Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Depayser
Izanami
Level 118
God Stats
4W - 5L
1,623 SR
Queue Stats
104W - 135L
1,577 Elo+
Solo
Medusa
Medusa
LukeTheDJ
Medusa
Level 141
God Stats
3W - 6L
1,530 SR
Queue Stats
149W - 145L
1,661 Elo+
Solo
Ullr
Ullr
Markers917
Ullr
Level 147
God Stats
0W - 2L
1,575 SR
Queue Stats
93W - 100L
1,633 Elo+
Solo
Anhur
Anhur
WarAce788
Anhur
Level 120
God Stats
2W - 2L
1,668 SR
Queue Stats
147W - 135L
1,688 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,612 Elo+

VS

Team Averages
Level 144
1,641 SR
1,805 Elo+
Baron Samedi
Baron Samedi
AlphaLizard702
Baron Samedi
Level 151
God Stats
4W - 1L
1,456 SR
Queue Stats
424W - 314L
1,850 Elo+
Party 1
Guan Yu
Guan Yu
KStav
Guan Yu
Level 156
God Stats
20W - 5L
1,541 SR
Queue Stats
311W - 288L
1,616 Elo+
Solo
Ares
Ares
LonzoBall
Ares
Level 131
God Stats
4W - 0L
1,675 SR
Queue Stats
375W - 167L
1,883 Elo+
Party 1
Cernunnos
Cernunnos
NinjaXK
Cernunnos
Level 142
God Stats
16W - 7L
1,778 SR
Queue Stats
532W - 425L
1,780 Elo+
Party 1
Achilles
Achilles
Venëtius
Achilles
Level 140
God Stats
2W - 2L
1,754 SR
Queue Stats
64W - 16L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 4 / 2
8,527
609
6,099
10,632
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Depayser
Izanami
1
0 / 0 / 0
4,477
320
0
0
0
Medusa
LukeTheDJ
Medusa
12
5 / 6 / 1
8,036
574
8,090
12,491
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
8,125
580
6,511
11,469
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
WarAce788
Anhur
12
1 / 6 / 3
7,500
536
5,467
11,109
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaLizard702
Baron Samedi
15
2 / 1 / 7
9,111
651
5,132
6,309
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
KStav
Guan Yu
15
4 / 4 / 5
9,201
657
9,470
15,510
13,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
12
6 / 2 / 5
8,526
609
8,489
7,917
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
NinjaXK
Cernunnos
15
3 / 2 / 2
9,034
645
6,716
8,277
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Venëtius
Achilles
15
5 / 4 / 1
8,958
640
5,680
12,655
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
20
20
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
2
1.25
W
Baron Samedi
AlphaLizard702
Baron Samedi
2
1
7
5.5
L
Izanami
Depayser
Izanami
0
0
0
0
W
Guan Yu
KStav
Guan Yu
4
4
5
1.63
W
Ares
6
2
5
4.25
L
Medusa
LukeTheDJ
Medusa
5
6
1
0.92
L
3
4
2
1
W
Cernunnos
NinjaXK
Cernunnos
3
2
2
2
W
Achilles
Venëtius
Achilles
5
4
1
1.38
L
Anhur
WarAce788
Anhur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
35,487
45,701
Taken
50,668
11,527
Mitigated
31,378
8,265
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,099
3,687
0
3,880
10,632
2,543
0
2,986
7,618
0
54,471
W
Baron Samedi
AlphaLizard702
Baron Samedi
5,132
336
723
2,922
6,309
2,443
570
0
6,309
58,707
0
L
Izanami
Depayser
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
KStav
Guan Yu
9,470
1,874
324
4,928
15,510
13,324
1,332
0
15,510
160
55,071
W
Ares
8,489
662
0
1,182
7,917
8,437
49
0
7,917
16,236
0
L
Medusa
LukeTheDJ
Medusa
8,090
4,580
0
1,867
12,491
3,419
2,954
3,045
9,394
0
40,400
L
6,511
1,791
0
879
11,469
3,118
0
4,110
7,139
0
45,432
W
Cernunnos
NinjaXK
Cernunnos
6,716
2,729
0
4,089
8,277
2,112
585
65
8,212
0
60,993
W
Achilles
Venëtius
Achilles
5,680
1,164
0
4,078
12,655
5,062
232
0
12,655
0
68,857
L
Anhur
WarAce788
Anhur
5,467
3,264
0
1,639
11,109
2,447
0
3,132
7,843
0
31,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
44,830
364
Minions Killed
498
0
Camps Cleared
0
986,495
Distance Traveled
1,422,525
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,527
609
122
9
0
236,187
6
W
Baron Samedi
9,111
651
124
9
0
263,645
4
L
Izanami
4,477
320
0
0
0
305
0
W
Guan Yu
9,201
657
112
8
0
298,533
1
W
Ares
8,526
609
13
1
0
306,852
1
L
Medusa
8,036
574
80
6
0
246,327
1
L
Ullr
8,125
580
91
7
0
252,314
4
W
Cernunnos
9,034
645
120
9
0
247,564
1
W
Achilles
8,958
640
129
9
0
305,931
2
L
Anhur
7,500
536
71
5
0
251,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role