Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BlastLeonheart
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,798 Elo+
Party 1
Thor
Thor
LegMasterIB
Thor
Level 26
God Stats
3W - 0L
1,889 SR
Queue Stats
46W - 36L
1,585 Elo+
Solo
Hercules
Hercules
ganklord69
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,516 Elo+
Solo
Sol
Sol
ouchmyhead
Sol
Level 26
God Stats
5W - 3L
1,657 SR
Queue Stats
42W - 34L
1,584 Elo+
Solo
Team Averages
Level 44
1,609 SR
1,597 Elo+

VS

Team Averages
Level 21
1,569 SR
1,548 Elo+
Anubis
Anubis
C0smoh
Anubis
Level 29
God Stats
11W - 4L
1,506 SR
Queue Stats
130W - 95L
1,548 Elo+
Solo
Bakasura
Bakasura
Mount Myoboku
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 37L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
dafydafydafy
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Solo
Terra
Terra
eulisces
Terra
Level 17
God Stats
4W - 1L
1,839 SR
Queue Stats
19W - 15L
1,615 Elo+
Solo
Neith
Neith
gatto132
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 8
8,915
524
9,545
16,977
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
12
0 / 5 / 3
7,367
433
4,397
7,400
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 2 / 1
5,921
348
1,461
4,015
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ganklord69
Hercules
18
9 / 0 / 3
11,212
660
14,394
12,841
12,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 1 / 3
10,888
640
9,449
7,389
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C0smoh
Anubis
13
1 / 4 / 3
7,891
464
2,277
10,954
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mount Myoboku
Bakasura
16
5 / 3 / 2
9,294
547
7,949
13,829
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
dafydafydafy
Gilgamesh
14
0 / 5 / 2
8,059
474
4,669
12,431
9,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
eulisces
Terra
12
3 / 2 / 4
8,114
477
6,596
10,446
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
gatto132
Neith
11
2 / 4 / 3
7,199
423
8,027
10,023
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
18
Kills
11
11
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
8
2
W
Hachiman
0
5
3
0.3
L
Anubis
C0smoh
Anubis
1
4
3
0.63
W
0
2
1
0.25
L
Bakasura
Mount Myoboku
Bakasura
5
3
2
2
L
Gilgamesh
dafydafydafy
Gilgamesh
0
5
2
0.2
L
Terra
eulisces
Terra
3
2
4
2.5
W
Hercules
ganklord69
Hercules
9
0
3
10.5
L
Neith
gatto132
Neith
2
4
3
0.88
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
29,518
48,622
Taken
57,683
28,325
Mitigated
35,144
21,815
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,545
746
0
10,019
16,977
10,631
0
3,353
12,799
313
41,211
W
Hachiman
4,397
2,319
0
933
7,400
1,880
0
2,056
5,224
0
33,958
L
Anubis
C0smoh
Anubis
2,277
195
0
3,090
10,954
4,803
502
4,147
6,807
35,854
0
W
1,461
532
0
999
4,015
1,150
0
225
3,651
0
14,073
L
Bakasura
Mount Myoboku
Bakasura
7,949
5,139
0
7,555
13,829
7,290
0
2,457
11,372
0
66,420
L
Gilgamesh
dafydafydafy
Gilgamesh
4,669
2,085
0
2,659
12,431
9,013
0
650
11,781
0
54,510
L
Terra
eulisces
Terra
6,596
785
1,403
3,262
10,446
11,152
93
2,323
8,123
28,965
0
W
Hercules
ganklord69
Hercules
14,394
5,282
0
6,685
12,841
12,301
476
1,860
10,759
12,061
69,982
L
Neith
gatto132
Neith
8,027
3,519
0
2,310
10,023
2,886
836
2,161
7,862
0
31,742
W
9,449
3,111
0
3,179
7,389
2,363
2,042
1,157
5,762
90,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
40,557
480
Minions Killed
412
0
Camps Cleared
0
1,505,990
Distance Traveled
1,573,718
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,915
524
54
3
0
342,033
3
W
Hachiman
7,367
433
63
4
0
306,402
4
L
Anubis
7,891
464
83
5
0
272,804
3
W
Thor
5,921
348
33
2
0
141,485
0
L
Bakasura
9,294
547
132
8
0
365,644
3
L
Gilgamesh
8,059
474
99
6
0
330,674
0
L
Terra
8,114
477
46
3
0
354,741
6
W
Hercules
11,212
660
178
10
0
379,067
2
L
Neith
7,199
423
52
3
0
249,855
0
W
Sol
10,888
640
152
9
0
337,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role