Player Matchup

Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Da_Fuzz1324
Sun Wukong
Level 117
God Stats
0W - 3L
1,621 SR
Queue Stats
35W - 26L
1,593 Elo+
Party 1
Ravana
Ravana
NeXt_Mario
Ravana
Level 103
God Stats
0W - 1L
1,149 SR
Queue Stats
40W - 35L
1,546 Elo+
Party 1
Olorun
Olorun
RichardLionhart
Olorun
Level 125
God Stats
2W - 10L
1,189 SR
Queue Stats
532W - 555L
1,484 Elo+
Solo
Cernunnos
Cernunnos
garebare272
Cernunnos
Level 134
God Stats
3W - 2L
1,695 SR
Queue Stats
92W - 62L
1,595 Elo+
Party 1
Team Averages
Level 116
1,431 SR
1,544 Elo+

VS

Team Averages
Level 115
1,649 SR
1,558 Elo+
Pele
Pele
ALQ8345
Pele
Level 102
God Stats
42W - 19L
1,722 SR
Queue Stats
233W - 212L
1,585 Elo+
Solo
Cliodhna
Cliodhna
FranLopez267
Cliodhna
Level 89
God Stats
2W - 0L
1,823 SR
Queue Stats
49W - 42L
1,561 Elo+
Party 2
Nox
Nox
Henry Osorio
Nox
Level 87
God Stats
85W - 60L
1,600 SR
Queue Stats
169W - 156L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Joevecc16
Cthulhu
Level 148
God Stats
4W - 5L
1,558 SR
Queue Stats
141W - 162L
1,525 Elo+
Party 2
Rama
Rama
TheBoulSua
Rama
Level 148
God Stats
8W - 8L
1,544 SR
Queue Stats
141W - 153L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
0 / 1 / 7
13,935
929
13,120
19,355
29,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Da_Fuzz1324
Sun Wukong
20
2 / 2 / 7
13,358
891
15,949
22,040
15,013
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
NeXt_Mario
Ravana
20
3 / 7 / 5
13,249
883
16,394
24,305
17,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 8 / 3
13,792
919
14,078
19,085
7,709
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
garebare272
Cernunnos
20
3 / 4 / 4
13,593
906
19,699
16,909
6,780
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

24

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ALQ8345
Pele
20
7 / 2 / 8
15,292
1,019
24,133
19,557
9,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
FranLopez267
Cliodhna
20
7 / 3 / 7
14,308
954
25,333
19,429
10,041
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 14
15,117
1,008
9,736
16,769
11,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Joevecc16
Cthulhu
20
4 / 0 / 15
15,510
1,034
17,392
15,423
23,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 3 / 7
13,311
887
20,936
13,154
6,269
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
11
Kills
22
22
Deaths
11
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
7
3.5
W
Pele
ALQ8345
Pele
7
2
8
5.5
L
Sun Wukong
Da_Fuzz1324
Sun Wukong
2
2
7
2.75
W
Cliodhna
FranLopez267
Cliodhna
7
3
7
3.5
W
2
3
14
3
W
Cthulhu
Joevecc16
Cthulhu
4
0
15
11.5
L
Ravana
NeXt_Mario
Ravana
3
7
5
0.79
L
3
8
3
0.56
W
2
3
7
1.83
L
Cernunnos
garebare272
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,240
Damage
97,530
101,694
Taken
84,332
76,700
Mitigated
60,086
11,647
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,120
115
217
1,947
19,355
29,300
0
5,988
13,367
31,647
0
W
Pele
ALQ8345
Pele
24,133
5,746
0
4,302
19,557
9,274
0
5,250
14,307
0
48,677
L
Sun Wukong
Da_Fuzz1324
Sun Wukong
15,949
2,638
0
2,072
22,040
15,013
0
4,293
17,747
0
42,513
W
Cliodhna
FranLopez267
Cliodhna
25,333
4,374
0
2,544
19,429
10,041
0
7,177
12,252
0
48,615
W
9,736
797
0
1,923
16,769
11,049
0
4,820
11,949
44,198
0
W
Cthulhu
Joevecc16
Cthulhu
17,392
856
1,533
1,839
15,423
23,453
0
5,717
9,706
38,474
0
L
Ravana
NeXt_Mario
Ravana
16,394
5,240
330
1,716
24,305
17,898
0
6,909
17,396
0
24,337
L
14,078
4,594
625
2,369
19,085
7,709
0
4,599
14,486
46,579
0
W
20,936
14,699
0
2,446
13,154
6,269
0
4,234
8,920
0
62,967
L
Cernunnos
garebare272
Cernunnos
19,699
9,935
0
2,371
16,909
6,780
0
5,339
11,570
0
62,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,927
Gold Earned
73,538
287
Minions Killed
344
6
Camps Cleared
17
1,544,026
Distance Traveled
1,539,095
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,935
929
29
2
0
344,239
0
W
Pele
15,292
1,019
44
3
11
345,468
1
L
Sun Wukong
13,358
891
57
4
2
362,117
1
W
Cliodhna
14,308
954
54
4
3
319,244
1
W
Nox
15,117
1,008
78
5
0
292,421
0
W
Cthulhu
15,510
1,034
58
4
3
346,862
0
L
Ravana
13,249
883
21
1
2
294,587
0
L
Olorun
13,792
919
100
7
1
262,326
1
W
Rama
13,311
887
110
7
0
235,100
0
L
Cernunnos
13,593
906
80
5
1
280,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role