Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CevichitoFachero
Rama
Level 145
God Stats
2W - 2L
1,678 SR
Queue Stats
60W - 37L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
aptekarski
Kukulkan
Level 126
God Stats
3W - 2L
1,671 SR
Queue Stats
110W - 113L
1,537 Elo+
Solo
Team Averages
Level 140
1,616 SR
1,616 Elo+

VS

Team Averages
Level 67
1,391 SR
1,329 Elo+
Achilles
Achilles
Falcom_01
Achilles
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 84L
1,194 Elo+
Party 2
Nemesis
Nemesis
Stormtrooper_379
Nemesis
Level 93
God Stats
1W - 5L
1,172 SR
Queue Stats
103W - 162L
1,417 Elo+
Party 2
Apollo
Apollo
bibrandao
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 123L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 14
7,572
757
5,460
7,563
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
14 / 4 / 2
9,389
939
13,635
8,233
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
aptekarski
Kukulkan
11
3 / 1 / 7
7,789
779
9,242
4,388
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Falcom_01
Achilles
11
2 / 6 / 3
7,489
749
4,466
13,728
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 3
7,627
763
3,346
8,825
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
bibrandao
Apollo
9
1 / 9 / 3
6,690
669
3,239
11,100
3,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
W
14
4
2
3.75
L
Achilles
Falcom_01
Achilles
2
6
3
0.58
L
3
2
3
2.25
W
Kukulkan
aptekarski
Kukulkan
3
1
7
6.5
L
Apollo
bibrandao
Apollo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
11,051
20,184
Taken
33,653
13,561
Mitigated
21,475
2,909
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,460
249
0
973
7,563
8,891
153
0
7,398
16,544
0
W
13,635
9,061
0
1,476
8,233
3,215
1,729
0
7,860
0
31,962
L
Achilles
Falcom_01
Achilles
4,466
916
0
1,078
13,728
12,233
23
5,598
7,877
0
13,815
L
3,346
833
0
756
8,825
5,755
0
5,365
3,238
0
11,289
W
Kukulkan
aptekarski
Kukulkan
9,242
595
0
460
4,388
1,455
777
248
3,976
30,465
0
L
Apollo
bibrandao
Apollo
3,239
1,099
0
286
11,100
3,487
0
3,414
7,555
0
16,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
21,806
111
Minions Killed
72
6
Camps Cleared
3
523,892
Distance Traveled
501,626
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,572
757
0
0
0
193,016
3
W
Rama
9,389
939
61
6
4
149,930
0
L
Achilles
7,489
749
22
2
0
151,953
0
L
Nemesis
7,627
763
16
2
1
189,941
1
W
Kukulkan
7,789
779
50
5
2
180,946
1
L
Apollo
6,690
669
34
3
2
159,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role