Player Matchup

Sobek
Sobek
Platinum V
Edwinb10
Sobek
Platinum V
Level 158
God Stats
2W - 0L
1,824 SR
Queue Stats
20W - 4L
1,874 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
MetallícAA
Gilgamesh
Platinum II
Level 160
God Stats
3W - 0L
1,633 SR
Queue Stats
38W - 17L
2,148 MMR
Party 2
Zeus
Zeus
Gold I
Rowın
Zeus
Gold I
Level 69
God Stats
2W - 0L
1,809 SR
Queue Stats
18W - 4L
1,778 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,756 SR
1,933 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,602 SR
1,757 MMR
Tyr
Tyr
Bronze IV
 
Tyr
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
Flakie22
Da Ji
Platinum II
Level 141
God Stats
3W - 5L
1,555 SR
Queue Stats
258W - 266L
1,882 MMR
Party 1
Sol
Sol
Platinum I
Respecks
Sol
Platinum I
Level 125
God Stats
25W - 18L
1,752 SR
Queue Stats
282W - 296L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edwinb10
Sobek
15
7 / 4 / 9
11,806
738
12,593
20,720
26,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MetallícAA
Gilgamesh
15
6 / 3 / 13
12,641
790
16,506
20,569
20,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Rowın
Zeus
16
6 / 3 / 10
11,640
728
22,879
12,959
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AresGebFenrirArtioTiamat

VS

Bans
OdinOsirisUllrChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 7 / 7
9,223
576
8,526
23,948
26,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
Flakie22
Da Ji
13
2 / 7 / 6
9,816
614
11,210
19,306
16,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 5 / 2
12,018
751
18,730
17,529
14,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
10
10
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
7
0.5
W
Sobek
Edwinb10
Sobek
7
4
9
2.88
L
Da Ji
Flakie22
Da Ji
2
7
6
0.71
W
Gilgamesh
MetallícAA
Gilgamesh
6
3
13
4.17
L
8
5
2
1.8
W
Zeus
Rowın
Zeus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,978
Damage
38,466
54,248
Taken
60,783
51,367
Mitigated
57,403
17,546
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,526
1,792
0
1,361
23,948
26,678
0
17,593
6,355
0
24,659
W
Sobek
Edwinb10
Sobek
12,593
968
984
7,164
20,720
26,597
52
7,292
13,428
39,881
0
L
Da Ji
Flakie22
Da Ji
11,210
2,305
0
598
19,306
16,580
0
11,362
7,944
131
18,761
W
Gilgamesh
MetallícAA
Gilgamesh
16,506
3,918
629
4,078
20,569
20,318
784
6,044
14,525
8,503
34,659
L
18,730
7,827
0
7,096
17,529
14,145
885
9,514
8,015
56,502
4,939
W
Zeus
Rowın
Zeus
22,879
3,357
298
4,393
12,959
4,452
2,056
3,983
8,976
72,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,087
Gold Earned
31,057
191
Minions Killed
159
10
Camps Cleared
4
910,752
Distance Traveled
916,037
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,223
576
32
2
1
317,104
5
W
Sobek
11,806
738
43
3
2
322,228
3
L
Da Ji
9,816
614
19
1
1
296,281
7
W
Gilgamesh
12,641
790
45
3
3
311,746
3
L
Sol
12,018
751
108
7
2
302,652
4
W
Zeus
11,640
728
103
6
5
276,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role