Player Matchup

Aphrodite
Aphrodite
DarkPaines
Aphrodite
Level 43
God Stats
15W - 16L
1,498 SR
Queue Stats
135W - 152L
1,329 Elo+
Solo
Hun Batz
Hun Batz
King_Gamil
Hun Batz
Level 28
God Stats
2W - 5L
1,087 SR
Queue Stats
57W - 89L
1,246 Elo+
Party 2
Olorun
Olorun
MoRo_Hd_
Olorun
Level 44
God Stats
0W - 1L
1,067 SR
Queue Stats
63W - 87L
1,267 Elo+
Party 2
Pele
Pele
biciccol
Pele
Level 29
God Stats
0W - 3L
1,169 SR
Queue Stats
57W - 83L
1,277 Elo+
Party 2
Neith
Neith
kakatoHesss
Neith
Level 45
God Stats
61W - 69L
1,497 SR
Queue Stats
272W - 259L
1,429 Elo+
Solo
Team Averages
Level 38
1,263 SR
1,310 Elo+

VS

Team Averages
Level 68
1,488 SR
1,405 Elo+
Chaac
Chaac
AstroOrion
Chaac
Level 83
God Stats
32W - 22L
1,566 SR
Queue Stats
357W - 405L
1,469 Elo+
Party 1
Thor
Thor
I-Am-Kerchoo
Thor
Level 65
God Stats
5W - 5L
1,330 SR
Queue Stats
308W - 384L
1,376 Elo+
Party 1
Tiamat
Tiamat
PlopDrop420
Tiamat
Level 69
God Stats
30W - 32L
1,490 SR
Queue Stats
345W - 405L
1,466 Elo+
Party 1
Ares
Ares
Sebas1825
Ares
Level 76
God Stats
2W - 2L
1,541 SR
Queue Stats
246W - 302L
1,365 Elo+
Solo
Izanami
Izanami
pony999240
Izanami
Level 45
God Stats
47W - 42L
1,511 SR
Queue Stats
168W - 232L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkPaines
Aphrodite
9
0 / 3 / 2
5,305
408
1,869
9,765
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
King_Gamil
Hun Batz
11
2 / 5 / 3
6,565
505
4,052
9,572
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
MoRo_Hd_
Olorun
10
2 / 5 / 1
6,415
493
4,530
11,901
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
9
1 / 5 / 0
5,656
435
3,744
9,714
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 1
6,150
473
7,045
10,033
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 7
7,629
587
10,552
10,683
10,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 3 / 3
7,530
579
3,442
8,015
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
12 / 1 / 4
8,833
679
11,165
6,965
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 1 / 5
6,211
478
4,381
8,174
7,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
pony999240
Izanami
13
3 / 0 / 3
7,426
571
7,057
4,947
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
7
1.75
L
Aphrodite
DarkPaines
Aphrodite
0
3
2
0.33
W
5
3
3
2.17
L
Hun Batz
King_Gamil
Hun Batz
2
5
3
0.7
L
Olorun
MoRo_Hd_
Olorun
2
5
1
0.5
W
Tiamat
12
1
4
14
W
Ares
1
1
5
3.5
L
Pele
1
5
0
0.2
L
2
3
1
0.83
W
Izanami
pony999240
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
36,597
50,985
Taken
38,784
18,410
Mitigated
26,657
16,269
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,552
1,150
106
4,553
10,683
10,632
440
1,136
9,547
9,833
31,925
L
Aphrodite
DarkPaines
Aphrodite
1,869
830
1,646
2,954
9,765
4,471
23
2,369
7,318
19,447
0
W
3,442
661
0
1,541
8,015
3,317
0
1,697
6,318
0
39,055
L
Hun Batz
King_Gamil
Hun Batz
4,052
836
0
1,328
9,572
3,313
0
2,782
6,698
0
23,458
L
Olorun
MoRo_Hd_
Olorun
4,530
1,819
0
4,154
11,901
4,225
393
6,348
5,243
29,440
0
W
Tiamat
11,165
1,534
181
3,691
6,965
4,120
756
2,052
4,913
50,005
0
W
Ares
4,381
256
151
1,178
8,174
7,162
0
1,167
7,007
18,420
0
L
Pele
3,744
867
54
2,165
9,714
3,745
0
3,217
6,401
0
28,012
L
7,045
3,038
67
3,901
10,033
2,656
0
2,375
7,642
0
39,172
W
Izanami
pony999240
Izanami
7,057
3,608
0
703
4,947
1,426
820
347
4,600
0
56,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
37,629
281
Minions Killed
400
0
Camps Cleared
0
1,206,842
Distance Traveled
1,345,932
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,629
587
96
7
0
266,264
1
L
Aphrodite
5,305
408
35
3
0
217,089
5
W
Thor
7,530
579
67
5
0
277,851
1
L
Hun Batz
6,565
505
58
4
0
255,211
2
L
Olorun
6,415
493
59
5
0
239,350
1
W
Tiamat
8,833
679
88
7
0
276,889
2
W
Ares
6,211
478
26
2
0
259,835
2
L
Pele
5,656
435
58
4
0
277,734
0
L
Neith
6,150
473
71
5
0
217,458
1
W
Izanami
7,426
571
123
9
0
265,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role