Player Matchup

Anhur
Anhur
AbelVHV
Anhur
Level 88
God Stats
0W - 2L
1,296 SR
Queue Stats
151W - 120L
1,484 Elo+
Party 2
Janus
Janus
CHOCOBOLognaise
Janus
Level 113
God Stats
2W - 5L
1,453 SR
Queue Stats
129W - 121L
1,473 Elo+
Party 2
Sol
Sol
YiChui
Sol
Level 104
God Stats
2W - 5L
1,610 SR
Queue Stats
212W - 193L
1,441 Elo+
Party 2
Khepri
Khepri
jumins
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,695 Elo+
Solo
Cernunnos
Cernunnos
kaldrlecaillou
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,377 Elo+
Party 2
Team Averages
Level 67
1,472 SR
1,494 Elo+

VS

Team Averages
Level 46
1,537 SR
1,512 Elo+
Tiamat
Tiamat
Asurion1
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,532 Elo+
Solo
Pele
Pele
Inoshiki
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeChameauGamer
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Athena
Athena
NikoMP7
Athena
Level 125
God Stats
9W - 8L
1,683 SR
Queue Stats
415W - 406L
1,543 Elo+
Party 1
Artemis
Artemis
Zasias
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AbelVHV
Anhur
17
10 / 10 / 3
11,228
802
12,833
19,245
8,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 11
10,449
746
15,778
12,385
4,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
YiChui
Sol
18
4 / 4 / 10
10,419
744
18,833
13,657
5,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
jumins
Khepri
17
2 / 3 / 5
9,675
691
4,552
12,145
13,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
kaldrlecaillou
Cernunnos
15
0 / 7 / 8
9,104
650
9,707
14,147
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asurion1
Tiamat
20
9 / 3 / 12
12,208
872
13,713
12,722
8,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
5 / 1 / 20
11,239
803
10,455
14,989
6,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
LeChameauGamer
Ah Muzen Cab
16
2 / 6 / 12
10,166
726
12,852
11,720
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
NikoMP7
Athena
19
5 / 2 / 22
12,097
864
10,879
20,139
25,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Zasias
Artemis
17
7 / 6 / 13
10,895
778
16,888
14,295
6,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
18
Kills
28
28
Deaths
18
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anhur
AbelVHV
Anhur
10
10
3
1.15
W
Tiamat
Asurion1
Tiamat
9
3
12
5
L
2
4
11
1.88
W
Pele
5
1
20
15
W
Ah Muzen Cab
LeChameauGamer
Ah Muzen Cab
2
6
12
1.33
W
Athena
NikoMP7
Athena
5
2
22
8
L
Sol
YiChui
Sol
4
4
10
2.25
W
Artemis
Zasias
Artemis
7
6
13
2.25
L
Khepri
jumins
Khepri
2
3
5
1.5
L
Cernunnos
kaldrlecaillou
Cernunnos
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,703
Damage
64,787
71,579
Taken
73,865
38,569
Mitigated
53,373
20,086
Healing
32,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AbelVHV
Anhur
12,833
4,606
815
1,521
19,245
8,358
712
6,246
12,999
0
18,394
W
Tiamat
Asurion1
Tiamat
13,713
964
1,575
4,721
12,722
8,737
611
8,202
4,520
39,119
0
L
15,778
761
939
1,226
12,385
4,868
202
5,565
6,820
32,739
0
W
Pele
10,455
1,648
4,622
4,340
14,989
6,712
1,299
9,008
5,981
0
29,850
W
Ah Muzen Cab
LeChameauGamer
Ah Muzen Cab
12,852
4,466
3,106
2,235
11,720
5,828
1,591
6,640
5,080
0
27,323
W
Athena
NikoMP7
Athena
10,879
2,661
2,738
5,908
20,139
25,607
341
8,688
11,451
14,091
0
L
Sol
YiChui
Sol
18,833
2,900
423
6,212
13,657
5,872
1,782
2,875
10,782
37,307
0
W
Artemis
Zasias
Artemis
16,888
6,707
908
2,722
14,295
6,489
1,170
6,625
7,670
0
27,474
L
Khepri
jumins
Khepri
4,552
241
1,990
2,916
12,145
13,715
245
4,248
7,897
11,113
0
L
Cernunnos
kaldrlecaillou
Cernunnos
9,707
1,582
1,871
2,173
14,147
5,756
660
5,658
8,489
0
21,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,875
Gold Earned
56,605
162
Minions Killed
153
0
Camps Cleared
0
1,255,345
Distance Traveled
1,329,945
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,228
802
26
2
0
220,089
0
W
Tiamat
12,208
872
56
4
0
249,661
1
L
Janus
10,449
746
47
3
0
244,393
0
W
Pele
11,239
803
35
3
0
323,728
4
W
Ah Muzen Cab
10,166
726
30
2
0
245,075
0
W
Athena
12,097
864
6
0
0
297,611
6
L
Sol
10,419
744
30
2
0
277,008
3
W
Artemis
10,895
778
26
2
0
213,870
0
L
Khepri
9,675
691
13
1
0
284,070
1
L
Cernunnos
9,104
650
46
3
0
229,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role