Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Only_1_Jack
Gilgamesh
Level 140
God Stats
177W - 143L
1,561 SR
Queue Stats
933W - 952L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
TsmurfyT
Baron Samedi
Level 61
God Stats
6W - 6L
1,553 SR
Queue Stats
138W - 139L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Uni7yz
Heimdallr
Level 103
God Stats
18W - 17L
1,537 SR
Queue Stats
604W - 518L
1,490 Elo+
Party 3
Erlang Shen
Erlang Shen
prateraide
Erlang Shen
Level 145
God Stats
27W - 36L
1,474 SR
Queue Stats
1,143W - 1,162L
1,461 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,482 Elo+

VS

Team Averages
Level 100
1,515 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AvL GaLo 69
Susano
Level 59
God Stats
2W - 3L
1,361 SR
Queue Stats
162W - 163L
1,449 Elo+
Solo
Heimdallr
Heimdallr
FResH1887KiD
Heimdallr
Level 126
God Stats
4W - 5L
1,622 SR
Queue Stats
211W - 222L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
GHOST1887ZELL
Sylvanus
Level 129
God Stats
2W - 4L
1,555 SR
Queue Stats
206W - 215L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
Real_SweetPotato
Jormungandr
Level 69
God Stats
0W - 1L
1,537 SR
Queue Stats
46W - 75L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
8 / 2 / 10
9,563
531
11,577
16,261
6,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Only_1_Jack
Gilgamesh
17
5 / 1 / 9
10,479
582
11,756
13,976
11,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TsmurfyT
Baron Samedi
16
7 / 1 / 8
10,161
565
15,915
15,339
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Uni7yz
Heimdallr
16
7 / 1 / 7
10,372
576
12,805
13,608
4,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
prateraide
Erlang Shen
17
9 / 1 / 4
10,252
570
8,049
14,079
8,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 0
8,416
468
8,209
11,561
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
11
2 / 9 / 1
7,414
412
6,924
17,064
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
FResH1887KiD
Heimdallr
10
2 / 9 / 2
6,938
385
8,334
16,773
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
GHOST1887ZELL
Sylvanus
13
0 / 7 / 3
7,645
425
7,733
15,391
9,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Real_SweetPotato
Jormungandr
11
0 / 6 / 2
7,156
398
6,599
13,548
11,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
36
Kills
6
6
Deaths
36
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
2
10
6.5
L
Sol
 
Sol
2
5
0
0.4
L
Susano
2
9
1
0.28
L
Heimdallr
FResH1887KiD
Heimdallr
2
9
2
0.33
L
Sylvanus
GHOST1887ZELL
Sylvanus
0
7
3
0.21
W
Gilgamesh
Only_1_Jack
Gilgamesh
5
1
9
9.5
L
Jormungandr
Real_SweetPotato
Jormungandr
0
6
2
0.17
W
Baron Samedi
TsmurfyT
Baron Samedi
7
1
8
11
W
Heimdallr
Uni7yz
Heimdallr
7
1
7
10.5
W
Erlang Shen
prateraide
Erlang Shen
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,102
Damage
37,799
73,263
Taken
74,337
38,020
Mitigated
35,776
41,142
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,577
1,552
6,365
11,312
16,261
6,630
891
5,303
10,958
42,252
0
L
Sol
 
Sol
8,209
1,460
86
4,163
11,561
4,009
0
4,877
6,339
46,086
3,666
L
Susano
6,924
1,134
0
2,790
17,064
5,286
0
5,886
11,025
0
35,358
L
Heimdallr
FResH1887KiD
Heimdallr
8,334
3,824
0
3,893
16,773
4,661
0
4,633
12,091
0
37,599
L
Sylvanus
GHOST1887ZELL
Sylvanus
7,733
2,272
2,231
3,825
15,391
9,842
0
5,922
9,339
35,493
8,066
W
Gilgamesh
Only_1_Jack
Gilgamesh
11,756
3,704
0
3,074
13,976
11,517
0
3,661
10,315
42
68,477
L
Jormungandr
Real_SweetPotato
Jormungandr
6,599
2,016
0
238
13,548
11,978
0
5,322
8,048
32,920
0
W
Baron Samedi
TsmurfyT
Baron Samedi
15,915
1,616
1,061
6,731
15,339
6,206
434
6,747
8,592
68,741
0
W
Heimdallr
Uni7yz
Heimdallr
12,805
6,540
0
5,816
13,608
4,824
749
3,113
10,495
0
89,137
W
Erlang Shen
prateraide
Erlang Shen
8,049
4,163
0
6,783
14,079
8,843
0
2,570
11,509
0
74,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,827
Gold Earned
37,569
550
Minions Killed
338
0
Camps Cleared
0
1,835,555
Distance Traveled
1,493,361
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,563
531
63
4
0
322,652
5
L
Sol
8,416
468
89
5
0
284,761
2
L
Susano
7,414
412
54
3
0
330,457
0
L
Heimdallr
6,938
385
42
2
0
305,588
5
L
Sylvanus
7,645
425
87
5
0
283,534
6
W
Gilgamesh
10,479
582
119
7
0
397,366
2
L
Jormungandr
7,156
398
66
4
0
289,021
1
W
Baron Samedi
10,161
565
106
6
0
339,523
3
W
Heimdallr
10,372
576
140
8
0
383,837
4
W
Erlang Shen
10,252
570
122
7
0
392,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role