Player Matchup

Sol
Sol
Galoumba
Sol
Level 144
God Stats
2W - 3L
1,462 SR
Queue Stats
316W - 315L
1,603 Elo+
Party 3
Ratatoskr
Ratatoskr
LocalCantaloupe
Ratatoskr
Level 87
God Stats
1W - 2L
1,562 SR
Queue Stats
230W - 262L
1,575 Elo+
Party 3
Terra
Terra
NotThaDude
Terra
Level 117
God Stats
12W - 6L
1,764 SR
Queue Stats
319W - 276L
1,569 Elo+
Party 2
Arachne
Arachne
RankyPankyPeas
Arachne
Level 105
God Stats
14W - 7L
1,874 SR
Queue Stats
74W - 66L
1,612 Elo+
Party 3
Cernunnos
Cernunnos
WholeFoolMaui
Cernunnos
Level 40
God Stats
42W - 15L
1,822 SR
Queue Stats
317W - 278L
1,620 Elo+
Party 2
Team Averages
Level 99
1,697 SR
1,596 Elo+

VS

Team Averages
Level 98
1,557 SR
1,663 Elo+
Izanami
Izanami
ItsStopa
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,588 Elo+
Solo
Achilles
Achilles
Jaeden10
Achilles
Level 55
God Stats
12W - 15L
1,436 SR
Queue Stats
199W - 237L
1,501 Elo+
Solo
Osiris
Osiris
SJWLowrez
Osiris
Level 49
God Stats
5W - 0L
1,896 SR
Queue Stats
247W - 130L
1,747 Elo+
Party 1
Hel
Hel
marksmumsashes
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 100L
1,736 Elo+
Party 1
Discordia
Discordia
teerock01
Discordia
Level 116
God Stats
4W - 1L
1,453 SR
Queue Stats
201W - 108L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,842
489
3,269
7,280
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LocalCantaloupe
Ratatoskr
11
1 / 4 / 0
6,464
462
3,512
9,662
4,385
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
10
2 / 0 / 1
6,363
455
3,799
10,069
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 4
7,479
534
5,388
8,545
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
WholeFoolMaui
Cernunnos
11
1 / 2 / 2
6,296
450
7,240
6,109
1,937
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsStopa
Izanami
13
2 / 0 / 2
7,318
523
4,307
5,534
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Jaeden10
Achilles
13
2 / 1 / 1
7,494
535
6,428
9,551
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
SJWLowrez
Osiris
12
2 / 1 / 0
7,119
509
7,841
12,042
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 3
6,768
483
3,497
6,917
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
teerock01
Discordia
13
3 / 3 / 0
7,640
546
5,771
6,650
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
9
9
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Izanami
ItsStopa
Izanami
2
0
2
3
W
Achilles
Jaeden10
Achilles
2
1
1
2.5
L
Ratatoskr
LocalCantaloupe
Ratatoskr
1
4
0
0.25
L
Terra
2
0
1
2.5
L
2
1
4
4
W
Osiris
SJWLowrez
Osiris
2
1
0
2
L
Cernunnos
WholeFoolMaui
Cernunnos
1
2
2
1
W
0
2
3
0.75
W
Discordia
teerock01
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
27,844
41,665
Taken
40,694
18,870
Mitigated
25,504
16,422
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,269
1,042
0
3,123
7,280
2,330
202
2,283
4,627
40,019
4,600
W
Izanami
ItsStopa
Izanami
4,307
1,650
0
2,438
5,534
1,894
1,086
1,446
4,088
0
46,280
W
Achilles
Jaeden10
Achilles
6,428
2,030
0
3,027
9,551
10,131
393
637
8,914
0
39,755
L
Ratatoskr
LocalCantaloupe
Ratatoskr
3,512
1,273
0
2,904
9,662
4,385
386
0
9,662
0
28,084
L
Terra
3,799
151
328
4,777
10,069
6,685
0
2,401
7,572
19,587
0
L
5,388
2,880
0
3,822
8,545
3,533
0
1,994
6,363
0
42,246
W
Osiris
SJWLowrez
Osiris
7,841
642
0
4,634
12,042
6,076
270
1,547
10,495
0
53,025
L
Cernunnos
WholeFoolMaui
Cernunnos
7,240
2,033
0
1,468
6,109
1,937
0
1,902
4,173
0
36,784
W
3,497
266
5,156
3,344
6,917
5,209
394
1,973
4,944
20,712
0
W
Discordia
teerock01
Discordia
5,771
341
0
1,228
6,650
2,194
0
1,265
5,385
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
36,339
332
Minions Killed
426
0
Camps Cleared
0
1,454,239
Distance Traveled
1,327,180
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,842
489
92
7
0
272,042
5
W
Izanami
7,318
523
104
7
0
275,397
2
W
Achilles
7,494
535
83
6
0
243,288
2
L
Ratatoskr
6,464
462
60
4
0
285,874
0
L
Terra
6,363
455
37
3
0
308,799
6
L
Arachne
7,479
534
68
5
0
321,320
7
W
Osiris
7,119
509
105
8
0
307,439
0
L
Cernunnos
6,296
450
75
5
0
266,204
0
W
Hel
6,768
483
31
2
0
258,758
0
W
Discordia
7,640
546
103
7
0
242,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role