Player Matchup

Thor
Thor
BosnianDevourer
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 42L
1,498 Elo+
Party 2
Chang'e
Chang'e
Czikczi
Chang'e
Level 29
God Stats
34W - 27L
1,567 SR
Queue Stats
209W - 193L
1,535 Elo+
Solo
Skadi
Skadi
Neruu2
Skadi
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo
Cthulhu
Cthulhu
Puraa
Cthulhu
Level 6
God Stats
9W - 10L
1,417 SR
Queue Stats
18W - 25L
1,498 Elo+
Party 2
Olorun
Olorun
Zzome
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,165 Elo+
Party 2
Team Averages
Level 17
1,542 SR
1,480 Elo+

VS

Team Averages
Level 25
1,453 SR
1,435 Elo+
Susano
Susano
Andahconcalor
Susano
Level 5
God Stats
10W - 4L
1,373 SR
Queue Stats
11W - 10L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
IvanAkaRozya
Baron Samedi
Level 29
God Stats
21W - 13L
1,576 SR
Queue Stats
154W - 149L
1,489 Elo+
Party 3
Merlin
Merlin
KenzoYHH
Merlin
Level 28
God Stats
10W - 6L
1,443 SR
Queue Stats
188W - 136L
1,637 Elo+
Party 3
Fenrir
Fenrir
andahconfrio
Fenrir
Level 47
God Stats
5W - 7L
1,395 SR
Queue Stats
273W - 264L
1,425 Elo+
Party 1
Vamana
Vamana
ХочуСашу
Vamana
Level 16
God Stats
9W - 10L
1,480 SR
Queue Stats
24W - 28L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 16 / 13
13,288
1,107
15,302
29,392
13,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Czikczi
Chang'e
19
3 / 3 / 12
12,332
1,028
16,901
23,030
10,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Neruu2
Skadi
19
3 / 10 / 13
12,583
1,049
17,321
24,440
6,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Puraa
Cthulhu
19
8 / 11 / 6
13,163
1,097
25,368
28,438
22,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Zzome
Olorun
19
4 / 10 / 14
12,377
1,031
12,000
22,479
5,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 14
14,466
1,206
24,086
16,934
7,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
IvanAkaRozya
Baron Samedi
20
6 / 4 / 27
13,855
1,155
28,536
19,193
9,091
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
KenzoYHH
Merlin
20
16 / 2 / 23
16,583
1,382
31,088
15,974
6,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
10 / 7 / 13
13,996
1,166
20,464
17,991
7,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 4 / 25
13,328
1,111
17,203
25,084
27,509
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
152
24
Kills
50
50
Deaths
24
58
Assists
102
Player
Kills
Deaths
Assists
KDA
W
13
7
14
2.86
L
6
16
13
0.78
L
Chang'e
Czikczi
Chang'e
3
3
12
3
W
Baron Samedi
IvanAkaRozya
Baron Samedi
6
4
27
4.88
W
Merlin
KenzoYHH
Merlin
16
2
23
13.75
L
Skadi
Neruu2
Skadi
3
10
13
0.95
L
Cthulhu
Puraa
Cthulhu
8
11
6
1
L
Olorun
Zzome
Olorun
4
10
14
1.1
W
Fenrir
10
7
13
2.36
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,892
Damage
121,377
127,779
Taken
95,176
59,119
Mitigated
58,440
21,352
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,086
4,654
0
10
16,934
7,104
0
9,102
7,832
0
37,858
L
15,302
3,744
0
250
29,392
13,935
0
13,948
15,444
0
25,845
L
Chang'e
Czikczi
Chang'e
16,901
1,773
5,642
5,496
23,030
10,735
0
11,482
11,548
38,996
0
W
Baron Samedi
IvanAkaRozya
Baron Samedi
28,536
2,369
2,012
6,617
19,193
9,091
0
12,587
6,606
38,363
0
W
Merlin
KenzoYHH
Merlin
31,088
2,527
0
2,536
15,974
6,741
0
8,478
7,496
81,851
0
L
Skadi
Neruu2
Skadi
17,321
8,597
0
2,298
24,440
6,309
0
11,160
13,280
0
53,835
L
Cthulhu
Puraa
Cthulhu
25,368
6,043
975
3,464
28,438
22,251
0
13,292
15,146
38,298
0
L
Olorun
Zzome
Olorun
12,000
8,082
843
2,384
22,479
5,889
0
11,288
11,191
22,962
0
W
Fenrir
20,464
3,878
0
898
17,991
7,995
0
11,331
6,380
0
39,072
W
17,203
9,889
691
7,092
25,084
27,509
0
12,771
10,681
2,013
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
72,228
193
Minions Killed
202
3
Camps Cleared
11
1,100,574
Distance Traveled
1,277,655
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,466
1,206
20
2
1
255,942
0
L
Thor
13,288
1,107
19
2
1
194,210
0
L
Chang'e
12,332
1,028
51
4
0
262,485
0
W
Baron Samedi
13,855
1,155
28
2
1
236,536
0
W
Merlin
16,583
1,382
127
11
1
244,028
2
L
Skadi
12,583
1,049
83
7
0
203,571
0
L
Cthulhu
13,163
1,097
21
2
1
232,480
0
L
Olorun
12,377
1,031
19
2
1
207,828
0
W
Fenrir
13,996
1,166
21
2
7
253,087
1
W
Vamana
13,328
1,111
6
1
1
288,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role