Player Matchup

Gilgamesh
Gilgamesh
DevilStitchdu17
Gilgamesh
Level 129
God Stats
24W - 21L
1,563 SR
Queue Stats
872W - 849L
1,487 Elo+
Party 1
Ullr
Ullr
Rapheno
Ullr
Level 22
God Stats
9W - 8L
1,629 SR
Queue Stats
254W - 280L
1,479 Elo+
Party 1
Vamana
Vamana
Xx_Marusito_Xx12
Vamana
Level 108
God Stats
29W - 18L
1,633 SR
Queue Stats
356W - 300L
1,626 Elo+
Party 3
Cabrakan
Cabrakan
figurante430
Cabrakan
Level 34
God Stats
11W - 13L
1,496 SR
Queue Stats
39W - 36L
1,498 Elo+
Party 3
Scylla
Scylla
m0gus_m0gus
Scylla
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
24W - 18L
1,640 Elo+
Party 3
Team Averages
Level 62
1,614 SR
1,546 Elo+

VS

Team Averages
Level 127
1,511 SR
1,648 Elo+
Anhur
Anhur
Brasegayli
Anhur
Level 159
God Stats
11W - 6L
1,710 SR
Queue Stats
255W - 181L
1,685 Elo+
Party 2
Ullr
Ullr
Flouz33
Ullr
Level 153
God Stats
1W - 1L
1,274 SR
Queue Stats
238W - 159L
1,678 Elo+
Party 2
Scylla
Scylla
Insecateub
Scylla
Level 158
God Stats
5W - 3L
1,595 SR
Queue Stats
403W - 301L
1,652 Elo+
Party 2
Sobek
Sobek
Report-Fenrir
Sobek
Level 22
God Stats
2W - 3L
1,469 SR
Queue Stats
65W - 15L
1,708 Elo+
Party 2
Yemoja
Yemoja
theeatheist
Yemoja
Level 145
God Stats
6W - 6L
1,506 SR
Queue Stats
211W - 207L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilStitchdu17
Gilgamesh
7
0 / 7 / 1
4,643
464
3,514
7,720
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
Rapheno
Ullr
6
0 / 2 / 0
4,090
409
1,158
3,762
1,100
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,098
510
3,004
6,443
2,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
figurante430
Cabrakan
7
1 / 4 / 0
4,972
497
1,055
7,162
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
5
0 / 2 / 0
3,867
387
549
2,589
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 1 / 4
6,566
657
4,033
4,273
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
Flouz33
Ullr
10
3 / 0 / 3
5,883
588
5,091
3,497
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Insecateub
Scylla
11
3 / 1 / 4
6,465
647
3,085
3,273
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 5
6,565
657
5,629
6,802
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
9
1 / 0 / 3
5,557
556
1,726
2,345
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
1
4
5
L
Gilgamesh
DevilStitchdu17
Gilgamesh
0
7
1
0.07
W
Ullr
Flouz33
Ullr
3
0
3
4.5
W
Scylla
Insecateub
Scylla
3
1
4
5
L
Ullr
Rapheno
Ullr
0
2
0
0
W
7
0
5
9.5
L
1
2
1
0.75
L
Cabrakan
figurante430
Cabrakan
1
4
0
0.25
L
Scylla
0
2
0
0
W
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,280
Damage
19,564
27,676
Taken
20,190
10,218
Mitigated
8,948
5,092
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,033
1,451
0
2,101
4,273
1,656
245
0
4,273
0
38,844
L
Gilgamesh
DevilStitchdu17
Gilgamesh
3,514
1,086
0
833
7,720
2,134
0
4,067
3,485
0
17,950
W
Ullr
Flouz33
Ullr
5,091
2,023
0
527
3,497
1,130
944
763
2,734
0
34,365
W
Scylla
Insecateub
Scylla
3,085
875
0
500
3,273
869
782
245
3,018
37,615
0
L
Ullr
Rapheno
Ullr
1,158
622
0
1,211
3,762
1,100
0
1,552
2,210
0
16,322
W
5,629
676
0
3,784
6,802
3,380
41
518
6,216
27,685
0
L
3,004
1,238
0
1,804
6,443
2,743
0
1,951
4,317
0
23,170
L
Cabrakan
figurante430
Cabrakan
1,055
311
0
1,126
7,162
3,715
0
1,962
5,200
5,286
0
L
Scylla
549
74
0
118
2,589
526
0
744
1,775
9,045
0
W
Yemoja
1,726
283
1,662
1,114
2,345
1,913
322
0
2,345
9,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
31,036
175
Minions Killed
300
0
Camps Cleared
0
886,111
Distance Traveled
890,562
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,566
657
80
8
0
170,312
2
L
Gilgamesh
4,643
464
50
5
0
174,034
0
W
Ullr
5,883
588
67
7
0
177,145
2
W
Scylla
6,465
647
82
8
0
173,811
2
L
Ullr
4,090
409
40
4
0
170,501
2
W
Sobek
6,565
657
50
5
0
187,691
3
L
Vamana
5,098
510
49
5
0
194,009
1
L
Cabrakan
4,972
497
12
1
0
181,677
1
L
Scylla
3,867
387
24
2
0
165,890
0
W
Yemoja
5,557
556
21
2
0
181,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role