Player Matchup

Cerberus
Cerberus
CoyRoy
Cerberus
Level 28
God Stats
3W - 1L
1,790 SR
Queue Stats
16W - 22L
1,380 Elo+
Solo
Thanatos
Thanatos
DividedSquire
Thanatos
Level 16
God Stats
0W - 3L
1,387 SR
Queue Stats
0W - 4L
1,208 Elo+
Solo
Thoth
Thoth
RDFpurp
Thoth
Level 14
God Stats
1W - 2L
1,725 SR
Queue Stats
28W - 33L
1,324 Elo+
Solo
Team Averages
Level 19
1,634 SR
1,304 Elo+

VS

Team Averages
Level 65
1,579 SR
1,488 Elo+
Baron Samedi
Baron Samedi
Hydroburst14
Baron Samedi
Level 29
God Stats
16W - 9L
1,621 SR
Queue Stats
204W - 143L
1,612 Elo+
Solo
Ganesha
Ganesha
YEET-MINTYZ
Ganesha
Level 16
God Stats
10W - 8L
1,661 SR
Queue Stats
61W - 92L
1,472 Elo+
Party 1
Cupid
Cupid
richiestype
Cupid
Level 149
God Stats
2W - 1L
1,455 SR
Queue Stats
75W - 87L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoyRoy
Cerberus
12
0 / 4 / 4
9,781
515
8,259
25,860
30,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
DividedSquire
Thanatos
14
2 / 8 / 2
10,673
562
7,842
14,899
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
RDFpurp
Thoth
15
2 / 4 / 2
11,228
591
19,718
12,153
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hydroburst14
Baron Samedi
17
8 / 2 / 4
12,022
633
14,176
13,192
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
YEET-MINTYZ
Ganesha
13
0 / 1 / 11
10,684
562
4,094
17,466
17,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
8 / 1 / 6
12,804
674
27,355
16,411
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
16
16
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CoyRoy
Cerberus
0
4
4
0.5
L
Thanatos
DividedSquire
Thanatos
2
8
2
0.38
W
Baron Samedi
Hydroburst14
Baron Samedi
8
2
4
5
L
Thoth
RDFpurp
Thoth
2
4
2
0.75
W
Ganesha
YEET-MINTYZ
Ganesha
0
1
11
5.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
45,625
52,912
Taken
47,069
41,811
Mitigated
30,796
10,801
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CoyRoy
Cerberus
8,259
486
123
2,809
25,860
30,231
162
9,753
16,107
20,658
0
L
Thanatos
DividedSquire
Thanatos
7,842
1,778
0
6,241
14,899
6,640
0
6,733
8,166
0
20,231
W
Baron Samedi
Hydroburst14
Baron Samedi
14,176
441
3,775
4,501
13,192
6,138
664
8,704
4,488
58,755
0
L
Thoth
RDFpurp
Thoth
19,718
616
0
1,628
12,153
4,940
486
2,216
9,937
72,689
0
W
Ganesha
YEET-MINTYZ
Ganesha
4,094
194
0
1,324
17,466
17,897
239
7,952
9,514
10,509
0
W
27,355
10,797
843
3,673
16,411
6,761
1,982
12,572
3,839
0
69,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
35,510
183
Minions Killed
186
5
Camps Cleared
9
927,096
Distance Traveled
1,003,757
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,781
515
35
2
3
309,069
2
L
Thanatos
10,673
562
28
1
0
282,303
1
W
Baron Samedi
12,022
633
108
6
5
337,505
10
L
Thoth
11,228
591
120
6
2
335,724
3
W
Ganesha
10,684
562
0
0
0
329,491
2
W
Cupid
12,804
674
78
4
4
336,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role