Player Matchup

Amaterasu
Amaterasu
DrM Pandora
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,410 Elo+
Solo
Bakasura
Bakasura
MangitoFeliz
Bakasura
Level 28
God Stats
0W - 1L
1,826 SR
Queue Stats
31W - 38L
1,582 Elo+
Solo
Izanami
Izanami
Pepeupalala85
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,253 Elo+
Solo
Kumbhakarna
Kumbhakarna
iYotaroz
Kumbhakarna
Level 29
God Stats
7W - 9L
1,575 SR
Queue Stats
124W - 108L
1,504 Elo+
Solo
Zeus
Zeus
manlygunner
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,481 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,446 Elo+

VS

Team Averages
Level 17
1,474 SR
1,527 Elo+
Fenrir
Fenrir
A_tankewe
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Funderburker9
Tsukuyomi
Level 28
God Stats
3W - 2L
1,257 SR
Queue Stats
17W - 24L
1,337 Elo+
Solo
Neith
Neith
Im cool563137
Neith
Level 18
God Stats
3W - 4L
1,579 SR
Queue Stats
48W - 59L
1,501 Elo+
Solo
Sol
Sol
Jt__of__618
Sol
Level 14
God Stats
6W - 4L
1,546 SR
Queue Stats
15W - 8L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
RidingWithRex
Cthulhu
Level 18
God Stats
6W - 2L
1,488 SR
Queue Stats
46W - 25L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrM Pandora
Amaterasu
11
0 / 7 / 6
7,101
418
3,246
13,282
6,555
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MangitoFeliz
Bakasura
19
9 / 3 / 2
11,087
652
8,589
14,887
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
15
6 / 2 / 2
9,138
538
6,152
10,630
3,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
iYotaroz
Kumbhakarna
13
3 / 3 / 5
8,177
481
4,911
11,788
10,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 2 / 0
5,481
322
396
1,667
403
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_tankewe
Fenrir
11
1 / 6 / 1
6,903
406
1,763
7,250
2,785
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Funderburker9
Tsukuyomi
14
2 / 5 / 0
8,296
488
3,445
10,108
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,263
192
0
0
0
13
9 / 5 / 1
8,984
528
11,469
12,925
4,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
15
5 / 3 / 6
9,361
551
13,765
14,406
13,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
17
17
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_tankewe
Fenrir
1
6
1
0.25
L
Amaterasu
DrM Pandora
Amaterasu
0
7
6
0.43
W
Tsukuyomi
Funderburker9
Tsukuyomi
2
5
0
0.4
W
0
0
0
0
W
9
5
1
1.9
L
Bakasura
MangitoFeliz
Bakasura
9
3
2
3.33
L
Izanami
6
2
2
3.5
W
Cthulhu
5
3
6
2.67
L
Kumbhakarna
iYotaroz
Kumbhakarna
3
3
5
1.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
30,442
52,254
Taken
44,689
29,031
Mitigated
24,112
9,214
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_tankewe
Fenrir
1,763
230
0
1,250
7,250
2,785
0
288
6,776
0
23,913
L
Amaterasu
DrM Pandora
Amaterasu
3,246
1,378
0
1,615
13,282
6,555
305
6,376
6,906
0
25,750
W
Tsukuyomi
Funderburker9
Tsukuyomi
3,445
1,133
0
2,461
10,108
3,977
213
280
9,535
0
48,777
W
0
0
0
0
0
0
0
0
0
0
0
W
11,469
3,899
252
5,179
12,925
4,223
523
1,633
10,879
54,023
3,909
L
Bakasura
MangitoFeliz
Bakasura
8,589
4,984
0
5,557
14,887
7,605
2,116
5,842
9,045
0
73,570
L
Izanami
6,152
3,056
0
1,899
10,630
3,709
1,057
4,559
6,071
0
52,397
W
Cthulhu
13,765
1,395
155
5,089
14,406
13,127
93
3,106
10,460
59,639
0
L
Kumbhakarna
iYotaroz
Kumbhakarna
4,911
311
0
0
11,788
10,759
0
7,203
4,585
26,435
0
L
396
0
0
143
1,667
403
90
508
1,159
5,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
36,807
359
Minions Killed
289
0
Camps Cleared
0
1,398,906
Distance Traveled
1,138,661
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,903
406
49
3
0
190,522
0
L
Amaterasu
7,101
418
47
3
0
301,174
2
W
Tsukuyomi
8,296
488
96
6
0
339,882
0
W
Neith
3,263
192
0
0
0
0
0
W
Sol
8,984
528
62
4
0
298,944
1
L
Bakasura
11,087
652
159
9
0
407,193
4
L
Izanami
9,138
538
102
6
0
309,106
0
W
Cthulhu
9,361
551
82
5
0
309,313
1
L
Kumbhakarna
8,177
481
39
2
0
332,160
0
L
Zeus
5,481
322
12
1
0
49,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role