Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Falcano343
Nike
Level 29
God Stats
2W - 3L
1,300 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo
Cabrakan
Cabrakan
Pandanen
Cabrakan
Level 149
God Stats
1W - 0L
1,759 SR
Queue Stats
10W - 12L
1,455 Elo+
Party 2
Team Averages
Level 116
1,515 SR
1,450 Elo+

VS

Team Averages
Level 51
1,582 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
IveNoGotABeltOan
Tsukuyomi
Level 15
God Stats
0W - 2L
1,675 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Thor
Thor
KieranGallagher_
Thor
Level 20
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 5L
1,071 Elo+
Party 1
Nu Wa
Nu Wa
Libitia
Nu Wa
Level 152
God Stats
65W - 74L
1,645 SR
Queue Stats
80W - 100L
1,587 Elo+
Solo
Fenrir
Fenrir
peepeeonmynips
Fenrir
Level 15
God Stats
0W - 2L
1,716 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 1 / 7
11,853
847
15,070
6,995
2,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
 
Charybdis
17
7 / 1 / 5
11,517
823
11,313
8,129
3,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 2 / 12
10,088
721
6,722
11,070
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Pandanen
Cabrakan
17
3 / 2 / 11
10,904
779
6,365
12,719
17,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
1 / 7 / 3
8,989
642
8,162
12,919
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 2
9,503
679
3,129
13,162
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Libitia
Nu Wa
16
1 / 1 / 4
9,998
714
13,337
7,425
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 4
9,046
646
4,565
13,003
9,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
17
Kills
6
6
Deaths
17
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
7
10.5
W
Charybdis
 
Charybdis
7
1
5
9.5
W
0
2
12
3
L
Tsukuyomi
1
7
3
0.36
L
2
3
2
1
L
Nu Wa
Libitia
Nu Wa
1
1
4
3
W
Cabrakan
Pandanen
Cabrakan
3
2
11
4.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
29,193
38,913
Taken
46,509
33,345
Mitigated
20,644
6,791
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,070
634
439
2,704
6,995
2,639
1,072
3,374
3,621
59,793
0
W
Charybdis
 
Charybdis
11,313
7,612
0
1,348
8,129
3,184
6,188
3,334
4,795
0
61,332
W
6,722
1,033
0
2,300
11,070
9,678
196
3,598
7,472
0
23,881
L
Tsukuyomi
8,162
1,517
344
922
12,919
4,394
613
6,526
6,030
0
27,089
L
3,129
144
0
250
13,162
4,407
0
6,047
6,944
0
16,152
L
Nu Wa
Libitia
Nu Wa
13,337
2,680
249
1,380
7,425
2,246
125
3,717
3,613
57,357
0
W
Cabrakan
Pandanen
Cabrakan
6,365
431
0
0
12,719
17,844
464
3,314
9,405
21,574
0
L
4,565
1,628
0
430
13,003
9,597
624
4,652
7,847
0
10,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
37,536
269
Minions Killed
183
14
Camps Cleared
5
1,088,198
Distance Traveled
950,721
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,853
847
102
7
7
280,464
3
W
Charybdis
11,517
823
114
8
6
258,556
6
W
Nike
10,088
721
28
2
1
295,498
0
L
Tsukuyomi
8,989
642
46
3
1
234,888
3
L
Thor
9,503
679
34
2
0
272,397
0
L
Nu Wa
9,998
714
79
6
4
251,363
3
W
Cabrakan
10,904
779
25
2
0
253,680
3
L
Fenrir
9,046
646
24
2
0
192,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role