Player Matchup

Terra
Terra
AFL Ornat
Terra
Level 150
God Stats
0W - 1L
1,771 SR
Queue Stats
191W - 192L
1,605 Elo+
Party 2
Chronos
Chronos
Alonsohoss
Chronos
Level 158
God Stats
2W - 2L
1,562 SR
Queue Stats
64W - 68L
1,539 Elo+
Party 1
Eset
Eset
Just Christophr
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,631 Elo+
Party 2
Jing Wei
Jing Wei
ON4RU
Jing Wei
Level 159
God Stats
0W - 1L
1,700 SR
Queue Stats
72W - 62L
1,583 Elo+
Party 1
Fenrir
Fenrir
myname0110
Fenrir
Level 149
God Stats
0W - 1L
1,515 SR
Queue Stats
31W - 29L
1,608 Elo+
Party 1
Team Averages
Level 155
1,610 SR
1,593 Elo+

VS

Team Averages
Level 100
1,469 SR
1,575 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cruzjx8
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,535 SR
Queue Stats
148W - 137L
1,574 Elo+
Solo
Geb
Geb
GrezyBallBoy
Geb
Level 123
God Stats
8W - 11L
1,435 SR
Queue Stats
538W - 443L
1,610 Elo+
Party 3
Mulan
Mulan
KingOfLettuce
Mulan
Level 68
God Stats
7W - 3L
1,375 SR
Queue Stats
446W - 473L
1,544 Elo+
Solo
Horus
Horus
MrsZero970
Horus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AFL Ornat
Terra
12
0 / 4 / 4
6,967
697
7,104
11,889
13,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Alonsohoss
Chronos
15
3 / 5 / 6
8,805
881
12,162
15,316
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 4
8,077
808
12,972
11,741
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ON4RU
Jing Wei
13
2 / 6 / 5
7,776
778
13,290
11,141
3,889
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
myname0110
Fenrir
14
3 / 6 / 6
7,947
795
10,985
13,899
14,801
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 1 / 13
9,939
994
14,938
21,907
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Cruzjx8
Ah Muzen Cab
17
8 / 3 / 11
10,074
1,007
19,307
14,023
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 20
9,738
974
10,568
19,312
14,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 21
8,918
892
9,793
13,629
16,668
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
14
0 / 2 / 22
8,599
860
3,776
11,831
12,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
12
Kills
27
27
Deaths
12
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
13
15.5
L
Terra
AFL Ornat
Terra
0
4
4
0.5
L
Chronos
Alonsohoss
Chronos
3
5
6
1.2
W
Ah Muzen Cab
Cruzjx8
Ah Muzen Cab
8
3
11
4.5
W
6
3
20
5.33
L
4
6
4
1
W
4
3
21
4.83
W
Horus
0
2
22
5.5
L
Jing Wei
ON4RU
Jing Wei
2
6
5
0.75
L
Fenrir
myname0110
Fenrir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,513
Damage
58,382
63,986
Taken
80,702
41,911
Mitigated
64,632
21,959
Healing
46,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,938
2,716
394
11,355
21,907
13,703
493
8,844
13,063
0
20,909
L
Terra
AFL Ornat
Terra
7,104
602
6,430
3,551
11,889
13,375
0
3,142
8,282
11,675
0
L
Chronos
Alonsohoss
Chronos
12,162
4,621
1,136
2,964
15,316
5,273
0
2,641
12,055
20,747
0
W
Ah Muzen Cab
Cruzjx8
Ah Muzen Cab
19,307
7,788
0
6,758
14,023
7,428
3,097
5,831
8,192
0
46,792
W
10,568
344
2,989
6,215
19,312
14,584
386
8,103
11,052
19,651
0
L
12,972
784
1,565
2,105
11,741
4,573
0
1,618
9,483
28,556
0
W
9,793
1,711
205
2,889
13,629
16,668
465
4,311
9,318
0
14,841
W
Horus
3,776
1,431
9,257
5,948
11,831
12,249
330
5,703
6,128
0
6,224
L
Jing Wei
ON4RU
Jing Wei
13,290
8,369
294
399
11,141
3,889
270
1,738
8,990
0
22,566
L
Fenrir
myname0110
Fenrir
10,985
1,449
102
3,413
13,899
14,801
0
1,429
11,748
711
14,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
47,268
104
Minions Killed
98
0
Camps Cleared
0
911,269
Distance Traveled
1,061,796
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,939
994
24
2
0
229,707
0
L
Terra
6,967
697
5
1
0
193,458
0
L
Chronos
8,805
881
29
3
0
175,434
0
W
Ah Muzen Cab
10,074
1,007
44
4
0
216,523
1
W
Geb
9,738
974
11
1
0
195,076
0
L
Eset
8,077
808
28
3
0
177,581
0
W
Mulan
8,918
892
12
1
0
189,094
0
W
Horus
8,599
860
7
1
0
231,396
2
L
Jing Wei
7,776
778
29
3
0
162,839
4
L
Fenrir
7,947
795
13
1
0
201,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role