Player Matchup

Heimdallr
Heimdallr
ElderlyEwe576
Heimdallr
Level 103
God Stats
7W - 2L
1,798 SR
Queue Stats
482W - 525L
1,394 Elo+
Solo
Nu Wa
Nu Wa
LILJon661
Nu Wa
Level 106
God Stats
1W - 4L
1,554 SR
Queue Stats
29W - 25L
1,392 Elo+
Solo
Achilles
Achilles
MatteoA357
Achilles
Level 108
God Stats
11W - 9L
1,564 SR
Queue Stats
280W - 292L
1,449 Elo+
Solo
Nike
Nike
domiannipro
Nike
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,166 Elo+
Party 2
Artio
Artio
marcocast1128
Artio
Level 48
God Stats
0W - 1L
1,223 SR
Queue Stats
4W - 16L
1,162 Elo+
Party 2
Team Averages
Level 80
1,528 SR
1,313 Elo+

VS

Team Averages
Level 87
1,442 SR
1,373 Elo+
Geb
Geb
BlackSpot72
Geb
Level 92
God Stats
9W - 10L
1,500 SR
Queue Stats
180W - 213L
1,348 Elo+
Party 1
Achilles
Achilles
E520Marc04
Achilles
Level 88
God Stats
15W - 19L
1,498 SR
Queue Stats
164W - 204L
1,348 Elo+
Solo
Izanami
Izanami
LMY_Bacon
Izanami
Level 45
God Stats
84W - 72L
1,488 SR
Queue Stats
184W - 209L
1,366 Elo+
Solo
Merlin
Merlin
Th3MuffinMan815
Merlin
Level 106
God Stats
2W - 6L
1,270 SR
Queue Stats
100W - 119L
1,428 Elo+
Solo
Cliodhna
Cliodhna
opjobro11
Cliodhna
Level 102
God Stats
11W - 9L
1,457 SR
Queue Stats
589W - 643L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElderlyEwe576
Heimdallr
10
0 / 8 / 0
6,765
356
2,524
10,993
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LILJon661
Nu Wa
14
0 / 5 / 2
8,632
454
11,068
12,223
3,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MatteoA357
Achilles
14
2 / 5 / 0
8,643
455
5,976
15,582
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,722
406
2,467
11,914
10,198
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
7,640
402
3,854
18,178
13,426
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,533
502
4,890
7,817
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
E520Marc04
Achilles
17
8 / 0 / 6
10,737
565
13,481
13,474
17,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
LMY_Bacon
Izanami
18
8 / 0 / 6
11,126
586
9,222
9,877
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 3
10,505
553
7,736
9,648
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
opjobro11
Cliodhna
17
8 / 2 / 3
10,732
565
15,235
14,536
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
30
30
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Achilles
E520Marc04
Achilles
8
0
6
11
L
Heimdallr
ElderlyEwe576
Heimdallr
0
8
0
0
L
Nu Wa
LILJon661
Nu Wa
0
5
2
0.2
W
Izanami
LMY_Bacon
Izanami
8
0
6
11
L
Achilles
MatteoA357
Achilles
2
5
0
0.4
W
4
1
3
5.5
L
0
5
0
0
L
0
7
0
0
W
Cliodhna
opjobro11
Cliodhna
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
50,564
68,890
Taken
55,352
41,976
Mitigated
37,385
7,461
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
1,274
0
1,085
7,817
7,000
616
1,398
6,419
29,848
0
W
Achilles
E520Marc04
Achilles
13,481
4,687
327
4,139
13,474
17,129
788
4,411
9,063
0
50,509
L
Heimdallr
ElderlyEwe576
Heimdallr
2,524
989
0
675
10,993
3,605
147
2,347
8,610
0
26,607
L
Nu Wa
LILJon661
Nu Wa
11,068
1,999
0
1,353
12,223
3,762
0
3,230
8,817
54,275
0
W
Izanami
LMY_Bacon
Izanami
9,222
6,524
0
7,131
9,877
3,700
1,484
2,299
7,578
0
85,171
L
Achilles
MatteoA357
Achilles
5,976
1,426
69
2,337
15,582
10,985
0
1,296
13,527
0
45,832
W
7,736
108
0
3,541
9,648
3,794
686
3,397
6,251
78,853
0
L
2,467
274
27
398
11,914
10,198
378
3,021
8,653
0
41,379
L
3,854
790
0
2,602
18,178
13,426
618
2,286
14,816
34,030
0
W
Cliodhna
opjobro11
Cliodhna
15,235
2,725
0
6,334
14,536
5,762
2,496
3,417
11,119
0
84,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
52,633
344
Minions Killed
582
0
Camps Cleared
0
1,628,871
Distance Traveled
1,885,880
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,533
502
37
2
0
384,358
0
W
Achilles
10,737
565
101
5
0
385,035
0
L
Heimdallr
6,765
356
59
3
0
231,726
0
L
Nu Wa
8,632
454
96
5
0
325,068
2
W
Izanami
11,126
586
154
8
0
382,125
0
L
Achilles
8,643
455
68
4
0
328,691
2
W
Merlin
10,505
553
139
7
0
352,706
3
L
Nike
7,722
406
66
3
0
359,168
1
L
Artio
7,640
402
55
3
0
384,218
0
W
Cliodhna
10,732
565
151
8
0
381,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role