Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ArnyEh
Agni
Level 122
God Stats
2W - 0L
1,548 SR
Queue Stats
35W - 22L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
CAPTIN75
Cabrakan
Level 23
God Stats
12W - 9L
1,495 SR
Queue Stats
54W - 56L
1,519 Elo+
Party 1
Artemis
Artemis
IamDoctorDoc
Artemis
Level 5
God Stats
2W - 2L
1,488 SR
Queue Stats
16W - 9L
1,562 Elo+
Party 1
Fenrir
Fenrir
SpookiestDookie
Fenrir
Level 46
God Stats
5W - 10L
1,498 SR
Queue Stats
45W - 51L
1,480 Elo+
Party 1
Team Averages
Level 60
1,506 SR
1,539 Elo+

VS

Team Averages
Level 40
1,554 SR
1,491 Elo+
Cthulhu
Cthulhu
DarkGunner607
Cthulhu
Level 49
God Stats
3W - 6L
1,531 SR
Queue Stats
45W - 68L
1,460 Elo+
Solo
Kali
Kali
FarquadContinues
Kali
Level 31
God Stats
0W - 3L
1,103 SR
Queue Stats
116W - 123L
1,502 Elo+
Solo
Fenrir
Fenrir
FonzieLando21
Fenrir
Level 56
God Stats
3W - 4L
1,758 SR
Queue Stats
120W - 101L
1,476 Elo+
Party 2
He Bo
He Bo
Naashanite
He Bo
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
148W - 124L
1,563 Elo+
Party 2
Neith
Neith
UnseenDemons
Neith
Level 34
God Stats
21W - 18L
1,690 SR
Queue Stats
335W - 354L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 0 / 23
10,404
1,040
9,950
3,912
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
ArnyEh
Agni
18
9 / 1 / 11
11,766
1,177
16,002
5,363
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
CAPTIN75
Cabrakan
17
5 / 1 / 17
11,268
1,127
9,064
12,905
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
IamDoctorDoc
Artemis
16
1 / 4 / 16
9,313
931
11,636
8,533
4,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 3 / 13
11,588
1,159
12,349
10,697
7,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

285

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 3 / 2
9,084
908
9,485
13,115
11,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 8 / 4
9,069
907
8,174
14,524
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 1
9,373
937
5,294
13,826
5,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
15
2 / 9 / 5
9,539
954
7,985
14,517
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
9,025
903
7,258
7,782
2,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
28
Kills
9
9
Deaths
28
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
23
13.5
W
Agni
ArnyEh
Agni
9
1
11
14.5
W
Cabrakan
CAPTIN75
Cabrakan
5
1
17
13.5
L
Cthulhu
2
3
2
1
L
1
8
4
0.38
L
3
5
1
0.7
W
Artemis
IamDoctorDoc
Artemis
1
4
16
2.25
L
He Bo
2
9
5
0.5
W
11
3
13
5.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,001
Damage
38,196
41,410
Taken
63,764
35,944
Mitigated
32,380
15,794
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,950
2,369
5,946
2,967
3,912
3,651
0
2,007
1,905
16,991
0
W
Agni
ArnyEh
Agni
16,002
2,154
166
1,748
5,363
2,344
0
2,735
2,628
67,995
0
W
Cabrakan
CAPTIN75
Cabrakan
9,064
1,455
282
3,636
12,905
18,376
0
6,643
6,262
11,870
0
L
Cthulhu
9,485
331
822
0
13,115
11,901
0
8,269
4,698
23,560
0
L
8,174
3,324
0
2,725
14,524
7,063
0
9,105
5,273
0
11,632
L
5,294
1,364
0
1,190
13,826
5,235
0
5,310
8,378
0
21,408
W
Artemis
IamDoctorDoc
Artemis
11,636
4,950
41
337
8,533
4,461
0
1,766
6,767
0
17,075
L
He Bo
7,985
529
0
750
14,517
5,373
0
9,242
5,037
29,178
0
W
12,349
2,408
178
493
10,697
7,112
0
4,319
6,378
0
18,293
L
7,258
4,036
325
560
7,782
2,808
0
2,358
5,362
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
46,090
191
Minions Killed
154
11
Camps Cleared
6
913,881
Distance Traveled
813,902
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,404
1,040
25
3
4
189,545
1
W
Agni
11,766
1,177
140
14
3
190,757
2
W
Cabrakan
11,268
1,127
5
1
1
193,291
0
L
Cthulhu
9,084
908
31
3
3
178,599
1
L
Kali
9,069
907
5
1
0
133,042
0
L
Fenrir
9,373
937
35
4
3
188,029
0
W
Artemis
9,313
931
18
2
1
140,823
2
L
He Bo
9,539
954
44
4
0
161,759
3
W
Fenrir
11,588
1,159
3
0
2
199,465
1
L
Neith
9,025
903
39
4
0
152,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role