Player Matchup

Guan Yu
Guan Yu
Darijo13
Guan Yu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 41L
1,591 Elo+
Party 3
Kukulkan
Kukulkan
Djbezksywy
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,591 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Feuren97
Tsukuyomi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 33L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
Mienulis
Gilgamesh
Level 16
God Stats
6W - 11L
1,409 SR
Queue Stats
18W - 34L
1,370 Elo+
Solo
Danzaburou
Danzaburou
UwUAyayaUwU
Danzaburou
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Team Averages
Level 6
1,482 SR
1,528 Elo+

VS

Team Averages
Level 19
1,495 SR
1,362 Elo+
Thanatos
Thanatos
Bouloche
Thanatos
Level 26
God Stats
4W - 8L
1,230 SR
Queue Stats
57W - 60L
1,437 Elo+
Party 2
Izanami
Izanami
MrMinder
Izanami
Level 23
God Stats
3W - 7L
1,486 SR
Queue Stats
11W - 15L
1,342 Elo+
Party 1
Chronos
Chronos
Tashiki99
Chronos
Level 13
God Stats
1W - 3L
1,759 SR
Queue Stats
20W - 24L
1,370 Elo+
Party 1
Nemesis
Nemesis
TheHibrox
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 2
Ymir
Ymir
sokaboy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darijo13
Guan Yu
9
2 / 1 / 6
6,319
527
3,174
6,235
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Djbezksywy
Kukulkan
11
5 / 1 / 3
7,188
599
8,040
4,258
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Feuren97
Tsukuyomi
10
3 / 2 / 3
6,353
529
2,959
5,265
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Mienulis
Gilgamesh
10
2 / 3 / 0
6,111
509
2,472
6,439
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
UwUAyayaUwU
Danzaburou
11
4 / 4 / 1
6,735
561
3,772
6,827
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bouloche
Thanatos
10
3 / 4 / 1
6,267
522
4,668
9,185
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
MrMinder
Izanami
11
3 / 5 / 3
7,116
593
7,918
7,545
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Tashiki99
Chronos
9
1 / 4 / 0
5,549
462
973
6,589
2,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheHibrox
Nemesis
11
4 / 2 / 2
6,730
561
5,346
7,023
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
sokaboy
Ymir
2
0 / 1 / 1
4,065
339
349
1,292
587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
11
11
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bouloche
Thanatos
3
4
1
0.88
W
Guan Yu
Darijo13
Guan Yu
2
1
6
5
W
Kukulkan
Djbezksywy
Kukulkan
5
1
3
6.5
W
Tsukuyomi
Feuren97
Tsukuyomi
3
2
3
2.25
W
Gilgamesh
Mienulis
Gilgamesh
2
3
0
0.67
L
Izanami
MrMinder
Izanami
3
5
3
0.9
L
Chronos
Tashiki99
Chronos
1
4
0
0.25
L
Nemesis
TheHibrox
Nemesis
4
2
2
2.5
W
Danzaburou
UwUAyayaUwU
Danzaburou
4
4
1
1.13
L
Ymir
sokaboy
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
19,254
29,024
Taken
31,634
11,361
Mitigated
10,697
7,611
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bouloche
Thanatos
4,668
2,171
0
5,120
9,185
3,308
0
1,434
7,649
0
34,086
W
Guan Yu
Darijo13
Guan Yu
3,174
535
361
2,661
6,235
3,458
559
242
5,949
0
11,193
W
Kukulkan
Djbezksywy
Kukulkan
8,040
1,409
0
965
4,258
1,052
672
613
3,600
30,530
0
W
Tsukuyomi
Feuren97
Tsukuyomi
2,959
947
0
1,344
5,265
1,749
0
308
4,916
0
34,533
W
Gilgamesh
Mienulis
Gilgamesh
2,472
859
0
994
6,439
3,489
0
96
5,787
0
23,260
L
Izanami
MrMinder
Izanami
7,918
5,702
0
470
7,545
1,581
762
0
7,545
0
34,113
L
Chronos
Tashiki99
Chronos
973
188
0
1,368
6,589
2,189
266
5,084
1,189
18,386
0
L
Nemesis
TheHibrox
Nemesis
5,346
2,015
0
1,722
7,023
3,032
394
474
6,507
0
26,895
W
Danzaburou
UwUAyayaUwU
Danzaburou
3,772
1,919
0
1,286
6,827
1,613
1,192
129
6,698
0
35,784
L
Ymir
sokaboy
Ymir
349
161
0
310
1,292
587
0
520
704
2,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
29,727
260
Minions Killed
253
0
Camps Cleared
0
1,133,499
Distance Traveled
898,394
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,267
522
63
5
0
212,785
0
W
Guan Yu
6,319
527
19
2
0
233,899
2
W
Kukulkan
7,188
599
66
6
0
222,731
2
W
Tsukuyomi
6,353
529
55
5
0
243,056
0
W
Gilgamesh
6,111
509
52
4
0
228,767
0
L
Izanami
7,116
593
74
6
0
193,412
1
L
Chronos
5,549
462
49
4
0
203,484
3
L
Nemesis
6,730
561
61
5
0
238,356
1
W
Danzaburou
6,735
561
68
6
0
205,046
0
L
Ymir
4,065
339
6
1
0
50,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role