Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HollowDreams886
Ah Muzen Cab
Level 20
God Stats
2W - 5L
1,072 SR
Queue Stats
97W - 107L
1,380 Elo+
Solo
Persephone
Persephone
Oikawatooru4424
Persephone
Level 15
God Stats
4W - 14L
1,303 SR
Queue Stats
125W - 154L
1,368 Elo+
Solo
Cthulhu
Cthulhu
jose_kakaroto
Cthulhu
Level 29
God Stats
3W - 2L
1,564 SR
Queue Stats
116W - 144L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
makavincii
Gilgamesh
Level 26
God Stats
7W - 13L
1,447 SR
Queue Stats
120W - 140L
1,365 Elo+
Solo
Thor
Thor
toxic_eternity81
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,315 Elo+
Solo
Team Averages
Level 19
1,377 SR
1,356 Elo+

VS

Team Averages
Level 14
1,459 SR
1,318 Elo+
Mercury
Mercury
AtomicSpyder609
Mercury
Level 27
God Stats
16W - 11L
1,679 SR
Queue Stats
111W - 121L
1,468 Elo+
Solo
Horus
Horus
Haborym1212
Horus
Level 7
God Stats
2W - 4L
1,172 SR
Queue Stats
10W - 16L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
RossMan1216
Gilgamesh
Level 28
God Stats
3W - 3L
1,445 SR
Queue Stats
53W - 64L
1,360 Elo+
Solo
Ravana
Ravana
TheGhostMan_78
Ravana
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,382 Elo+
Solo
Sol
Sol
The_Tired_Ant
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HollowDreams886
Ah Muzen Cab
10
2 / 3 / 0
5,958
542
4,740
5,170
1,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Oikawatooru4424
Persephone
9
4 / 6 / 0
5,911
537
3,533
7,095
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
8
1 / 2 / 3
5,066
461
2,291
5,251
3,285
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
makavincii
Gilgamesh
9
2 / 2 / 2
6,108
555
6,326
7,533
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 3 / 0
3,942
358
172
3,127
607

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,150
650
5,786
8,783
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 6
5,697
518
2,217
7,601
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
RossMan1216
Gilgamesh
10
1 / 0 / 0
6,390
581
1,518
4,121
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 0
4,818
438
2,137
5,308
1,858
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
9 / 1 / 1
7,821
711
7,200
6,081
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
16
16
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
0
4
6
0.75
L
Ah Muzen Cab
HollowDreams886
Ah Muzen Cab
2
3
0
0.67
L
Persephone
Oikawatooru4424
Persephone
4
6
0
0.67
W
Gilgamesh
RossMan1216
Gilgamesh
1
0
0
1
W
0
3
0
0
W
9
1
1
9.5
L
Cthulhu
1
2
3
1.25
L
Gilgamesh
makavincii
Gilgamesh
2
2
2
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
18,858
28,176
Taken
31,894
11,042
Mitigated
12,369
4,703
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,786
3,842
306
5,538
8,783
2,331
0
230
8,553
0
40,827
W
2,217
1,102
326
1,812
7,601
3,536
16
1,525
5,914
0
8,979
L
Ah Muzen Cab
HollowDreams886
Ah Muzen Cab
4,740
2,511
0
1,937
5,170
1,735
660
836
4,334
0
33,453
L
Persephone
Oikawatooru4424
Persephone
3,533
1,074
0
803
7,095
1,968
638
3,248
3,841
19,808
0
W
Gilgamesh
RossMan1216
Gilgamesh
1,518
462
0
1,142
4,121
1,863
394
0
4,121
0
25,098
W
2,137
684
0
524
5,308
1,858
0
1,466
3,788
0
17,716
W
7,200
3,431
0
3,392
6,081
2,781
1,748
2,249
3,694
39,987
3,990
L
Cthulhu
2,291
94
1
1,151
5,251
3,285
0
2,220
3,031
10,945
0
L
Gilgamesh
makavincii
Gilgamesh
6,326
2,359
0
811
7,533
3,447
0
71
7,462
0
27,129
L
172
120
0
0
3,127
607
0
0
3,127
0
4,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
31,876
173
Minions Killed
287
0
Camps Cleared
0
903,763
Distance Traveled
1,093,077
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,150
650
83
8
0
256,664
3
W
Horus
5,697
518
12
1
0
207,108
0
L
Ah Muzen Cab
5,958
542
69
6
0
188,716
2
L
Persephone
5,911
537
26
2
0
193,135
0
W
Gilgamesh
6,390
581
61
6
0
236,651
4
W
Ravana
4,818
438
30
3
0
187,938
2
W
Sol
7,821
711
101
9
0
204,716
1
L
Cthulhu
5,066
461
18
2
0
199,687
2
L
Gilgamesh
6,108
555
51
5
0
201,562
0
L
Thor
3,942
358
9
1
0
120,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role