Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kisawea
Bakasura
Level 8
God Stats
1W - 2L
1,586 SR
Queue Stats
4W - 10L
1,486 Elo+
Party 3
Ares
Ares
StarianDuno
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Party 3
Vamana
Vamana
rodatox18ae
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,319 Elo+
Solo
Izanami
Izanami
superangola
Izanami
Level 3
God Stats
1W - 1L
1,648 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Team Averages
Level 8
1,547 SR
1,550 Elo+

VS

Team Averages
Level 26
1,609 SR
1,578 Elo+
Athena
Athena
AKILL_BR
Athena
Level 70
God Stats
26W - 31L
1,480 SR
Queue Stats
77W - 106L
1,361 Elo+
Party 2
Thor
Thor
ALPHAOMEGA-PORTO
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Auzyss
Heimdallr
Level 28
God Stats
54W - 11L
1,782 SR
Queue Stats
401W - 122L
1,774 Elo+
Party 1
Persephone
Persephone
BTDoi
Persephone
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2
Hades
Hades
Buttt3r3
Hades
Level 19
God Stats
11W - 4L
1,783 SR
Queue Stats
67W - 26L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
5 / 6 / 3
6,238
520
6,354
8,661
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Kisawea
Bakasura
11
2 / 4 / 0
6,831
569
5,565
9,173
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 7 / 2
6,336
528
2,470
9,873
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
8
1 / 7 / 2
5,437
453
2,349
8,171
2,481
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
superangola
Izanami
4
1 / 2 / 0
4,310
359
1,386
2,195
331
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKILL_BR
Athena
10
2 / 1 / 9
7,231
603
1,853
7,940
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
5,006
417
472
5,729
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Auzyss
Heimdallr
14
14 / 1 / 2
8,966
747
14,187
8,778
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
BTDoi
Persephone
12
2 / 4 / 3
7,171
598
3,125
6,789
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Buttt3r3
Hades
15
8 / 1 / 3
9,084
757
9,696
8,245
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
26
26
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
6
3
1.08
W
Athena
AKILL_BR
Athena
2
1
9
6.5
W
0
5
1
0.1
W
Heimdallr
Auzyss
Heimdallr
14
1
2
15
W
Persephone
BTDoi
Persephone
2
4
3
0.88
W
Hades
Buttt3r3
Hades
8
1
3
9.5
L
Bakasura
Kisawea
Bakasura
2
4
0
0.5
L
2
7
2
0.43
L
Vamana
1
7
2
0.29
L
Izanami
superangola
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
29,333
38,073
Taken
37,481
13,001
Mitigated
16,963
6,168
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,354
410
408
2,248
8,661
2,394
29
3,590
4,901
27,074
0
W
Athena
AKILL_BR
Athena
1,853
585
0
1,945
7,940
5,985
624
1,218
6,505
11,794
0
W
472
339
0
171
5,729
1,927
496
1,452
4,193
0
7,963
W
Heimdallr
Auzyss
Heimdallr
14,187
8,487
0
3,746
8,778
3,006
2,663
2,798
5,218
0
58,978
W
Persephone
BTDoi
Persephone
3,125
520
0
2,048
6,789
2,117
1,350
1,702
4,871
38,544
0
W
Hades
Buttt3r3
Hades
9,696
1,317
277
5,401
8,245
3,928
50
1,090
6,909
63,699
0
L
Bakasura
Kisawea
Bakasura
5,565
3,399
0
1,970
9,173
2,949
0
2,139
7,024
0
30,047
L
2,470
334
0
340
9,873
4,846
0
2,920
6,911
8,603
0
L
Vamana
2,349
1,231
0
573
8,171
2,481
0
5,329
2,839
0
12,342
L
Izanami
superangola
Izanami
1,386
1,234
0
629
2,195
331
0
474
1,721
0
8,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
37,458
172
Minions Killed
337
0
Camps Cleared
0
1,077,249
Distance Traveled
1,122,044
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,238
520
34
3
0
231,092
3
W
Athena
7,231
603
17
1
0
265,857
0
W
Thor
5,006
417
11
1
0
210,591
0
W
Heimdallr
8,966
747
103
9
0
221,674
2
W
Persephone
7,171
598
77
6
0
201,212
0
W
Hades
9,084
757
129
11
0
222,710
3
L
Bakasura
6,831
569
81
7
0
257,013
1
L
Ares
6,336
528
12
1
0
271,106
0
L
Vamana
5,437
453
25
2
0
256,067
1
L
Izanami
4,310
359
20
2
0
61,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role