Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DanielBuerk
Hachiman
Level 8
God Stats
3W - 0L
1,808 SR
Queue Stats
16W - 21L
1,644 Elo+
Party 4
Jormungandr
Jormungandr
Veiiigar
Jormungandr
Level 20
God Stats
40W - 22L
1,669 SR
Queue Stats
78W - 60L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
erNomada
Danzaburou
Level 18
God Stats
24W - 12L
1,804 SR
Queue Stats
273W - 239L
1,563 Elo+
Solo
Ymir
Ymir
roeder2751
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 13
1,656 SR
1,553 Elo+

VS

Team Averages
Level 24
1,560 SR
1,530 Elo+
Ares
Ares
Aleksanderer
Ares
Level 18
God Stats
0W - 1L
1,371 SR
Queue Stats
56W - 68L
1,617 Elo+
Party 3
Nu Wa
Nu Wa
Aranika
Nu Wa
Level 18
God Stats
28W - 25L
1,575 SR
Queue Stats
60W - 72L
1,617 Elo+
Party 3
Nemesis
Nemesis
EmiduD2
Nemesis
Level 18
God Stats
10W - 10L
1,653 SR
Queue Stats
21W - 24L
1,444 Elo+
Party 1
Izanami
Izanami
Sanddoggydog
Izanami
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
50W - 51L
1,476 Elo+
Party 1
Fafnir
Fafnir
thespajk
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
11 / 0 / 12
11,597
610
14,056
14,774
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
DanielBuerk
Hachiman
17
11 / 3 / 9
11,985
631
19,162
15,693
5,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Veiiigar
Jormungandr
16
5 / 2 / 7
10,820
569
11,837
13,479
7,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
erNomada
Danzaburou
18
7 / 3 / 10
12,112
637
14,532
12,095
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 15
9,904
521
5,376
17,747
20,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,827
359
5,068
22,226
18,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Aranika
Nu Wa
13
3 / 8 / 2
8,718
459
11,751
10,430
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
EmiduD2
Nemesis
14
2 / 5 / 3
9,126
480
8,400
14,724
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sanddoggydog
Izanami
13
4 / 8 / 3
8,961
472
12,549
14,425
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
thespajk
Fafnir
11
1 / 7 / 6
8,473
446
5,522
19,633
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
35
Kills
10
11
Deaths
36
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
0
12
17
L
0
8
0
0
L
Nu Wa
Aranika
Nu Wa
3
8
2
0.5
W
Hachiman
DanielBuerk
Hachiman
11
3
9
5.17
L
Nemesis
EmiduD2
Nemesis
2
5
3
0.7
L
Izanami
Sanddoggydog
Izanami
4
8
3
0.69
W
Jormungandr
Veiiigar
Jormungandr
5
2
7
4.25
W
Danzaburou
erNomada
Danzaburou
7
3
10
4
W
1
3
15
2.83
L
Fafnir
thespajk
Fafnir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,963
Damage
43,290
73,788
Taken
81,438
45,047
Mitigated
48,308
28,003
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,056
8,189
0
6,891
14,774
7,738
1,255
4,461
10,313
0
79,615
L
5,068
461
0
969
22,226
18,461
0
9,574
12,652
23,345
0
L
Nu Wa
Aranika
Nu Wa
11,751
3,419
0
296
10,430
2,825
1,194
1,614
8,816
41,880
0
W
Hachiman
DanielBuerk
Hachiman
19,162
13,869
0
8,908
15,693
5,626
3,723
5,886
9,807
0
78,802
L
Nemesis
EmiduD2
Nemesis
8,400
2,902
0
5,023
14,724
4,481
0
1,835
12,889
0
55,455
L
Izanami
Sanddoggydog
Izanami
12,549
8,600
0
1,379
14,425
3,910
1,676
771
13,654
0
60,208
W
Jormungandr
Veiiigar
Jormungandr
11,837
3,506
436
2,789
13,479
7,616
1,044
3,965
9,514
68,730
0
W
Danzaburou
erNomada
Danzaburou
14,532
7,908
0
6,105
12,095
3,810
7,497
2,882
9,213
0
89,952
W
5,376
955
0
2,874
17,747
20,257
83
5,458
12,289
32,150
0
L
Fafnir
thespajk
Fafnir
5,522
1,249
0
3,373
19,633
18,631
2
3,567
16,066
14,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
42,105
567
Minions Killed
356
0
Camps Cleared
0
1,930,337
Distance Traveled
1,638,300
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,597
610
101
5
0
445,116
0
L
Ares
6,827
359
44
2
0
325,107
0
L
Nu Wa
8,718
459
68
4
0
295,403
0
W
Hachiman
11,985
631
150
8
0
364,535
3
L
Nemesis
9,126
480
102
5
0
353,914
6
L
Izanami
8,961
472
132
7
0
310,973
0
W
Jormungandr
10,820
569
115
6
0
376,573
4
W
Danzaburou
12,112
637
154
8
0
388,639
7
W
Ymir
9,904
521
47
2
0
355,474
1
L
Fafnir
8,473
446
10
1
0
352,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role