Player Matchup

Neith
Neith
Az SoLDat
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 3
Thor
Thor
Eski-Joe
Thor
Level 23
God Stats
12W - 19L
1,358 SR
Queue Stats
61W - 61L
1,415 Elo+
Solo
Hades
Hades
IIIxWillxIII613
Hades
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Party 3
Izanami
Izanami
STEFOOMEFO_31
Izanami
Level 17
God Stats
9W - 11L
1,419 SR
Queue Stats
17W - 26L
1,229 Elo+
Party 2
Jormungandr
Jormungandr
robii17_
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,354 Elo+
Party 2
Team Averages
Level 15
1,455 SR
1,296 Elo+

VS

Team Averages
Level 26
1,355 SR
1,259 Elo+
Bellona
Bellona
BoxiFC
Bellona
Level 6
God Stats
1W - 1L
1,506 SR
Queue Stats
4W - 5L
1,151 Elo+
Party 1
Ra
Ra
cvklol882
Ra
Level 56
God Stats
3W - 2L
1,134 SR
Queue Stats
76W - 105L
1,282 Elo+
Party 1
Hel
Hel
fsoytusombrac
Hel
Level 12
God Stats
2W - 4L
1,212 SR
Queue Stats
9W - 28L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
oOuroboroSs
Kukulkan
Level 27
God Stats
14W - 15L
1,394 SR
Queue Stats
22W - 32L
1,294 Elo+
Solo
Izanami
Izanami
siete-evidente
Izanami
Level 29
God Stats
8W - 5L
1,531 SR
Queue Stats
27W - 29L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Az SoLDat
Neith
11
0 / 10 / 1
7,134
340
3,937
10,371
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
8 / 8 / 2
10,376
494
19,875
21,671
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 5
7,926
377
3,348
13,574
5,949
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
1 / 10 / 6
7,645
364
3,880
14,579
4,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
robii17_
Jormungandr
12
2 / 13 / 3
8,302
395
7,031
26,760
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoxiFC
Bellona
16
10 / 3 / 9
11,268
537
14,271
16,380
12,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 20
11,069
527
16,559
11,259
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 5
12,226
582
12,867
14,313
14,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
oOuroboroSs
Kukulkan
18
3 / 3 / 6
11,629
554
8,249
11,782
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
17 / 3 / 9
11,853
564
19,231
14,464
5,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
12
Kills
45
46
Deaths
13
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Az SoLDat
Neith
0
10
1
0.05
W
Bellona
BoxiFC
Bellona
10
3
9
4.83
L
Thor
8
8
2
1.13
L
1
5
5
0.7
L
Izanami
1
10
6
0.4
W
5
2
20
7.5
W
10
2
5
6.25
W
Kukulkan
oOuroboroSs
Kukulkan
3
3
6
2
L
Jormungandr
robii17_
Jormungandr
2
13
3
0.27
W
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
71,177
86,955
Taken
68,198
40,182
Mitigated
41,313
9,939
Healing
29,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Az SoLDat
Neith
3,937
786
0
1,072
10,371
3,115
0
3,372
6,905
0
29,050
W
Bellona
BoxiFC
Bellona
14,271
6,566
0
3,264
16,380
12,212
901
1,490
14,890
0
74,606
L
Thor
19,875
3,080
102
3,692
21,671
8,032
0
11,524
9,997
0
48,683
L
3,348
362
0
3,330
13,574
5,949
0
7,088
6,260
19,922
0
L
Izanami
3,880
2,483
0
1,080
14,579
4,080
0
5,655
8,824
0
21,376
W
16,559
2,039
1,733
3,868
11,259
4,560
1,601
3,321
7,938
60,481
0
W
12,867
1,283
3,354
7,759
14,313
14,520
4,992
1,492
12,821
81,202
0
W
Kukulkan
oOuroboroSs
Kukulkan
8,249
823
0
4,018
11,782
4,687
2,361
424
11,358
79,129
0
L
Jormungandr
robii17_
Jormungandr
7,031
2,595
0
663
26,760
19,006
192
9,114
17,294
36,139
0
W
19,231
12,867
251
4,767
14,464
5,334
7,263
3,805
10,659
0
73,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
58,045
210
Minions Killed
599
0
Camps Cleared
0
1,535,184
Distance Traveled
1,853,211
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,134
340
48
2
0
279,297
2
W
Bellona
11,268
537
100
5
0
407,766
1
L
Thor
10,376
494
59
3
0
351,178
3
L
Hades
7,926
377
26
1
0
332,337
0
L
Izanami
7,645
364
33
2
0
292,774
1
W
Ra
11,069
527
102
5
0
402,459
1
W
Hel
12,226
582
155
7
0
378,346
0
W
Kukulkan
11,629
554
148
7
0
321,785
0
L
Jormungandr
8,302
395
44
2
0
279,598
1
W
Izanami
11,853
564
94
4
0
342,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role