Player Matchup

Nike
Nike
IPayNoRent69
Nike
Level 25
God Stats
7W - 6L
1,358 SR
Queue Stats
41W - 41L
1,294 Elo+
Party 2
Cliodhna
Cliodhna
Lickxs
Cliodhna
Level 49
God Stats
22W - 7L
1,757 SR
Queue Stats
305W - 224L
1,673 Elo+
Party 2
Izanami
Izanami
Zungalungadore
Izanami
Level 128
God Stats
15W - 13L
1,544 SR
Queue Stats
341W - 281L
1,577 Elo+
Party 2
Ares
Ares
beachbabe43
Ares
Level 65
God Stats
1W - 0L
1,749 SR
Queue Stats
55W - 45L
1,442 Elo+
Party 2
Hera
Hera
jack-_-frost17
Hera
Level 46
God Stats
3W - 0L
1,540 SR
Queue Stats
110W - 94L
1,472 Elo+
Party 2
Team Averages
Level 63
1,590 SR
1,492 Elo+

VS

Team Averages
Level 120
1,502 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Daxxell23
Athena
Level 112
God Stats
0W - 3L
1,482 SR
Queue Stats
41W - 35L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rizo98
Morgan Le Fay
Level 149
God Stats
1W - 3L
1,383 SR
Queue Stats
36W - 34L
1,507 Elo+
Party 1
Neith
Neith
sofocantesco
Neith
Level 142
God Stats
7W - 10L
1,647 SR
Queue Stats
37W - 50L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,250
550
4,774
6,769
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Lickxs
Cliodhna
14
6 / 4 / 5
8,749
583
13,509
14,072
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 1
11,001
733
8,039
7,546
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 4 / 7
8,590
573
11,155
17,158
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 4 / 8
7,813
521
9,010
8,373
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 3 / 5
7,982
532
8,390
13,990
10,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
 
Mercury
13
2 / 4 / 5
7,731
515
3,756
11,147
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Daxxell23
Athena
15
4 / 2 / 4
9,029
602
7,810
13,253
12,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Rizo98
Morgan Le Fay
11
1 / 7 / 4
7,116
474
7,686
10,810
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 3
7,505
500
7,312
10,308
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
22
Kills
14
14
Deaths
22
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
5
2.83
L
Mercury
 
Mercury
2
4
5
1.13
L
Athena
Daxxell23
Athena
4
2
4
3
W
0
0
0
0
W
Cliodhna
Lickxs
Cliodhna
6
4
5
2.13
L
Morgan Le Fay
Rizo98
Morgan Le Fay
1
7
4
0.43
W
9
2
1
4.75
W
5
4
7
2.13
W
2
4
8
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,487
Damage
34,954
53,918
Taken
59,508
35,970
Mitigated
34,641
11,883
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,390
2,546
0
2,051
13,990
10,358
0
7,343
6,425
0
23,500
L
Mercury
 
Mercury
3,756
1,173
0
3,498
11,147
5,412
0
3,540
7,552
161
42,958
L
Athena
Daxxell23
Athena
7,810
2,612
0
2,348
13,253
12,208
499
3,307
9,182
53,056
0
W
4,774
1,157
0
2,352
6,769
4,882
1,637
2,857
3,912
7,346
40,061
W
Cliodhna
Lickxs
Cliodhna
13,509
2,456
0
5,706
14,072
5,735
0
4,461
9,611
0
58,811
L
Morgan Le Fay
Rizo98
Morgan Le Fay
7,686
829
154
1,371
10,810
3,946
231
5,088
5,485
37,814
0
W
8,039
4,717
0
2,688
7,546
2,228
5,800
0
7,546
0
89,632
W
11,155
1,163
0
642
17,158
19,648
0
5,052
12,106
22,219
0
W
9,010
1,971
0
495
8,373
3,477
323
3,241
5,132
35,839
0
L
7,312
3,609
0
2,429
10,308
2,717
0
1,802
8,474
0
54,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
39,363
455
Minions Killed
426
0
Camps Cleared
0
1,530,463
Distance Traveled
1,564,157
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,982
532
32
2
0
335,441
4
L
Mercury
7,731
515
89
6
0
362,923
2
L
Athena
9,029
602
127
8
0
324,628
2
W
Nike
8,250
550
108
7
0
307,223
0
W
Cliodhna
8,749
583
98
7
0
347,170
2
L
Morgan Le Fay
7,116
474
73
5
0
284,086
4
W
Izanami
11,001
733
171
11
0
297,433
3
W
Ares
8,590
573
15
1
0
291,561
2
W
Hera
7,813
521
63
4
0
287,076
1
L
Neith
7,505
500
105
7
0
257,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role