Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IGY4
Merlin
Level 106
God Stats
1W - 0L
1,411 SR
Queue Stats
5W - 2L
1,762 Elo+
Solo
Ymir
Ymir
PluT0NYum
Ymir
Level 160
God Stats
7W - 1L
1,737 SR
Queue Stats
207W - 165L
1,534 Elo+
Solo
Mercury
Mercury
SateIla
Mercury
Level 67
God Stats
10W - 6L
1,599 SR
Queue Stats
233W - 132L
1,567 Elo+
Solo
Hou Yi
Hou Yi
babdoll
Hou Yi
Level 153
God Stats
5W - 4L
1,512 SR
Queue Stats
245W - 248L
1,545 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,582 Elo+

VS

Team Averages
Level 127
1,577 SR
1,534 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bi0J4CK
Charybdis
Level 127
God Stats
3W - 6L
1,693 SR
Queue Stats
263W - 259L
1,529 Elo+
Party 1
Ares
Ares
Kurapiiikaa
Ares
Level 109
God Stats
12W - 11L
1,612 SR
Queue Stats
220W - 184L
1,572 Elo+
Party 1
Tiamat
Tiamat
Poseid0n98
Tiamat
Level 126
God Stats
0W - 2L
1,432 SR
Queue Stats
215W - 183L
1,512 Elo+
Solo
Thor
Thor
Vinkkuu2362
Thor
Level 145
God Stats
4W - 1L
1,646 SR
Queue Stats
289W - 264L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 3 / 0
6,839
570
6,337
10,627
5,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
IGY4
Merlin
13
5 / 2 / 6
7,815
651
8,234
5,415
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
3 / 0 / 6
7,000
583
3,223
6,770
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
SateIla
Mercury
13
4 / 0 / 7
7,324
610
6,573
9,311
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
babdoll
Hou Yi
13
4 / 0 / 1
7,246
604
5,052
6,547
2,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 2
6,829
569
7,929
12,007
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Bi0J4CK
Charybdis
10
0 / 4 / 0
5,604
467
3,493
6,851
1,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
6,066
506
3,595
7,390
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Poseid0n98
Tiamat
10
1 / 6 / 0
5,962
497
3,012
8,200
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
6,474
540
4,326
9,203
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
5
5
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Chaac
 
Chaac
1
2
2
1
L
Charybdis
Bi0J4CK
Charybdis
0
4
0
0
W
Merlin
IGY4
Merlin
5
2
6
4
L
2
2
1
1.25
W
Ymir
3
0
6
6
L
Tiamat
Poseid0n98
Tiamat
1
6
0
0.17
W
Mercury
SateIla
Mercury
4
0
7
7.5
L
1
4
3
0.63
W
Hou Yi
babdoll
Hou Yi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
22,355
38,670
Taken
43,651
17,013
Mitigated
24,353
13,497
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,337
1,307
0
3,152
10,627
5,776
175
886
8,672
4,288
31,883
L
Chaac
 
Chaac
7,929
851
0
5,469
12,007
11,177
0
1,246
10,761
7,649
36,783
L
Charybdis
Bi0J4CK
Charybdis
3,493
1,488
0
1,436
6,851
1,006
0
41
6,810
0
32,080
W
Merlin
IGY4
Merlin
8,234
490
40
913
5,415
1,868
0
2,727
2,560
51,766
0
L
3,595
73
0
1,006
7,390
5,355
0
2,957
4,291
13,373
0
W
Ymir
3,223
537
1,433
1,592
6,770
4,398
0
2,583
4,090
17,775
0
L
Tiamat
Poseid0n98
Tiamat
3,012
252
0
1,268
8,200
3,674
0
4,672
3,288
28,807
0
W
Mercury
SateIla
Mercury
6,573
3,549
0
5,014
9,311
2,915
0
1,014
8,185
0
45,073
L
4,326
1,135
0
3,214
9,203
3,141
0
2,701
6,352
0
42,960
W
Hou Yi
babdoll
Hou Yi
5,052
2,221
0
1,353
6,547
2,056
876
156
6,391
0
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
30,935
384
Minions Killed
349
0
Camps Cleared
0
1,228,918
Distance Traveled
1,119,673
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,839
570
74
6
0
250,746
4
L
Chaac
6,829
569
94
8
0
213,144
4
L
Charybdis
5,604
467
67
6
0
188,561
4
W
Merlin
7,815
651
103
9
0
227,299
4
L
Ares
6,066
506
20
2
0
257,002
3
W
Ymir
7,000
583
36
3
0
226,029
3
L
Tiamat
5,962
497
76
6
0
213,094
1
W
Mercury
7,324
610
89
7
0
291,550
4
L
Thor
6,474
540
92
8
0
247,872
2
W
Hou Yi
7,246
604
82
7
0
233,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role