Player Matchup

Serqet
Serqet
K1LLZ0N3
Serqet
Level 24
God Stats
0W - 3L
1,297 SR
Queue Stats
3W - 6L
1,090 Elo+
Party 1
Guan Yu
Guan Yu
KoiMoi
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Chang'e
Chang'e
Podwawelska12
Chang'e
Level 14
God Stats
3W - 12L
1,293 SR
Queue Stats
22W - 36L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
SankiSanek
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,192 Elo+
Party 1
Hachiman
Hachiman
Urbanoo666
Hachiman
Level 7
God Stats
0W - 6L
1,245 SR
Queue Stats
1W - 8L
977 Elo+
Party 1
Team Averages
Level 12
1,367 SR
1,143 Elo+

VS

Team Averages
Level 19
1,419 SR
1,414 Elo+
Neith
Neith
Beastythunder
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
IXCJ JONESXI
Chernobog
Level 13
God Stats
1W - 1L
1,300 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
Ymir
Ymir
JuyZFxHard
Ymir
Level 23
God Stats
5W - 4L
1,389 SR
Queue Stats
40W - 26L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Kuruuki
Cthulhu
Level 28
God Stats
2W - 1L
1,416 SR
Queue Stats
47W - 45L
1,275 Elo+
Solo
Anubis
Anubis
SkillMonkey56
Anubis
Level 28
God Stats
1W - 0L
1,489 SR
Queue Stats
13W - 12L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
K1LLZ0N3
Serqet
15
1 / 13 / 3
10,716
325
6,638
23,342
8,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
KoiMoi
Guan Yu
18
3 / 10 / 4
12,677
384
11,522
25,516
23,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
17
1 / 11 / 5
11,828
358
15,386
29,781
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SankiSanek
Kukulkan
20
2 / 6 / 0
13,552
411
8,818
15,797
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Urbanoo666
Hachiman
19
3 / 12 / 2
13,129
398
16,778
29,419
8,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
9,327
283
898
1,769
365
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
IXCJ JONESXI
Chernobog
20
7 / 4 / 9
14,814
449
8,917
19,189
9,361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 2 / 18
16,011
485
21,804
33,554
56,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Kuruuki
Cthulhu
20
8 / 3 / 17
15,919
482
16,381
26,925
43,092
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
28 / 2 / 5
20,411
619
44,664
31,267
30,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
10
Kills
51
52
Deaths
13
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Chernobog
IXCJ JONESXI
Chernobog
7
4
9
2.88
W
8
2
18
8.5
L
Serqet
K1LLZ0N3
Serqet
1
13
3
0.19
L
Guan Yu
KoiMoi
Guan Yu
3
10
4
0.5
W
Cthulhu
Kuruuki
Cthulhu
8
3
17
5.5
L
Chang'e
1
11
5
0.32
L
Kukulkan
SankiSanek
Kukulkan
2
6
0
0.33
W
28
2
5
15.25
L
Hachiman
Urbanoo666
Hachiman
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,142
Damage
92,664
123,855
Taken
112,704
55,309
Mitigated
140,242
23,407
Healing
41,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
898
670
0
336
1,769
365
0
253
1,516
0
6,248
W
Chernobog
IXCJ JONESXI
Chernobog
8,917
5,141
0
2,413
19,189
9,361
2,200
2,115
16,806
0
102,666
W
21,804
5,435
0
680
33,554
56,518
1,328
10,550
21,695
94,123
0
L
Serqet
K1LLZ0N3
Serqet
6,638
824
0
449
23,342
8,814
0
11,860
11,435
0
47,510
L
Guan Yu
KoiMoi
Guan Yu
11,522
1,926
740
2,491
25,516
23,113
1,327
16,925
7,704
0
62,044
W
Cthulhu
Kuruuki
Cthulhu
16,381
476
275
6,829
26,925
43,092
1,946
5,020
21,178
103,604
0
L
Chang'e
15,386
2,466
4,520
10,024
29,781
8,999
855
19,892
9,122
73,540
0
L
Kukulkan
SankiSanek
Kukulkan
8,818
430
0
0
15,797
5,387
355
10,739
4,492
61,633
0
W
44,664
1,242
0
30,474
31,267
30,906
4,718
5,457
24,966
222,104
0
L
Hachiman
Urbanoo666
Hachiman
16,778
9,981
0
5,183
29,419
8,996
1,899
21,058
8,169
0
82,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,902
Gold Earned
76,482
517
Minions Killed
701
0
Camps Cleared
0
2,560,126
Distance Traveled
2,293,242
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,327
283
12
0
0
72,495
1
W
Chernobog
14,814
449
156
5
0
489,358
0
W
Ymir
16,011
485
107
3
0
556,017
1
L
Serqet
10,716
325
71
2
0
526,743
0
L
Guan Yu
12,677
384
104
3
0
537,689
0
W
Cthulhu
15,919
482
137
4
0
611,561
2
L
Chang'e
11,828
358
101
3
0
510,621
0
L
Kukulkan
13,552
411
113
3
0
512,203
1
W
Anubis
20,411
619
289
9
0
563,811
3
L
Hachiman
13,129
398
128
4
0
472,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role