Player Matchup

Janus
Janus
Keshiin
Janus
Level 140
God Stats
8W - 5L
1,618 SR
Queue Stats
632W - 394L
1,698 Elo+
Party 1
Bellona
Bellona
Lelleigh
Bellona
Level 45
God Stats
14W - 9L
1,575 SR
Queue Stats
89W - 30L
1,751 Elo+
Party 1
Mulan
Mulan
Mobki11erGamer
Mulan
Level 79
God Stats
11W - 6L
1,486 SR
Queue Stats
179W - 130L
1,575 Elo+
Party 1
Neith
Neith
NIKELAOS512
Neith
Level 132
God Stats
2W - 0L
1,939 SR
Queue Stats
50W - 54L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Yolofredroking
Aphrodite
Level 149
God Stats
13W - 4L
1,823 SR
Queue Stats
910W - 388L
1,835 Elo+
Party 1
Team Averages
Level 109
1,688 SR
1,681 Elo+

VS

Team Averages
Level 59
1,421 SR
1,564 Elo+
Xbalanque
Xbalanque
Mupkow
Xbalanque
Level 28
God Stats
1W - 3L
1,646 SR
Queue Stats
73W - 86L
1,526 Elo+
Party 2
Anubis
Anubis
Negromante
Anubis
Level 38
God Stats
4W - 4L
1,454 SR
Queue Stats
104W - 91L
1,515 Elo+
Solo
Geb
Geb
Paperaneitor
Geb
Level 145
God Stats
1W - 7L
1,149 SR
Queue Stats
200W - 216L
1,601 Elo+
Party 2
Hercules
Hercules
Spookygasm
Hercules
Level 47
God Stats
0W - 1L
1,394 SR
Queue Stats
25W - 26L
1,595 Elo+
Party 3
Scylla
Scylla
owoodo
Scylla
Level 35
God Stats
1W - 2L
1,460 SR
Queue Stats
24W - 24L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Keshiin
Janus
14
5 / 0 / 3
8,014
668
6,853
6,403
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Lelleigh
Bellona
12
2 / 1 / 3
6,871
573
5,257
11,116
10,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 1
7,561
630
6,757
8,614
6,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 2
7,832
653
7,633
5,887
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Yolofredroking
Aphrodite
13
3 / 0 / 2
7,374
615
5,626
7,283
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mupkow
Xbalanque
10
0 / 5 / 1
5,669
472
5,217
8,661
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Negromante
Anubis
11
0 / 3 / 0
6,071
506
2,024
8,689
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,688
474
5,633
11,608
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Spookygasm
Hercules
11
1 / 3 / 0
6,130
511
4,606
8,934
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
owoodo
Scylla
11
2 / 2 / 0
6,281
523
4,032
9,481
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Keshiin
Janus
5
0
3
6.5
W
Bellona
Lelleigh
Bellona
2
1
3
3.5
W
2
1
1
2.5
L
Xbalanque
Mupkow
Xbalanque
0
5
1
0.1
W
3
1
2
4
L
Anubis
Negromante
Anubis
0
3
0
0
L
0
2
2
0.5
L
Hercules
Spookygasm
Hercules
1
3
0
0.33
W
Aphrodite
Yolofredroking
Aphrodite
3
0
2
4
L
Scylla
owoodo
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
21,512
39,303
Taken
47,373
23,754
Mitigated
24,261
17,539
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Keshiin
Janus
6,853
429
0
2,188
6,403
1,962
0
2,755
3,648
49,885
0
W
Bellona
Lelleigh
Bellona
5,257
818
878
2,218
11,116
10,370
95
2,488
8,628
0
16,028
W
6,757
2,032
0
1,749
8,614
6,047
150
718
7,234
0
44,473
L
Xbalanque
Mupkow
Xbalanque
5,217
1,665
0
2,055
8,661
2,266
0
2,857
5,804
0
30,909
W
7,633
3,590
0
2,603
5,887
1,738
2,730
3,789
2,098
0
46,890
L
Anubis
Negromante
Anubis
2,024
361
0
3,250
8,689
3,403
0
1,647
7,042
37,350
0
L
5,633
660
0
2,412
11,608
6,413
0
3,396
8,212
21,029
0
L
Hercules
Spookygasm
Hercules
4,606
1,219
0
2,906
8,934
9,610
474
700
8,234
0
26,754
W
Aphrodite
Yolofredroking
Aphrodite
5,626
2,018
3,481
4,422
7,283
3,637
1,023
1,939
5,344
51,308
8,028
L
Scylla
owoodo
Scylla
4,032
412
0
4,616
9,481
2,569
0
2,981
6,500
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
29,839
408
Minions Killed
292
0
Camps Cleared
0
1,244,020
Distance Traveled
1,159,047
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,014
668
99
8
0
281,425
0
W
Bellona
6,871
573
30
3
0
256,363
5
W
Mulan
7,561
630
83
7
0
269,812
1
L
Xbalanque
5,669
472
63
5
0
223,349
0
W
Neith
7,832
653
90
8
0
220,163
2
L
Anubis
6,071
506
83
7
0
211,627
0
L
Geb
5,688
474
25
2
0
247,728
1
L
Hercules
6,130
511
60
5
0
226,583
1
W
Aphrodite
7,374
615
106
9
0
216,257
1
L
Scylla
6,281
523
61
5
0
249,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role