Player Matchup

Nu Wa
Nu Wa
FlirtyGerdi
Nu Wa
Level 77
God Stats
7W - 3L
1,744 SR
Queue Stats
27W - 26L
1,658 Elo+
Solo
Fenrir
Fenrir
kilmor12
Fenrir
Level 159
God Stats
2W - 1L
1,527 SR
Queue Stats
121W - 122L
1,623 Elo+
Solo
Hachiman
Hachiman
misterawesome
Hachiman
Level 129
God Stats
3W - 1L
1,544 SR
Queue Stats
60W - 28L
1,685 Elo+
Party 1
Discordia
Discordia
mnmrocks
Discordia
Level 149
God Stats
10W - 5L
1,778 SR
Queue Stats
96W - 52L
1,641 Elo+
Party 1
Sobek
Sobek
nightwing26
Sobek
Level 160
God Stats
5W - 7L
1,529 SR
Queue Stats
747W - 734L
1,567 Elo+
Solo
Team Averages
Level 135
1,624 SR
1,635 Elo+

VS

Team Averages
Level 133
1,617 SR
1,616 Elo+
Thor
Thor
BAD DaDDy 609
Thor
Level 137
God Stats
2W - 2L
1,852 SR
Queue Stats
293W - 304L
1,562 Elo+
Solo
Charybdis
Charybdis
ChaosSniper2011
Charybdis
Level 154
God Stats
3W - 6L
1,583 SR
Queue Stats
109W - 87L
1,643 Elo+
Solo
Chang'e
Chang'e
Siltythunder679
Chang'e
Level 128
God Stats
1W - 3L
1,425 SR
Queue Stats
204W - 191L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
TheMeketrefe
Gilgamesh
Level 122
God Stats
1W - 1L
1,602 SR
Queue Stats
6W - 4L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
ZerosEmpire3
Ao Kuang
Level 124
God Stats
20W - 16L
1,624 SR
Queue Stats
338W - 281L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 9
12,341
771
13,437
10,086
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
kilmor12
Fenrir
18
2 / 6 / 7
11,567
723
14,023
20,356
15,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
misterawesome
Hachiman
20
11 / 2 / 6
14,274
892
25,602
12,867
5,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
mnmrocks
Discordia
20
4 / 3 / 9
12,550
784
18,440
10,025
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 11
12,376
774
9,967
14,918
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,465
717
10,074
13,295
5,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ChaosSniper2011
Charybdis
19
3 / 2 / 3
11,453
716
8,748
16,592
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 4 / 9
10,447
653
10,527
15,744
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheMeketrefe
Gilgamesh
17
4 / 3 / 6
11,386
712
15,653
26,645
29,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
ZerosEmpire3
Ao Kuang
17
4 / 10 / 4
10,801
675
11,610
20,606
8,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
21
Kills
15
15
Deaths
21
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Charybdis
ChaosSniper2011
Charybdis
3
2
3
2.25
W
2
3
9
2.17
L
1
4
9
1.38
L
Gilgamesh
TheMeketrefe
Gilgamesh
4
3
6
2.33
L
Ao Kuang
ZerosEmpire3
Ao Kuang
4
10
4
0.6
W
Fenrir
kilmor12
Fenrir
2
6
7
0.92
W
Hachiman
misterawesome
Hachiman
11
2
6
7
W
Discordia
mnmrocks
Discordia
4
3
9
2.83
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,469
Damage
56,612
68,252
Taken
92,882
49,240
Mitigated
56,269
16,709
Healing
23,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,074
510
0
110
13,295
5,182
0
5,657
7,246
0
49,088
L
Charybdis
ChaosSniper2011
Charybdis
8,748
3,739
0
8,073
16,592
5,956
1,713
8,519
7,483
0
63,977
W
13,437
3,891
0
753
10,086
4,081
2,484
2,719
7,177
59,720
0
L
10,527
1,197
4,697
5,124
15,744
7,331
1
9,365
5,865
33,157
0
L
Gilgamesh
TheMeketrefe
Gilgamesh
15,653
2,851
0
2,321
26,645
29,248
0
9,641
16,190
0
39,572
L
Ao Kuang
ZerosEmpire3
Ao Kuang
11,610
3,709
0
3,649
20,606
8,552
0
6,488
13,746
30,543
0
W
Fenrir
kilmor12
Fenrir
14,023
3,480
0
1,250
20,356
15,430
63
6,940
12,702
0
34,681
W
Hachiman
misterawesome
Hachiman
25,602
21,659
0
5,357
12,867
5,713
1,674
3,425
8,974
0
69,436
W
Discordia
mnmrocks
Discordia
18,440
447
0
3,445
10,025
4,095
603
2,876
6,679
55,528
0
W
9,967
535
161
5,743
14,918
19,921
366
5,621
8,612
25,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
55,552
412
Minions Killed
429
7
Camps Cleared
10
1,567,073
Distance Traveled
1,487,075
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,465
717
107
7
2
261,260
1
L
Charybdis
11,453
716
138
9
1
298,632
3
W
Nu Wa
12,341
771
119
7
5
291,816
4
L
Chang'e
10,447
653
73
5
4
314,662
1
L
Gilgamesh
11,386
712
62
4
2
336,766
4
L
Ao Kuang
10,801
675
49
3
1
275,755
1
W
Fenrir
11,567
723
50
3
2
322,554
1
W
Hachiman
14,274
892
109
7
0
307,459
2
W
Discordia
12,550
784
100
6
0
310,021
0
W
Sobek
12,376
774
34
2
0
335,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role