Player Matchup

Scylla
Scylla
 
Scylla
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
OGkushslayer69
Geb
Level 66
God Stats
1W - 0L
1,395 SR
Queue Stats
126W - 76L
1,527 Elo+
Party 1
Nemesis
Nemesis
SI-El-Pepe
Nemesis
Level 27
God Stats
13W - 11L
1,577 SR
Queue Stats
86W - 58L
1,470 Elo+
Party 1
Team Averages
Level 50
1,491 SR
1,499 Elo+

VS

Team Averages
Level 58
1,495 SR
1,438 Elo+
Cernunnos
Cernunnos
Bam_Wolfblood
Cernunnos
Level 101
God Stats
17W - 21L
1,551 SR
Queue Stats
292W - 333L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Superjoker3602
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
grammur
Nu Wa
Level 70
God Stats
91W - 100L
1,434 SR
Queue Stats
195W - 288L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 2 / 7
7,314
813
7,463
5,196
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 7
6,932
770
3,505
6,571
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
SI-El-Pepe
Nemesis
12
5 / 1 / 7
7,449
828
3,116
5,794
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bam_Wolfblood
Cernunnos
9
0 / 5 / 1
5,722
636
3,332
7,941
2,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Superjoker3602
Jormungandr
6
0 / 4 / 2
5,298
589
666
3,854
1,828
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
grammur
Nu Wa
11
3 / 3 / 0
6,797
755
5,887
5,891
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
7
4.25
L
Cernunnos
Bam_Wolfblood
Cernunnos
0
5
1
0.1
W
2
0
7
5.5
W
Nemesis
SI-El-Pepe
Nemesis
5
1
7
8.5
L
Jormungandr
Superjoker3602
Jormungandr
0
4
2
0.25
L
Nu Wa
grammur
Nu Wa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
9,885
17,561
Taken
17,686
9,215
Mitigated
6,004
3,414
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,463
1,034
0
769
5,196
1,579
1,030
2,210
2,986
28,322
0
L
Cernunnos
Bam_Wolfblood
Cernunnos
3,332
1,183
171
845
7,941
2,372
0
4,954
2,769
0
15,839
W
3,505
207
0
2,160
6,571
5,415
94
3,073
3,498
13,811
0
W
Nemesis
SI-El-Pepe
Nemesis
3,116
981
0
485
5,794
2,221
821
1,576
4,218
0
18,140
L
Jormungandr
Superjoker3602
Jormungandr
666
499
83
0
3,854
1,828
0
1,348
2,420
2,321
0
L
Nu Wa
grammur
Nu Wa
5,887
1,971
315
559
5,891
1,804
0
4,268
1,379
20,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
17,817
122
Minions Killed
80
6
Camps Cleared
2
487,578
Distance Traveled
329,702
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,314
813
56
6
1
150,333
2
L
Cernunnos
5,722
636
32
4
2
122,178
1
W
Geb
6,932
770
26
3
1
153,723
1
W
Nemesis
7,449
828
40
4
4
183,522
0
L
Jormungandr
5,298
589
1
0
0
76,315
2
L
Nu Wa
6,797
755
47
5
0
131,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role