Player Matchup

Baron Samedi
Baron Samedi
Angelius18_PR
Baron Samedi
Level 154
God Stats
1W - 2L
1,527 SR
Queue Stats
137W - 169L
1,427 Elo+
Party 1
Scylla
Scylla
Kibamarukun_PR
Scylla
Level 158
God Stats
1W - 5L
1,637 SR
Queue Stats
86W - 105L
1,410 Elo+
Party 1
Set
Set
Trippie_Mexicano
Set
Level 66
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Cupid
Cupid
rivera083
Cupid
Level 30
God Stats
0W - 1L
1,264 SR
Queue Stats
6W - 11L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
xPocketGhostx
Erlang Shen
Level 140
God Stats
4W - 3L
1,623 SR
Queue Stats
108W - 108L
1,404 Elo+
Solo
Team Averages
Level 110
1,464 SR
1,418 Elo+

VS

Team Averages
Level 89
1,437 SR
1,430 Elo+
Tiamat
Tiamat
KID_DINOMITE10
Tiamat
Level 29
God Stats
13W - 5L
1,528 SR
Queue Stats
52W - 56L
1,518 Elo+
Solo
Achilles
Achilles
Priestw20
Achilles
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 67L
1,393 Elo+
Solo
Khepri
Khepri
Stampid88
Khepri
Level 102
God Stats
1W - 1L
1,252 SR
Queue Stats
212W - 223L
1,400 Elo+
Solo
Charybdis
Charybdis
kman523
Charybdis
Level 138
God Stats
29W - 39L
1,315 SR
Queue Stats
121W - 113L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
v-Messi-
Baron Samedi
Level 48
God Stats
5W - 2L
1,588 SR
Queue Stats
61W - 67L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelius18_PR
Baron Samedi
17
0 / 5 / 8
10,453
653
11,588
21,857
27,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 2
12,939
809
16,401
13,819
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 9 / 6
10,213
638
5,979
15,127
8,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
rivera083
Cupid
19
3 / 4 / 6
12,099
756
9,621
15,617
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
xPocketGhostx
Erlang Shen
16
1 / 5 / 8
10,446
653
7,920
29,934
17,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 12
12,727
795
16,201
11,270
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Priestw20
Achilles
17
5 / 3 / 11
11,928
746
15,257
21,770
31,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Stampid88
Khepri
18
5 / 2 / 12
12,999
812
12,994
20,224
27,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
kman523
Charybdis
19
8 / 2 / 9
12,873
805
16,911
12,410
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
v-Messi-
Baron Samedi
18
2 / 4 / 12
11,298
706
20,406
14,181
11,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
12
Kills
25
26
Deaths
12
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angelius18_PR
Baron Samedi
0
5
8
0.8
W
5
1
12
11
L
7
3
2
2.67
W
Achilles
Priestw20
Achilles
5
3
11
3.5
W
Khepri
Stampid88
Khepri
5
2
12
5.5
L
1
9
6
0.44
W
Charybdis
kman523
Charybdis
8
2
9
6.25
L
Cupid
rivera083
Cupid
3
4
6
1.5
W
Baron Samedi
v-Messi-
Baron Samedi
2
4
12
2
L
Erlang Shen
xPocketGhostx
Erlang Shen
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
81,769
96,354
Taken
79,855
66,190
Mitigated
85,313
27,555
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angelius18_PR
Baron Samedi
11,588
562
3,925
6,899
21,857
27,534
1
10,936
10,537
30,719
0
W
16,201
1,352
0
2,345
11,270
8,583
1,222
3,621
7,580
41,433
0
L
16,401
2,356
478
863
13,819
6,187
965
5,107
8,674
54,623
0
W
Achilles
Priestw20
Achilles
15,257
3,523
1,321
3,538
21,770
31,479
274
7,355
14,167
1,531
31,415
W
Khepri
Stampid88
Khepri
12,994
1,018
0
6,634
20,224
27,167
285
7,636
12,252
31,150
0
L
5,979
2,266
0
896
15,127
8,059
0
9,656
5,135
0
18,375
W
Charybdis
kman523
Charybdis
16,911
9,611
0
976
12,410
6,162
4,258
2,623
9,666
0
42,498
L
Cupid
rivera083
Cupid
9,621
5,732
1,868
3,995
15,617
6,857
2,669
8,152
7,229
0
53,963
W
Baron Samedi
v-Messi-
Baron Samedi
20,406
887
2,354
5,638
14,181
11,922
593
6,785
7,220
56,880
0
L
Erlang Shen
xPocketGhostx
Erlang Shen
7,920
4,332
0
8,631
29,934
17,553
0
15,436
14,068
262
22,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
61,825
324
Minions Killed
319
4
Camps Cleared
9
1,247,128
Distance Traveled
1,492,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,453
653
36
2
0
257,496
1
W
Tiamat
12,727
795
72
5
0
302,943
0
L
Scylla
12,939
809
108
7
3
279,915
2
W
Achilles
11,928
746
37
2
1
321,984
0
W
Khepri
12,999
812
55
3
1
316,000
3
L
Set
10,213
638
28
2
0
182,568
1
W
Charybdis
12,873
805
78
5
4
284,971
0
L
Cupid
12,099
756
125
8
1
270,368
0
W
Baron Samedi
11,298
706
77
5
3
266,727
3
L
Erlang Shen
10,446
653
27
2
0
256,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role