
381,050
2
L
Ne Zha
10,528
458
95
4
0
344,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role