Player Matchup

Bellona
Bellona
Gamer018085
Bellona
Level 21
God Stats
1W - 3L
1,486 SR
Queue Stats
191W - 218L
1,478 Elo+
Party 1
Ganesha
Ganesha
KanekoKunn
Ganesha
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
13W - 22L
1,349 Elo+
Party 1
Ra
Ra
Masmodan
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,518 Elo+
Solo
Hou Yi
Hou Yi
RYUGAkingVG
Hou Yi
Level 28
God Stats
1W - 7L
1,236 SR
Queue Stats
31W - 46L
1,380 Elo+
Solo
Bastet
Bastet
nicolinhakk
Bastet
Level 16
God Stats
12W - 15L
1,421 SR
Queue Stats
20W - 26L
1,458 Elo+
Party 1
Team Averages
Level 17
1,429 SR
1,436 Elo+

VS

Team Averages
Level 27
1,593 SR
1,458 Elo+
Hades
Hades
Luiiiz2508
Hades
Level 17
God Stats
8W - 7L
1,455 SR
Queue Stats
49W - 62L
1,356 Elo+
Solo
Amaterasu
Amaterasu
Obitobo
Amaterasu
Level 85
God Stats
5W - 0L
1,867 SR
Queue Stats
336W - 296L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Paltin
Gilgamesh
Level 16
God Stats
15W - 11L
1,558 SR
Queue Stats
47W - 25L
1,539 Elo+
Solo
Guan Yu
Guan Yu
mrlupe
Guan Yu
Level 11
God Stats
3W - 4L
1,467 SR
Queue Stats
13W - 11L
1,435 Elo+
Solo
Neith
Neith
vschiaffino
Neith
Level 7
God Stats
5W - 2L
1,618 SR
Queue Stats
10W - 5L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gamer018085
Bellona
13
2 / 3 / 4
8,919
425
11,234
13,845
11,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
KanekoKunn
Ganesha
12
0 / 5 / 5
7,351
350
3,649
16,766
9,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 7 / 2
10,212
486
11,786
13,472
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
14
1 / 3 / 3
8,525
406
7,251
11,498
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
17
5 / 7 / 2
10,742
512
13,416
16,429
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
2 / 2 / 5
10,574
504
6,469
12,718
8,847
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Obitobo
Amaterasu
19
7 / 1 / 1
11,545
550
14,517
20,496
16,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Paltin
Gilgamesh
20
12 / 2 / 2
11,835
564
17,449
15,000
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
mrlupe
Guan Yu
14
3 / 2 / 5
8,922
425
4,189
10,240
10,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 4 / 3
9,267
441
10,440
11,810
3,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
25
25
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gamer018085
Bellona
2
3
4
1.33
L
Ganesha
KanekoKunn
Ganesha
0
5
5
0.5
W
Hades
2
2
5
2.25
L
3
7
2
0.57
W
Amaterasu
Obitobo
Amaterasu
7
1
1
7.5
W
Gilgamesh
Paltin
Gilgamesh
12
2
2
6.5
L
Hou Yi
1
3
3
0.83
W
Guan Yu
mrlupe
Guan Yu
3
2
5
2.75
L
Bastet
5
7
2
0.86
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
53,064
72,010
Taken
70,264
36,447
Mitigated
47,624
15,989
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gamer018085
Bellona
11,234
2,079
0
1,761
13,845
11,637
136
501
13,344
9,613
35,335
L
Ganesha
KanekoKunn
Ganesha
3,649
710
254
1,765
16,766
9,704
248
565
16,201
18,366
0
W
Hades
6,469
1,078
239
4,082
12,718
8,847
718
4,830
7,888
60,601
0
L
11,786
1,927
608
4,021
13,472
4,855
661
4,952
8,520
67,507
0
W
Amaterasu
Obitobo
Amaterasu
14,517
5,868
0
9,384
20,496
16,808
360
3,291
17,205
0
80,471
W
Gilgamesh
Paltin
Gilgamesh
17,449
5,266
0
6,504
15,000
7,949
2,421
3,119
11,881
0
92,651
L
Hou Yi
7,251
3,214
0
3,931
11,498
3,102
0
0
11,498
0
50,439
W
Guan Yu
mrlupe
Guan Yu
4,189
734
1,054
1,885
10,240
10,424
419
3,187
7,053
0
25,129
L
Bastet
13,416
3,323
0
3,649
16,429
7,149
0
952
15,477
0
67,767
W
10,440
6,902
0
2,795
11,810
3,596
1,184
3,951
7,859
0
66,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
52,143
427
Minions Killed
558
0
Camps Cleared
0
1,849,904
Distance Traveled
1,977,274
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,919
425
83
4
0
371,317
7
L
Ganesha
7,351
350
2
0
0
377,563
2
W
Hades
10,574
504
114
5
0
364,397
0
L
Ra
10,212
486
135
6
0
373,762
2
W
Amaterasu
11,545
550
130
6
0
430,103
2
W
Gilgamesh
11,835
564
133
6
0
445,535
3
L
Hou Yi
8,525
406
106
5
0
360,804
11
W
Guan Yu
8,922
425
48
2
0
419,021
0
L
Bastet
10,742
512
101
5
0
366,458
1
W
Neith
9,267
441
133
6
0
318,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role