Player Matchup

Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Natmini
Vamana
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 1
Skadi
Skadi
Ninthplace
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 215L
1,263 Elo+
Solo
Cliodhna
Cliodhna
StChesus
Cliodhna
Level 65
God Stats
3W - 6L
1,405 SR
Queue Stats
235W - 316L
1,309 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,367 Elo+

VS

Team Averages
Level 59
1,491 SR
1,419 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fleqzo_loves_u
Izanami
Level 27
God Stats
15W - 12L
1,492 SR
Queue Stats
72W - 68L
1,397 Elo+
Party 2
Olorun
Olorun
MolarKelp
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,367 Elo+
Party 2
Medusa
Medusa
mafedan
Medusa
Level 54
God Stats
6W - 2L
1,464 SR
Queue Stats
182W - 219L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 2
5,391
539
4,680
7,971
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
 
Rama
9
1 / 2 / 0
5,334
533
2,432
4,879
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Natmini
Vamana
8
0 / 4 / 0
4,955
496
1,471
5,509
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
7
1 / 3 / 2
4,765
477
2,450
5,442
1,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
StChesus
Cliodhna
7
1 / 6 / 1
4,725
473
5,262
8,405
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
9 / 0 / 2
6,847
685
4,971
6,293
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
 
Ares
10
5 / 2 / 3
6,217
622
3,612
6,723
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 4
5,625
563
3,320
3,995
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
MolarKelp
Olorun
11
3 / 1 / 1
6,293
629
3,881
5,696
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
mafedan
Medusa
9
1 / 1 / 6
5,491
549
3,404
5,307
1,745
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
19
19
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
2
0.5
L
Rama
 
Rama
1
2
0
0.5
W
Erlang Shen
 
Erlang Shen
9
0
2
10
W
Ares
 
Ares
5
2
3
3.25
W
1
0
4
3
W
Olorun
MolarKelp
Olorun
3
1
1
3.5
L
Vamana
Natmini
Vamana
0
4
0
0
L
Skadi
1
3
2
0.67
L
Cliodhna
StChesus
Cliodhna
1
6
1
0.25
W
Medusa
mafedan
Medusa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
19,188
32,206
Taken
28,014
13,300
Mitigated
12,277
6,074
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,680
193
180
1,293
7,971
5,899
29
2,821
5,150
18,899
0
L
Rama
 
Rama
2,432
2,281
0
630
4,879
1,512
0
2,688
2,039
0
25,462
W
Erlang Shen
 
Erlang Shen
4,971
3,128
0
2,466
6,293
3,150
0
250
5,929
0
39,750
W
Ares
 
Ares
3,612
393
0
1,750
6,723
4,574
0
2,889
3,834
16,434
0
W
3,320
1,876
0
1,288
3,995
903
250
0
3,710
0
22,754
W
Olorun
MolarKelp
Olorun
3,881
1,551
81
2,726
5,696
1,905
320
0
5,696
33,202
0
L
Vamana
Natmini
Vamana
1,471
356
0
798
5,509
2,361
238
0
5,509
0
18,935
L
Skadi
2,450
1,353
0
1,360
5,442
1,515
691
469
4,973
0
19,169
L
Cliodhna
StChesus
Cliodhna
5,262
1,213
0
1,813
8,405
2,013
0
1,219
7,042
0
20,958
W
Medusa
mafedan
Medusa
3,404
1,724
0
125
5,307
1,745
0
1,541
3,766
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
30,473
198
Minions Killed
274
0
Camps Cleared
0
884,043
Distance Traveled
1,000,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,391
539
35
4
0
184,923
0
L
Rama
5,334
533
59
6
0
147,759
0
W
Erlang Shen
6,847
685
79
8
0
245,825
2
W
Ares
6,217
622
14
1
0
184,838
3
W
Izanami
5,625
563
50
5
0
195,507
2
W
Olorun
6,293
629
72
7
0
187,205
1
L
Vamana
4,955
496
38
4
0
202,096
0
L
Skadi
4,765
477
26
3
0
153,360
4
L
Cliodhna
4,725
473
40
4
0
195,905
2
W
Medusa
5,491
549
59
6
0
186,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role