Player Matchup

Sun Wukong
Sun Wukong
AerobicSoup
Sun Wukong
Level 4
God Stats
5W - 8L
1,041 SR
Queue Stats
36W - 52L
1,075 Elo+
Party 2
Kukulkan
Kukulkan
Jmofo420
Kukulkan
Level 8
God Stats
6W - 9L
1,414 SR
Queue Stats
45W - 74L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
cheetocho
Danzaburou
Level 7
God Stats
4W - 8L
1,898 SR
Queue Stats
11W - 26L
1,520 Elo+
Party 2
Team Averages
Level 6
1,451 SR
1,303 Elo+

VS

Team Averages
Level 18
1,539 SR
1,137 Elo+
Merlin
Merlin
KupoKappa
Merlin
Level 29
God Stats
2W - 1L
1,478 SR
Queue Stats
8W - 19L
1,201 Elo+
Party 1
Bacchus
Bacchus
elmoscloud
Bacchus
Level 15
God Stats
5W - 1L
1,629 SR
Queue Stats
6W - 18L
1,215 Elo+
Party 1
Guan Yu
Guan Yu
jesterscloud
Guan Yu
Level 11
God Stats
2W - 4L
1,510 SR
Queue Stats
3W - 16L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AerobicSoup
Sun Wukong
18
10 / 5 / 9
13,809
727
18,024
22,370
17,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Jmofo420
Kukulkan
17
9 / 6 / 11
13,709
722
17,766
14,556
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
cheetocho
Danzaburou
15
4 / 8 / 11
11,915
627
18,282
18,305
5,885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KupoKappa
Merlin
19
17 / 5 / 2
15,305
806
33,207
18,229
9,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
elmoscloud
Bacchus
15
1 / 9 / 16
12,183
641
6,213
28,485
33,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
jesterscloud
Guan Yu
15
1 / 9 / 13
11,665
614
7,963
24,862
26,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
23
Kills
19
19
Deaths
23
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AerobicSoup
Sun Wukong
10
5
9
2.9
L
Kukulkan
Jmofo420
Kukulkan
9
6
11
2.42
W
Merlin
KupoKappa
Merlin
17
5
2
3.6
L
Danzaburou
cheetocho
Danzaburou
4
8
11
1.19
W
Bacchus
elmoscloud
Bacchus
1
9
16
1
W
Guan Yu
jesterscloud
Guan Yu
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
47,383
55,231
Taken
71,576
28,721
Mitigated
69,502
13,614
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AerobicSoup
Sun Wukong
18,024
4,971
0
4,186
22,370
17,876
300
14,282
8,088
0
41,322
L
Kukulkan
Jmofo420
Kukulkan
17,766
2,540
0
4,615
14,556
4,960
508
11,330
3,226
60,424
0
W
Merlin
KupoKappa
Merlin
33,207
2,251
1,142
3,969
18,229
9,202
2,438
5,115
13,114
85,036
0
L
Danzaburou
cheetocho
Danzaburou
18,282
10,482
0
4,813
18,305
5,885
692
14,526
3,779
0
54,259
W
Bacchus
elmoscloud
Bacchus
6,213
882
246
306
28,485
33,913
376
5,721
22,764
14,156
0
W
Guan Yu
jesterscloud
Guan Yu
7,963
883
2,187
4,639
24,862
26,387
786
7,046
17,816
386
28,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
39,153
226
Minions Killed
179
11
Camps Cleared
2
842,736
Distance Traveled
976,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,809
727
47
2
3
322,872
2
L
Kukulkan
13,709
722
108
6
4
270,576
0
W
Merlin
15,305
806
118
6
2
295,845
0
L
Danzaburou
11,915
627
71
4
4
249,288
2
W
Bacchus
12,183
641
12
1
0
327,130
0
W
Guan Yu
11,665
614
49
3
0
353,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role