Player Matchup

Bacchus
Bacchus
GarnekZupy
Bacchus
Level 69
God Stats
1W - 2L
1,393 SR
Queue Stats
32W - 35L
1,473 Elo+
Party 1
Chang'e
Chang'e
R3GI2
Chang'e
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
25W - 21L
1,498 Elo+
Party 1
Neith
Neith
bullsheep0192
Neith
Level 25
God Stats
1W - 0L
1,187 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 1
Team Averages
Level 41
1,466 SR
1,493 Elo+

VS

Team Averages
Level 82
1,565 SR
1,489 Elo+
Cerberus
Cerberus
MosquitoControl
Cerberus
Level 89
God Stats
3W - 3L
1,744 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Nox
Nox
SlickitySlick
Nox
Level 92
God Stats
10W - 13L
1,400 SR
Queue Stats
507W - 621L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
UncleGooch
Cernunnos
Level 65
God Stats
28W - 18L
1,551 SR
Queue Stats
254W - 305L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GarnekZupy
Bacchus
15
6 / 3 / 13
12,108
757
13,560
23,289
37,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
R3GI2
Chang'e
15
6 / 4 / 12
11,737
734
14,395
19,441
13,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 8
12,097
756
19,596
13,898
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 6 / 7
10,837
677
10,117
25,202
30,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 8 / 4
11,791
737
13,865
12,846
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
UncleGooch
Cernunnos
14
3 / 6 / 6
10,461
654
16,831
20,499
8,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
11
11
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GarnekZupy
Bacchus
6
3
13
4.17
L
Cerberus
2
6
7
0.92
W
Chang'e
R3GI2
Chang'e
6
4
12
3
L
6
8
4
1
L
Cernunnos
UncleGooch
Cernunnos
3
6
6
1
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
40,813
56,628
Taken
58,547
56,989
Mitigated
43,799
15,021
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GarnekZupy
Bacchus
13,560
1,903
0
1,116
23,289
37,245
734
7,665
15,237
26,920
0
L
Cerberus
10,117
762
655
8,713
25,202
30,377
26
10,960
14,242
26,395
0
W
Chang'e
R3GI2
Chang'e
14,395
2,640
4,528
4,944
19,441
13,898
563
10,245
8,819
47,749
0
L
13,865
919
0
1,390
12,846
5,167
273
7,310
5,536
46,008
0
L
Cernunnos
UncleGooch
Cernunnos
16,831
8,803
0
7,190
20,499
8,255
270
10,583
9,916
0
45,049
W
19,596
12,544
0
4,433
13,898
5,846
1,625
6,030
7,750
0
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
33,089
173
Minions Killed
206
8
Camps Cleared
6
832,247
Distance Traveled
788,294
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,108
757
26
2
1
297,101
2
L
Cerberus
10,837
677
51
3
1
267,438
3
W
Chang'e
11,737
734
70
4
6
283,350
3
L
Nox
11,791
737
77
5
4
269,638
6
L
Cernunnos
10,461
654
78
5
1
251,218
3
W
Neith
12,097
756
77
5
1
251,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role