Player Matchup

Neith
Neith
HolyFuzzyNugs
Neith
Level 79
God Stats
138W - 163L
1,510 SR
Queue Stats
377W - 454L
1,461 Elo+
Party 1
Ymir
Ymir
Making-Her-Ink
Ymir
Level 48
God Stats
62W - 74L
1,536 SR
Queue Stats
355W - 404L
1,472 Elo+
Party 1
Agni
Agni
xKHAIMERAx
Agni
Level 129
God Stats
9W - 3L
1,562 SR
Queue Stats
23W - 13L
1,539 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,491 Elo+

VS

Team Averages
Level 104
1,381 SR
1,535 Elo+
Achilles
Achilles
BruhMcFrick
Achilles
Level 127
God Stats
0W - 4L
1,234 SR
Queue Stats
185W - 120L
1,569 Elo+
Party 2
Cerberus
Cerberus
IcyHELLBENDERz
Cerberus
Level 77
God Stats
0W - 5L
1,451 SR
Queue Stats
112W - 59L
1,590 Elo+
Party 2
Anubis
Anubis
SuperSonicGear
Anubis
Level 107
God Stats
3W - 3L
1,456 SR
Queue Stats
11W - 20L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,242
711
10,661
6,026
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 7
10,097
777
9,404
12,131
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 8
9,773
752
12,900
5,864
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BruhMcFrick
Achilles
12
3 / 4 / 0
7,903
608
8,546
16,510
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
11
0 / 6 / 3
7,391
569
3,522
13,941
13,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 3
7,606
585
6,481
10,364
5,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
3
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BruhMcFrick
Achilles
3
4
0
0.75
W
3
1
12
9
L
Cerberus
0
6
3
0.25
W
6
2
7
4.75
L
0
5
3
0.3
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
18,549
24,021
Taken
40,815
11,799
Mitigated
39,271
9,366
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BruhMcFrick
Achilles
8,546
1,039
0
3,616
16,510
20,138
0
8,135
8,375
662
17,122
W
10,661
2,756
270
2,924
6,026
1,781
648
2,936
2,721
0
24,917
L
Cerberus
3,522
185
677
1,710
13,941
13,750
0
7,934
6,007
16,686
0
W
9,404
943
0
3,330
12,131
8,328
0
6,022
5,436
24,500
0
L
6,481
767
0
2,158
10,364
5,383
156
6,535
3,829
32,864
0
W
12,900
1,164
275
2,567
5,864
1,690
339
1,758
3,842
48,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
22,900
158
Minions Killed
139
8
Camps Cleared
3
724,901
Distance Traveled
611,326
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,903
608
17
1
1
240,322
0
W
Neith
9,242
711
31
2
1
270,226
5
L
Cerberus
7,391
569
56
4
1
183,648
2
W
Ymir
10,097
777
35
3
4
213,589
2
L
Anubis
7,606
585
66
5
1
187,356
4
W
Agni
9,773
752
92
7
3
241,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role