Player Matchup

Izanami
Izanami
Platinum II
BelovedCherry
Izanami
Platinum II
Level 129
God Stats
35W - 17L
1,728 SR
Queue Stats
306W - 295L
1,721 MMR
Solo
Pele
Pele
Gold III
Elkasoraus
Pele
Gold III
Level 156
God Stats
0W - 1L
1,496 SR
Queue Stats
164W - 157L
1,554 MMR
Party 2
Geb
Geb
Platinum V
Kill for Lust
Geb
Platinum V
Level 147
God Stats
5W - 10L
1,603 SR
Queue Stats
232W - 235L
1,746 MMR
Solo
Janus
Janus
Platinum I
MondayNightChris
Janus
Platinum I
Level 160
God Stats
30W - 31L
1,549 SR
Queue Stats
184W - 161L
2,030 MMR
Party 2
Ymir
Ymir
Platinum III
Shadow12Jt
Ymir
Platinum III
Level 106
God Stats
12W - 25L
1,442 SR
Queue Stats
273W - 280L
1,712 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,564 SR
1,753 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,649 SR
1,752 MMR
Bellona
Bellona
Platinum I
AlanCastro45
Bellona
Platinum I
Level 159
God Stats
8W - 6L
1,740 SR
Queue Stats
168W - 155L
1,741 MMR
Party 1
Ganesha
Ganesha
Masters
Rip JahsehXXX17
Ganesha
Masters
Level 124
God Stats
39W - 39L
1,616 SR
Queue Stats
328W - 317L
1,768 MMR
Solo
Neith
Neith
Platinum V
Sebby TZE
Neith
Platinum V
Level 122
God Stats
26W - 22L
1,578 SR
Queue Stats
287W - 293L
1,695 MMR
Solo
Persephone
Persephone
Platinum III
The_oxynt
Persephone
Platinum III
Level 146
God Stats
1W - 0L
1,824 SR
Queue Stats
124W - 114L
1,776 MMR
Party 1
Da Ji
Da Ji
Platinum III
drem063
Da Ji
Platinum III
Level 142
God Stats
25W - 34L
1,488 SR
Queue Stats
662W - 665L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 0 / 0
3,830
766
278
2,474
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
1 / 0 / 0
3,622
724
1,748
3,042
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,275
655
496
3,648
1,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 1
3,513
703
2,562
2,968
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,472
494
0
0
0
Bans
SetMorgan Le FayTiamatArtioCthulhu

VS

Bans
DanzaburouGilgameshKing ArthurBastetNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanCastro45
Bellona
7
1 / 0 / 0
4,031
806
2,069
1,668
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 3
3,473
695
1,175
2,958
1,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Sebby TZE
Neith
6
0 / 0 / 0
3,589
718
1,274
2,136
417
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
The_oxynt
Persephone
6
2 / 0 / 1
3,742
748
1,225
3,038
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
drem063
Da Ji
5
1 / 1 / 0
3,464
693
994
2,518
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlanCastro45
Bellona
1
0
0
1
L
Izanami
0
0
0
0
L
1
0
0
1
L
0
1
0
0
L
0
3
1
0.17
W
0
0
3
1.5
W
Neith
Sebby TZE
Neith
0
0
0
0
L
0
0
0
0
W
Persephone
The_oxynt
Persephone
2
0
1
2.5
W
Da Ji
drem063
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,084
Damage
6,737
12,132
Taken
12,318
3,715
Mitigated
3,806
4,700
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlanCastro45
Bellona
2,069
1,119
0
1,160
1,668
838
0
388
1,280
0
16,827
L
Izanami
278
211
0
1,149
2,474
482
0
0
2,474
0
17,624
L
1,748
346
0
1,731
3,042
611
0
269
2,737
0
10,931
L
496
0
0
1,250
3,648
1,828
0
0
3,648
9,693
0
L
2,562
243
0
570
2,968
794
0
1,957
873
14,602
0
W
1,175
457
120
717
2,958
1,183
318
798
2,054
7,146
0
W
Neith
Sebby TZE
Neith
1,274
325
0
1,049
2,136
417
0
0
2,136
0
15,305
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
The_oxynt
Persephone
1,225
9
0
1,647
3,038
682
396
1,142
1,718
12,530
0
W
Da Ji
drem063
Da Ji
994
166
0
0
2,518
686
0
400
2,072
0
12,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,712
Gold Earned
18,299
135
Minions Killed
153
0
Camps Cleared
0
397,986
Distance Traveled
515,395
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,031
806
48
10
0
107,283
1
L
Izanami
3,830
766
52
10
0
87,740
0
L
Pele
3,622
724
29
6
0
113,602
1
L
Geb
3,275
655
20
4
0
98,100
0
L
Janus
3,513
703
34
7
0
98,544
2
W
Ganesha
3,473
695
0
0
0
95,131
1
W
Neith
3,589
718
37
7
0
100,984
2
L
Ymir
2,472
494
0
0
0
0
0
W
Persephone
3,742
748
38
8
0
97,502
2
W
Da Ji
3,464
693
30
6
0
114,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role