Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold II
 
Ares
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,491 SR
1,242 MMR
Zeus
Zeus
Bronze III
IIProblemChildII
Zeus
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,441 MMR
Solo
Chernobog
Chernobog
Bronze IV
IXxUrielxXl
Chernobog
Bronze IV
Level 148
God Stats
0W - 1L
1,474 SR
Queue Stats
12W - 34L
785 MMR
Solo
Chaac
Chaac
Bronze III
jbsim13
Chaac
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
8 / 0 / 7
8,527
853
8,131
4,753
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
 
Cu Chulainn
12
6 / 1 / 9
8,431
843
8,056
13,600
10,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
12
3 / 3 / 12
7,934
793
6,883
12,934
15,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThothOdinAthenaMulanGeb

VS

Bans
TiamatUllrKukulkanHou YiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,006
701
6,136
5,620
1,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IXxUrielxXl
Chernobog
10
1 / 4 / 2
6,744
674
3,560
5,680
2,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
jbsim13
Chaac
11
2 / 8 / 1
6,779
678
6,626
16,056
18,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
7
11.5
W
Cu Chulainn
 
Cu Chulainn
6
1
9
10.5
W
Ares
 
Ares
3
3
12
3
L
1
6
2
0.33
L
Chernobog
IXxUrielxXl
Chernobog
1
4
2
0.5
L
Chaac
jbsim13
Chaac
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
16,322
31,287
Taken
27,356
27,374
Mitigated
22,317
6,611
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,131
3,961
0
984
4,753
1,641
2,068
863
3,890
0
40,220
W
Cu Chulainn
 
Cu Chulainn
8,056
2,551
673
3,722
13,600
10,477
253
2,922
10,678
670
25,949
W
Ares
 
Ares
6,883
712
0
1,232
12,934
15,256
143
3,150
9,784
14,574
0
L
6,136
1,497
254
60
5,620
1,590
0
1,487
4,133
18,280
0
L
Chernobog
IXxUrielxXl
Chernobog
3,560
1,700
0
0
5,680
2,467
0
779
4,901
0
11,224
L
Chaac
jbsim13
Chaac
6,626
816
147
4,077
16,056
18,260
0
5,085
10,971
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,529
117
Minions Killed
74
7
Camps Cleared
2
592,629
Distance Traveled
371,747
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,527
853
64
6
2
198,292
5
W
Cu Chulainn
8,431
843
40
4
1
204,646
1
W
Ares
7,934
793
13
1
4
189,691
3
L
Zeus
7,006
701
31
3
1
97,819
0
L
Chernobog
6,744
674
16
2
0
103,285
0
L
Chaac
6,779
678
27
3
1
170,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role