Player Matchup

Sol
Sol
Dyminz
Sol
Level 82
God Stats
5W - 8L
1,395 SR
Queue Stats
310W - 405L
1,403 Elo+
Solo
Jing Wei
Jing Wei
SNIPERCANADIENQC
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,497 Elo+
Solo
Awilix
Awilix
Sr Nefarious
Awilix
Level 42
God Stats
40W - 48L
1,145 SR
Queue Stats
292W - 342L
1,447 Elo+
Solo
Team Averages
Level 70
1,347 SR
1,449 Elo+

VS

Team Averages
Level 44
1,684 SR
1,590 Elo+
Heimdallr
Heimdallr
ASHYBUTTCHEEKS69
Heimdallr
Level 38
God Stats
4W - 1L
1,684 SR
Queue Stats
113W - 79L
1,551 Elo+
Party 1
Achilles
Achilles
BaconBMagician
Achilles
Level 29
God Stats
6W - 0L
1,688 SR
Queue Stats
31W - 12L
1,671 Elo+
Party 1
Chang'e
Chang'e
IvoryHero
Chang'e
Level 64
God Stats
7W - 2L
1,681 SR
Queue Stats
128W - 92L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dyminz
Sol
11
2 / 4 / 0
6,815
682
4,474
5,079
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 6 / 1
6,288
629
1,983
6,866
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
10
1 / 5 / 2
6,802
680
2,903
8,626
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
1 / 1 / 11
7,290
729
3,073
4,815
1,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
12
8 / 3 / 6
8,341
834
7,750
7,150
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
IvoryHero
Chang'e
12
6 / 0 / 7
8,068
807
7,159
4,582
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
1
1
11
6.5
W
Achilles
8
3
6
3.67
L
Sol
Dyminz
Sol
2
4
0
0.5
W
Chang'e
IvoryHero
Chang'e
6
0
7
9.5
L
0
6
1
0.08
L
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,360
Damage
17,982
20,571
Taken
16,547
7,698
Mitigated
7,909
1,857
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
3,073
972
0
107
4,815
1,655
390
1,157
3,576
0
23,073
W
Achilles
7,750
2,299
0
110
7,150
4,867
128
2,260
4,763
0
17,339
L
Sol
Dyminz
Sol
4,474
1,039
0
534
5,079
1,833
0
1,595
3,484
20,902
2,400
W
Chang'e
IvoryHero
Chang'e
7,159
441
1,556
2,931
4,582
1,387
336
1,121
3,340
20,106
0
L
1,983
1,227
0
85
6,866
1,890
62
1,396
5,470
0
14,134
L
Awilix
2,903
642
89
1,149
8,626
3,975
0
4,654
3,972
0
12,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
23,699
90
Minions Killed
116
5
Camps Cleared
5
557,476
Distance Traveled
581,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,290
729
63
6
1
197,829
3
W
Achilles
8,341
834
24
2
3
182,661
1
L
Sol
6,815
682
43
4
2
168,485
2
W
Chang'e
8,068
807
29
3
1
200,675
4
L
Jing Wei
6,288
629
27
3
0
178,392
0
L
Awilix
6,802
680
20
2
3
210,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role