Player Matchup

Anhur
Anhur
IHaveTeeth
Anhur
Level 129
God Stats
8W - 5L
1,652 SR
Queue Stats
169W - 126L
1,520 Elo+
Party 2
Merlin
Merlin
Kingmivanowich
Merlin
Level 106
God Stats
5W - 7L
1,502 SR
Queue Stats
323W - 333L
1,537 Elo+
Solo
Thanatos
Thanatos
MaverickDawg
Thanatos
Level 89
God Stats
8W - 16L
1,349 SR
Queue Stats
169W - 123L
1,522 Elo+
Party 2
Team Averages
Level 108
1,501 SR
1,527 Elo+

VS

Team Averages
Level 78
1,437 SR
1,545 Elo+
Cupid
Cupid
EnbuKiriKaze
Cupid
Level 114
God Stats
1W - 7L
1,492 SR
Queue Stats
22W - 26L
1,383 Elo+
Solo
Nox
Nox
Endermaan123
Nox
Level 114
God Stats
0W - 2L
1,188 SR
Queue Stats
70W - 73L
1,579 Elo+
Party 1
Ymir
Ymir
Martinsen11
Ymir
Level 6
God Stats
1W - 1L
1,631 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
9 / 2 / 10
8,954
895
10,705
8,907
2,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 14
8,706
871
7,831
4,370
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MaverickDawg
Thanatos
14
8 / 1 / 11
8,925
893
9,090
8,080
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,038
704
5,030
11,037
2,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 2
7,602
760
5,698
8,944
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
6,229
623
3,923
11,203
6,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
4
4
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
2
7
2
0.43
W
Anhur
9
2
10
7
W
4
1
14
11
L
0
5
2
0.2
W
Thanatos
MaverickDawg
Thanatos
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
14,651
21,357
Taken
31,184
7,543
Mitigated
10,844
10,368
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,030
2,323
84
977
11,037
2,105
0
2,150
8,733
0
20,291
L
5,698
405
0
660
8,944
2,052
0
2,188
6,460
16,103
0
W
Anhur
10,705
6,361
0
1,726
8,907
2,968
1,959
4,376
4,363
0
29,882
W
7,831
777
0
553
4,370
1,338
380
2,354
1,938
35,036
0
L
3,923
572
0
0
11,203
6,687
0
2,912
8,018
6,363
0
W
Thanatos
MaverickDawg
Thanatos
9,090
1,671
0
8,089
8,080
3,237
508
2,891
4,985
0
25,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
20,869
129
Minions Killed
69
8
Camps Cleared
1
595,259
Distance Traveled
507,738
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,038
704
31
3
1
160,661
2
L
Nox
7,602
760
33
3
0
171,619
5
W
Anhur
8,954
895
31
3
3
188,511
3
W
Merlin
8,706
871
73
7
2
196,421
1
L
Ymir
6,229
623
5
1
0
175,458
0
W
Thanatos
8,925
893
25
3
3
210,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role