Player Matchup

Neith
Neith
ALEJAANDRO_99
Neith
Level 17
God Stats
19W - 21L
1,578 SR
Queue Stats
168W - 185L
1,411 Elo+
Party 2
Olorun
Olorun
AnimatedVermin
Olorun
Level 27
God Stats
7W - 14L
1,341 SR
Queue Stats
13W - 30L
1,217 Elo+
Party 1
Hun Batz
Hun Batz
Im_Nanoy
Hun Batz
Level 27
God Stats
9W - 11L
1,298 SR
Queue Stats
136W - 130L
1,409 Elo+
Party 2
Serqet
Serqet
SamuelRR15Fenix
Serqet
Level 125
God Stats
3W - 4L
1,264 SR
Queue Stats
395W - 422L
1,444 Elo+
Party 2
Achilles
Achilles
Sir Antelope848
Achilles
Level 48
God Stats
10W - 9L
1,320 SR
Queue Stats
107W - 163L
1,201 Elo+
Party 1
Team Averages
Level 49
1,360 SR
1,336 Elo+

VS

Team Averages
Level 87
1,390 SR
1,492 Elo+
Neith
Neith
DarkPaines
Neith
Level 43
God Stats
99W - 101L
1,451 SR
Queue Stats
135W - 152L
1,320 Elo+
Solo
Nu Wa
Nu Wa
Vinci177
Nu Wa
Level 46
God Stats
2W - 0L
1,397 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Xx-kikoo-xX
Cthulhu
Level 153
God Stats
3W - 4L
1,564 SR
Queue Stats
56W - 56L
1,627 Elo+
Party 3
Cliodhna
Cliodhna
i_m_iron_man_17
Cliodhna
Level 144
God Stats
4W - 3L
1,311 SR
Queue Stats
54W - 54L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
snoopdog3003
Sun Wukong
Level 49
God Stats
4W - 3L
1,228 SR
Queue Stats
43W - 42L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,186
431
6,072
9,380
2,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 12 / 1
6,911
364
7,978
15,669
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Im_Nanoy
Hun Batz
15
3 / 3 / 5
9,125
480
10,033
15,810
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 4
9,103
479
5,196
18,128
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
13
3 / 8 / 0
8,527
449
6,503
18,414
14,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 8
8,639
455
7,031
8,535
2,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vinci177
Nu Wa
13
2 / 5 / 5
8,247
434
9,226
8,528
2,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Xx-kikoo-xX
Cthulhu
14
1 / 1 / 19
9,495
500
11,134
15,275
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
17
20 / 3 / 6
11,308
595
22,728
13,507
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
snoopdog3003
Sun Wukong
14
5 / 2 / 6
9,185
483
10,623
14,857
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
14
Kills
29
30
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
12
1
0.13
W
Neith
1
3
8
1.67
L
Hun Batz
Im_Nanoy
Hun Batz
3
3
5
1.83
L
5
2
4
3.5
L
Achilles
3
8
0
0.38
W
Nu Wa
Vinci177
Nu Wa
2
5
5
0.9
W
Cthulhu
Xx-kikoo-xX
Cthulhu
1
1
19
10.5
W
Cliodhna
20
3
6
7.67
W
Sun Wukong
snoopdog3003
Sun Wukong
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
60,742
77,401
Taken
60,702
43,080
Mitigated
42,659
15,339
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
1,903
0
1,278
9,380
2,510
0
2,019
7,361
0
37,752
L
7,978
3,126
356
2,517
15,669
3,820
984
5,011
10,517
28,667
0
W
Neith
7,031
3,384
0
3,102
8,535
2,740
1,452
520
7,835
0
48,652
L
Hun Batz
Im_Nanoy
Hun Batz
10,033
1,961
0
3,595
15,810
5,326
0
4,147
11,430
0
65,910
L
5,196
636
258
6,058
18,128
17,149
0
7,074
10,813
124
25,571
L
Achilles
6,503
1,694
0
1,277
18,414
14,275
170
3,823
13,698
4,301
32,664
W
Nu Wa
Vinci177
Nu Wa
9,226
1,516
0
682
8,528
2,547
1,657
1,643
6,885
43,548
0
W
Cthulhu
Xx-kikoo-xX
Cthulhu
11,134
583
0
2,670
15,275
16,287
0
2,717
12,558
43,652
0
W
Cliodhna
22,728
3,073
0
4,596
13,507
5,881
0
2,126
11,051
0
70,369
W
Sun Wukong
snoopdog3003
Sun Wukong
10,623
2,036
0
5,779
14,857
15,204
176
2,171
12,402
4,466
38,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
46,874
343
Minions Killed
399
0
Camps Cleared
0
1,714,089
Distance Traveled
1,816,981
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,186
431
74
4
0
329,934
7
L
Olorun
6,911
364
45
2
0
286,943
0
W
Neith
8,639
455
89
5
0
322,500
6
L
Hun Batz
9,125
480
112
6
0
409,648
1
L
Serqet
9,103
479
39
2
0
370,342
1
L
Achilles
8,527
449
73
4
0
317,222
0
W
Nu Wa
8,247
434
80
4
0
320,260
2
W
Cthulhu
9,495
500
65
3
0
418,352
3
W
Cliodhna
11,308
595
85
4
0
407,861
0
W
Sun Wukong
9,185
483
80
4
0
348,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role