Player Matchup

Fenrir
Fenrir
AdamRev
Fenrir
Level 78
God Stats
6W - 4L
1,523 SR
Queue Stats
356W - 343L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
JonClifton
Danzaburou
Level 62
God Stats
4W - 0L
1,569 SR
Queue Stats
36W - 27L
1,534 Elo+
Party 2
Nox
Nox
LaurenceM
Nox
Level 69
God Stats
17W - 5L
1,545 SR
Queue Stats
313W - 285L
1,448 Elo+
Party 2
Chernobog
Chernobog
MikeCaino
Chernobog
Level 67
God Stats
15W - 15L
1,458 SR
Queue Stats
276W - 265L
1,409 Elo+
Party 2
Merlin
Merlin
W4tto
Merlin
Level 67
God Stats
4W - 2L
1,364 SR
Queue Stats
229W - 208L
1,426 Elo+
Party 2
Team Averages
Level 69
1,492 SR
1,449 Elo+

VS

Team Averages
Level 110
1,490 SR
1,470 Elo+
Cliodhna
Cliodhna
DADER96
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 159L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Hesteryia
Kukulkan
Level 124
God Stats
1W - 2L
1,497 SR
Queue Stats
95W - 93L
1,496 Elo+
Solo
Jing Wei
Jing Wei
RIUNDAL
Jing Wei
Level 151
God Stats
5W - 9L
1,373 SR
Queue Stats
303W - 301L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Sabantuii
Zhong Kui
Level 104
God Stats
1W - 2L
1,581 SR
Queue Stats
102W - 114L
1,484 Elo+
Party 1
Arachne
Arachne
Sand_Creeper
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdamRev
Fenrir
20
7 / 4 / 26
13,550
713
14,857
29,250
15,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JonClifton
Danzaburou
20
10 / 7 / 17
15,077
794
23,279
18,520
7,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
10 / 5 / 26
14,687
773
19,917
19,384
8,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
MikeCaino
Chernobog
20
9 / 4 / 23
14,800
779
23,789
19,205
9,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
W4tto
Merlin
20
10 / 3 / 24
14,679
773
20,876
13,323
5,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DADER96
Cliodhna
20
4 / 9 / 8
13,202
695
14,030
17,552
7,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Hesteryia
Kukulkan
20
5 / 9 / 8
13,450
708
17,411
19,374
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
RIUNDAL
Jing Wei
20
5 / 8 / 11
13,572
714
16,491
21,449
9,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Sabantuii
Zhong Kui
20
3 / 10 / 11
13,447
708
14,826
29,055
48,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Sand_Creeper
Arachne
20
6 / 10 / 8
14,399
758
15,754
27,849
14,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
69
46
Kills
23
23
Deaths
46
116
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdamRev
Fenrir
7
4
26
5
L
Cliodhna
DADER96
Cliodhna
4
9
8
0.89
L
Kukulkan
Hesteryia
Kukulkan
5
9
8
1
W
Danzaburou
JonClifton
Danzaburou
10
7
17
2.64
W
10
5
26
4.6
W
Chernobog
MikeCaino
Chernobog
9
4
23
5.13
L
Jing Wei
RIUNDAL
Jing Wei
5
8
11
1.31
L
Zhong Kui
Sabantuii
Zhong Kui
3
10
11
0.85
L
Arachne
Sand_Creeper
Arachne
6
10
8
1
W
Merlin
W4tto
Merlin
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,718
Damage
78,512
99,682
Taken
115,279
47,675
Mitigated
90,157
43,502
Healing
34,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdamRev
Fenrir
14,857
2,913
4,227
12,101
29,250
15,947
327
6,073
22,845
0
21,762
L
Cliodhna
DADER96
Cliodhna
14,030
1,037
2,478
3,857
17,552
7,432
692
6,767
10,785
0
29,393
L
Kukulkan
Hesteryia
Kukulkan
17,411
121
1,295
3,349
19,374
10,131
883
5,956
13,418
38,171
0
W
Danzaburou
JonClifton
Danzaburou
23,279
13,445
1,419
4,194
18,520
7,796
816
3,944
14,310
0
47,672
W
19,917
1,634
2,880
3,722
19,384
8,481
2,060
5,652
13,591
42,830
0
W
Chernobog
MikeCaino
Chernobog
23,789
14,636
2,893
4,698
19,205
9,928
3,575
9,972
9,117
0
58,344
L
Jing Wei
RIUNDAL
Jing Wei
16,491
12,212
3,607
4,504
21,449
9,995
2,179
7,995
13,454
0
33,678
L
Zhong Kui
Sabantuii
Zhong Kui
14,826
363
820
4,737
29,055
48,327
452
8,340
20,715
36,564
0
L
Arachne
Sand_Creeper
Arachne
15,754
11,905
1,814
8,413
27,849
14,272
1,315
11,735
16,114
0
33,689
W
Merlin
W4tto
Merlin
20,876
899
4,100
3,268
13,323
5,523
743
5,651
7,582
58,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,793
Gold Earned
68,070
257
Minions Killed
196
0
Camps Cleared
0
1,655,871
Distance Traveled
1,576,510
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,550
713
14
1
0
362,446
0
L
Cliodhna
13,202
695
33
2
0
325,188
0
L
Kukulkan
13,450
708
41
2
0
319,524
0
W
Danzaburou
15,077
794
55
3
0
286,161
6
W
Nox
14,687
773
45
2
0
336,141
0
W
Chernobog
14,800
779
78
4
0
326,542
0
L
Jing Wei
13,572
714
33
2
0
330,075
0
L
Zhong Kui
13,447
708
49
3
0
289,795
0
L
Arachne
14,399
758
40
2
0
311,928
1
W
Merlin
14,679
773
65
3
0
344,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role