Player Matchup

Janus
Janus
Bigtreyma
Janus
Level 129
God Stats
16W - 19L
1,574 SR
Queue Stats
313W - 289L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
DamageDeficit
Sun Wukong
Level 69
God Stats
1W - 0L
1,834 SR
Queue Stats
33W - 32L
1,503 Elo+
Party 1
Tyr
Tyr
Grappulator
Tyr
Level 132
God Stats
11W - 13L
1,558 SR
Queue Stats
207W - 185L
1,572 Elo+
Party 1
Izanami
Izanami
True3lood
Izanami
Level 101
God Stats
9W - 6L
1,664 SR
Queue Stats
186W - 168L
1,571 Elo+
Solo
Geb
Geb
yaboiravens
Geb
Level 121
God Stats
6W - 6L
1,473 SR
Queue Stats
340W - 311L
1,600 Elo+
Party 2
Team Averages
Level 110
1,621 SR
1,572 Elo+

VS

Team Averages
Level 123
1,425 SR
1,600 Elo+
Cliodhna
Cliodhna
Dazzle-beam
Cliodhna
Level 71
God Stats
4W - 8L
1,443 SR
Queue Stats
249W - 283L
1,577 Elo+
Solo
Terra
Terra
LEWDNEKOMAID
Terra
Level 153
God Stats
1W - 1L
1,264 SR
Queue Stats
297W - 260L
1,641 Elo+
Party 3
Set
Set
OlliekinsTV
Set
Level 158
God Stats
11W - 14L
1,576 SR
Queue Stats
569W - 473L
1,594 Elo+
Party 3
Medusa
Medusa
Own3ch
Medusa
Level 104
God Stats
0W - 3L
1,486 SR
Queue Stats
116W - 84L
1,634 Elo+
Solo
Olorun
Olorun
ikeelu4cash
Olorun
Level 128
God Stats
1W - 2L
1,358 SR
Queue Stats
528W - 473L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bigtreyma
Janus
14
6 / 1 / 1
8,670
619
8,745
4,121
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DamageDeficit
Sun Wukong
13
3 / 2 / 7
8,114
580
5,929
7,950
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 0
8,497
607
9,522
12,429
9,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
True3lood
Izanami
18
4 / 1 / 0
10,019
716
6,081
8,696
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 7
6,785
485
6,167
9,599
7,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dazzle-beam
Cliodhna
12
2 / 5 / 0
7,373
527
6,848
12,052
10,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 2
6,618
473
2,769
11,590
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 3
7,480
534
6,534
10,378
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Own3ch
Medusa
14
2 / 4 / 2
8,083
577
4,172
9,284
2,217
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
1 / 4 / 0
7,228
516
4,734
10,277
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
8
8
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Bigtreyma
Janus
6
1
1
6.5
W
Sun Wukong
DamageDeficit
Sun Wukong
3
2
7
3.25
L
Cliodhna
Dazzle-beam
Cliodhna
2
5
0
0.4
W
5
2
0
2.5
L
1
1
2
2
L
2
4
3
0.88
L
Medusa
Own3ch
Medusa
2
4
2
0.75
W
Izanami
True3lood
Izanami
4
1
0
4
L
Olorun
1
4
0
0.25
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
25,057
42,795
Taken
53,581
25,580
Mitigated
28,005
12,703
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bigtreyma
Janus
8,745
628
0
681
4,121
1,483
486
2,417
1,704
57,604
0
W
Sun Wukong
DamageDeficit
Sun Wukong
5,929
619
0
2,743
7,950
3,651
194
2,160
5,790
0
43,299
L
Cliodhna
Dazzle-beam
Cliodhna
6,848
311
0
3,553
12,052
10,564
0
2,054
9,960
8,853
31,190
W
9,522
515
0
3,677
12,429
9,595
0
1,989
10,440
8,292
34,755
L
2,769
201
275
4,239
11,590
6,834
0
4,100
7,303
15,732
0
L
6,534
2,816
0
1,618
10,378
4,842
876
2,838
7,450
0
49,124
L
Medusa
Own3ch
Medusa
4,172
2,086
0
2,460
9,284
2,217
0
631
8,653
0
57,554
W
Izanami
True3lood
Izanami
6,081
3,732
0
4,977
8,696
2,862
3,269
184
8,512
0
96,897
L
Olorun
4,734
2,222
0
3,767
10,277
3,548
624
6,626
3,327
45,260
0
W
6,167
1,250
75
550
9,599
7,989
0
2,834
6,765
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
36,782
484
Minions Killed
429
0
Camps Cleared
0
1,477,420
Distance Traveled
1,336,350
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,670
619
125
9
0
293,684
1
W
Sun Wukong
8,114
580
68
5
0
324,855
0
L
Cliodhna
7,373
527
85
6
0
267,289
3
W
Tyr
8,497
607
84
6
0
299,084
1
L
Terra
6,618
473
31
2
0
278,878
4
L
Set
7,480
534
92
7
0
288,604
0
L
Medusa
8,083
577
129
9
0
261,126
3
W
Izanami
10,019
716
183
13
0
274,190
4
L
Olorun
7,228
516
92
7
0
240,453
5
W
Geb
6,785
485
24
2
0
285,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role