Player Matchup

Jormungandr
Jormungandr
BIRBUS7073
Jormungandr
Level 5
God Stats
0W - 2L
1,643 SR
Queue Stats
1W - 7L
1,241 Elo+
Party 1
Sol
Sol
LT3scap3
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Tiamat
Tiamat
MexicanJestr
Tiamat
Level 18
God Stats
0W - 2L
1,679 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
SniperMonkey312
Geb
Level 29
God Stats
3W - 2L
1,393 SR
Queue Stats
10W - 15L
1,397 Elo+
Solo
Hercules
Hercules
mine man67822
Hercules
Level 107
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Team Averages
Level 32
1,539 SR
1,309 Elo+

VS

Team Averages
Level 15
1,495 SR
1,413 Elo+
Neith
Neith
ColonChrusherr
Neith
Level 12
God Stats
12W - 11L
1,444 SR
Queue Stats
26W - 24L
1,356 Elo+
Solo
Scylla
Scylla
DivineBannok
Scylla
Level 5
God Stats
2W - 1L
1,379 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tyrsorg
Cu Chulainn
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 188L
1,336 Elo+
Solo
Cthulhu
Cthulhu
lAxelPlay7u7
Cthulhu
Level 14
God Stats
10W - 9L
1,722 SR
Queue Stats
109W - 91L
1,486 Elo+
Solo
Hachiman
Hachiman
sykes450
Hachiman
Level 26
God Stats
74W - 66L
1,431 SR
Queue Stats
236W - 270L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIRBUS7073
Jormungandr
16
2 / 12 / 1
10,555
880
14,761
29,657
24,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 14 / 1
9,568
797
1,845
18,980
5,986
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
16
0 / 7 / 2
9,954
830
4,187
13,849
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 9 / 2
11,252
938
17,391
22,087
8,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
mine man67822
Hercules
17
0 / 9 / 3
10,199
850
16,475
49,929
45,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 22
11,512
959
13,973
7,603
3,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
34 / 0 / 12
15,726
1,311
48,294
9,234
4,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Tyrsorg
Cu Chulainn
19
4 / 0 / 27
11,707
976
20,158
19,510
14,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
lAxelPlay7u7
Cthulhu
20
2 / 0 / 37
12,211
1,018
16,983
14,150
18,742
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
sykes450
Hachiman
19
7 / 2 / 24
12,652
1,054
24,621
10,232
4,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
173
4
Kills
51
51
Deaths
4
9
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIRBUS7073
Jormungandr
2
12
1
0.21
W
4
2
22
7.5
W
Scylla
34
0
12
40
L
0
14
1
0.04
L
Tiamat
0
7
2
0.14
L
2
9
2
0.33
W
Cu Chulainn
Tyrsorg
Cu Chulainn
4
0
27
17.5
W
Cthulhu
lAxelPlay7u7
Cthulhu
2
0
37
20.5
L
Hercules
mine man67822
Hercules
0
9
3
0.17
W
Hachiman
sykes450
Hachiman
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,659
Damage
124,029
134,502
Taken
60,729
89,607
Mitigated
45,421
24,424
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIRBUS7073
Jormungandr
14,761
3,576
0
1,225
29,657
24,360
0
18,878
10,779
30,423
0
W
13,973
9,564
645
763
7,603
3,430
0
5,684
1,554
0
23,531
W
Scylla
48,294
9,684
568
2,907
9,234
4,134
0
5,679
3,140
57,694
0
L
1,845
819
0
891
18,980
5,986
0
11,253
7,727
9,952
0
L
Tiamat
4,187
514
0
2,002
13,849
6,095
0
7,247
6,602
19,241
0
L
17,391
1,272
0
661
22,087
8,017
0
12,897
9,190
37,197
0
W
Cu Chulainn
Tyrsorg
Cu Chulainn
20,158
5,278
0
7,998
19,510
14,688
0
11,123
7,155
12,419
26,709
W
Cthulhu
lAxelPlay7u7
Cthulhu
16,983
2,163
740
0
14,150
18,742
0
8,005
5,036
29,394
0
L
Hercules
mine man67822
Hercules
16,475
7,474
0
19,645
49,929
45,149
0
20,840
29,089
0
30,782
W
Hachiman
sykes450
Hachiman
24,621
18,249
0
0
10,232
4,427
0
5,861
3,711
0
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
63,808
147
Minions Killed
161
7
Camps Cleared
3
1,046,013
Distance Traveled
1,151,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,555
880
23
2
1
211,651
0
W
Neith
11,512
959
23
2
0
166,877
2
W
Scylla
15,726
1,311
31
3
3
242,794
1
L
Sol
9,568
797
9
1
0
145,690
0
L
Tiamat
9,954
830
31
3
2
226,135
0
L
Geb
11,252
938
57
5
4
231,307
0
W
Cu Chulainn
11,707
976
40
3
0
249,306
0
W
Cthulhu
12,211
1,018
26
2
0
273,038
0
L
Hercules
10,199
850
27
2
0
231,230
0
W
Hachiman
12,652
1,054
41
3
0
219,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role