Player Matchup

Ganesha
Ganesha
Miss Emimi
Ganesha
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 15L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rezzom2610
Morgan Le Fay
Level 31
God Stats
10W - 10L
1,388 SR
Queue Stats
51W - 57L
1,171 Elo+
Party 1
Medusa
Medusa
SGi Nesta
Medusa
Level 22
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 1
Team Averages
Level 27
1,537 SR
1,292 Elo+

VS

Team Averages
Level 29
1,403 SR
1,302 Elo+
He Bo
He Bo
Enfynyty3645
He Bo
Level 17
God Stats
0W - 2L
1,334 SR
Queue Stats
28W - 40L
1,322 Elo+
Solo
Medusa
Medusa
VenomousLily144
Medusa
Level 8
God Stats
4W - 2L
1,473 SR
Queue Stats
8W - 15L
1,273 Elo+
Party 2
Sobek
Sobek
Venomous_Juicy
Sobek
Level 62
God Stats
3W - 7L
1,401 SR
Queue Stats
131W - 160L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Miss Emimi
Ganesha
18
5 / 1 / 22
15,250
763
24,614
23,710
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Rezzom2610
Morgan Le Fay
19
18 / 4 / 8
16,023
801
20,902
16,526
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SGi Nesta
Medusa
15
5 / 5 / 11
12,610
631
8,469
13,614
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 4
12,505
625
19,680
18,647
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 9 / 6
11,478
574
9,778
19,205
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 7 / 5
12,815
641
11,452
27,521
22,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
28
Kills
10
10
Deaths
28
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
W
Ganesha
Miss Emimi
Ganesha
5
1
22
16
W
Morgan Le Fay
Rezzom2610
Morgan Le Fay
18
4
8
5.5
W
Medusa
SGi Nesta
Medusa
5
5
11
2.1
L
1
9
6
0.44
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
40,910
53,850
Taken
65,373
44,034
Mitigated
34,547
14,713
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,680
280
111
1,964
18,647
4,885
0
12,255
6,392
51,117
0
W
Ganesha
Miss Emimi
Ganesha
24,614
1,618
929
6,685
23,710
31,343
664
10,500
13,210
57,132
0
W
Morgan Le Fay
Rezzom2610
Morgan Le Fay
20,902
2,194
507
5,123
16,526
7,140
868
10,209
6,317
60,362
0
W
Medusa
SGi Nesta
Medusa
8,469
4,232
175
1,294
13,614
5,551
1,247
11,065
2,549
0
30,407
L
9,778
4,293
307
1,846
19,205
7,586
574
14,292
4,913
0
34,204
L
11,452
581
353
7,619
27,521
22,076
26
19,239
8,282
34,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
36,798
185
Minions Killed
177
4
Camps Cleared
9
1,055,452
Distance Traveled
889,898
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,505
625
66
3
6
277,678
1
W
Ganesha
15,250
763
17
1
0
385,046
2
W
Morgan Le Fay
16,023
801
109
5
0
358,880
0
W
Medusa
12,610
631
59
3
4
311,526
0
L
Medusa
11,478
574
71
4
1
285,196
0
L
Sobek
12,815
641
40
2
2
327,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role