Player Matchup

Ra
Ra
DievTheCrow
Ra
Level 17
God Stats
3W - 0L
1,975 SR
Queue Stats
24W - 12L
1,676 Elo+
Party 1
Ratatoskr
Ratatoskr
Itachi-o-Cruel
Ratatoskr
Level 75
God Stats
2W - 1L
1,676 SR
Queue Stats
11W - 6L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Rolinha_sem_asa
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
SWH_sal-curto
Baron Samedi
Level 24
God Stats
3W - 0L
1,770 SR
Queue Stats
34W - 28L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
TGD_oraci
Danzaburou
Level 8
God Stats
3W - 0L
1,502 SR
Queue Stats
5W - 1L
1,533 Elo+
Party 2
Team Averages
Level 29
1,685 SR
1,542 Elo+

VS

Team Averages
Level 19
1,606 SR
1,469 Elo+
Nox
Nox
DyinggDiamond
Nox
Level 29
God Stats
3W - 6L
1,494 SR
Queue Stats
94W - 80L
1,496 Elo+
Solo
Thor
Thor
Gamer018085
Thor
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 218L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Paltin
Gilgamesh
Level 16
God Stats
15W - 11L
1,586 SR
Queue Stats
47W - 25L
1,556 Elo+
Solo
Chernobog
Chernobog
Warvy
Chernobog
Level 10
God Stats
2W - 1L
1,763 SR
Queue Stats
17W - 18L
1,388 Elo+
Solo
Aphrodite
Aphrodite
nicolinhakk
Aphrodite
Level 16
God Stats
6W - 7L
1,689 SR
Queue Stats
20W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,626
575
6,836
10,697
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Itachi-o-Cruel
Ratatoskr
15
12 / 2 / 4
9,536
636
11,101
10,567
3,797
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 2
8,625
575
8,025
12,476
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SWH_sal-curto
Baron Samedi
13
2 / 1 / 7
7,658
511
7,642
9,182
3,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TGD_oraci
Danzaburou
11
2 / 3 / 5
7,078
472
5,075
7,619
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,388
559
6,613
10,399
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 3
7,076
472
1,899
10,734
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Paltin
Gilgamesh
14
3 / 3 / 1
8,255
550
7,406
10,696
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Warvy
Chernobog
12
2 / 5 / 3
7,137
476
8,859
12,306
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
nicolinhakk
Aphrodite
11
3 / 4 / 3
7,613
508
4,215
10,204
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
23
Kills
12
12
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
2
5
1
0.5
L
2
6
3
0.58
W
Ratatoskr
Itachi-o-Cruel
Ratatoskr
12
2
4
7
L
Gilgamesh
Paltin
Gilgamesh
3
3
1
1.17
W
4
1
2
5
W
Baron Samedi
SWH_sal-curto
Baron Samedi
2
1
7
5.5
W
Danzaburou
TGD_oraci
Danzaburou
2
3
5
1.5
L
Chernobog
Warvy
Chernobog
2
5
3
0.7
L
Aphrodite
nicolinhakk
Aphrodite
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
28,992
50,541
Taken
54,339
24,933
Mitigated
23,426
18,332
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
274
294
3,052
10,697
3,906
0
4,194
6,243
49,296
0
L
6,613
1,019
106
1,818
10,399
3,469
186
5,871
4,062
51,049
0
L
1,899
896
0
1,249
10,734
4,072
0
2,205
8,389
0
34,126
W
Ratatoskr
Itachi-o-Cruel
Ratatoskr
11,101
3,642
0
3,466
10,567
3,797
108
1,406
9,039
0
53,660
L
Gilgamesh
Paltin
Gilgamesh
7,406
1,940
0
3,339
10,696
5,948
542
4,287
5,601
0
49,393
W
8,025
666
0
4,416
12,476
11,025
0
1,743
9,924
48,734
0
W
Baron Samedi
SWH_sal-curto
Baron Samedi
7,642
1,135
929
5,037
9,182
3,814
424
2,348
6,783
40,906
0
W
Danzaburou
TGD_oraci
Danzaburou
5,075
1,993
0
1,138
7,619
2,391
1,236
858
6,761
0
26,157
L
Chernobog
Warvy
Chernobog
8,859
6,631
0
2,584
12,306
3,329
192
3,644
8,575
0
42,048
L
Aphrodite
nicolinhakk
Aphrodite
4,215
578
2,053
3,941
10,204
6,608
138
4,861
5,209
27,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
38,469
434
Minions Killed
371
0
Camps Cleared
0
1,481,980
Distance Traveled
1,434,882
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,626
575
102
7
0
272,933
3
L
Nox
8,388
559
111
7
0
286,047
3
L
Thor
7,076
472
67
4
0
261,648
6
W
Ratatoskr
9,536
636
102
7
0
336,483
0
L
Gilgamesh
8,255
550
80
5
0
312,686
3
W
Cthulhu
8,625
575
106
7
0
301,177
1
W
Baron Samedi
7,658
511
78
5
0
279,806
1
W
Danzaburou
7,078
472
46
3
0
291,581
0
L
Chernobog
7,137
476
59
4
0
278,993
5
L
Aphrodite
7,613
508
54
4
0
295,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role