Player Matchup

Athena
Athena
BingleDeBear
Athena
Level 147
God Stats
1W - 0L
1,328 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
EXCUTEU2
Zhong Kui
Level 149
God Stats
22W - 17L
1,582 SR
Queue Stats
1,272W - 1,260L
1,433 Elo+
Party 1
Fafnir
Fafnir
Maniac713
Fafnir
Level 137
God Stats
17W - 13L
1,505 SR
Queue Stats
751W - 750L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
MineCuber
Jormungandr
Level 154
God Stats
4W - 3L
1,799 SR
Queue Stats
39W - 45L
1,488 Elo+
Party 3
Osiris
Osiris
nate4792
Osiris
Level 144
God Stats
2W - 3L
1,539 SR
Queue Stats
39W - 48L
1,433 Elo+
Party 3
Team Averages
Level 146
1,551 SR
1,457 Elo+

VS

Team Averages
Level 128
1,483 SR
1,469 Elo+
Thor
Thor
Fox-Of-The-519
Thor
Level 126
God Stats
3W - 4L
1,417 SR
Queue Stats
264W - 259L
1,466 Elo+
Party 2
Bastet
Bastet
J-One-Kanobi
Bastet
Level 104
God Stats
36W - 27L
1,480 SR
Queue Stats
140W - 131L
1,463 Elo+
Party 2
Bakasura
Bakasura
Wh0PHANTOM
Bakasura
Level 160
God Stats
7W - 14L
1,431 SR
Queue Stats
276W - 291L
1,569 Elo+
Party 2
Bacchus
Bacchus
avskit5
Bacchus
Level 141
God Stats
2W - 3L
1,697 SR
Queue Stats
71W - 68L
1,470 Elo+
Party 2
Hera
Hera
fearful-boat765
Hera
Level 108
God Stats
233W - 288L
1,388 SR
Queue Stats
1,341W - 1,582L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 1 / 22
10,535
1,054
8,314
12,470
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
EXCUTEU2
Zhong Kui
18
15 / 0 / 13
12,550
1,255
26,105
13,105
8,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Maniac713
Fafnir
18
3 / 1 / 22
11,234
1,123
11,212
10,289
11,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MineCuber
Jormungandr
19
10 / 1 / 19
12,239
1,224
21,562
10,913
13,181
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
nate4792
Osiris
17
3 / 3 / 15
9,839
984
12,178
13,629
11,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

296

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,943
894
7,958
15,503
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
2 / 6 / 1
9,108
911
11,415
18,418
7,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Wh0PHANTOM
Bakasura
16
3 / 7 / 2
9,937
994
17,246
21,514
9,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
avskit5
Bacchus
16
0 / 7 / 3
9,414
941
12,369
21,134
14,066
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 2
9,162
916
5,252
13,865
8,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
33
Kills
6
6
Deaths
33
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
22
13
W
Zhong Kui
EXCUTEU2
Zhong Kui
15
0
13
21.5
L
1
6
1
0.25
L
Bastet
2
6
1
0.42
W
Fafnir
Maniac713
Fafnir
3
1
22
14
W
Jormungandr
MineCuber
Jormungandr
10
1
19
19.5
L
Bakasura
Wh0PHANTOM
Bakasura
3
7
2
0.57
L
Bacchus
avskit5
Bacchus
0
7
3
0.21
L
0
7
2
0.14
W
Osiris
nate4792
Osiris
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,371
Damage
54,240
60,406
Taken
90,434
55,128
Mitigated
44,988
9,457
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,314
1,879
715
1,314
12,470
10,504
0
3,035
7,912
18,597
0
W
Zhong Kui
EXCUTEU2
Zhong Kui
26,105
988
983
4,508
13,105
8,360
0
4,114
8,181
39,948
0
L
7,958
1,640
0
125
15,503
5,995
0
11,233
4,270
0
15,367
L
Bastet
11,415
4,827
0
587
18,418
7,064
0
12,642
5,776
0
20,403
W
Fafnir
Maniac713
Fafnir
11,212
5,538
432
1,505
10,289
11,961
0
2,125
6,118
17,812
0
W
Jormungandr
MineCuber
Jormungandr
21,562
8,068
0
0
10,913
13,181
0
4,282
6,267
43,010
0
L
Bakasura
Wh0PHANTOM
Bakasura
17,246
10,788
0
1,432
21,514
9,273
0
17,993
3,521
0
23,664
L
Bacchus
avskit5
Bacchus
12,369
1,698
118
3,334
21,134
14,066
0
15,713
5,421
30,738
0
L
5,252
2,518
0
3,641
13,865
8,590
0
9,612
4,253
26,149
0
W
Osiris
nate4792
Osiris
12,178
8,342
0
0
13,629
11,122
0
4,065
8,679
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
46,564
162
Minions Killed
146
4
Camps Cleared
6
996,576
Distance Traveled
892,390
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,535
1,054
28
3
1
203,865
0
W
Zhong Kui
12,550
1,255
34
3
0
211,707
0
L
Thor
8,943
894
19
2
0
157,886
0
L
Bastet
9,108
911
17
2
1
203,657
0
W
Fafnir
11,234
1,123
14
1
0
196,687
2
W
Jormungandr
12,239
1,224
66
7
0
181,665
1
L
Bakasura
9,937
994
46
5
2
210,110
1
L
Bacchus
9,414
941
34
3
2
177,666
0
L
Hera
9,162
916
30
3
1
143,071
3
W
Osiris
9,839
984
20
2
3
202,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role